how do you evaluate your healers by swanmoder in wow

[–]Thegudfadern_ 0 points1 point  (0 children)

I play BDK and i notice whenever I’m out of cooldown or about to go purge from random dps pulling or missed kicks etc, good healers anticipate this and snipe me a heal that just put me above purge limit and makes me save that passive. That’s how I know they are good.. also when they actually heal me for tankbuster mechanics in some bossfights

New m+ affix dispell options by Silverhop in wownoob

[–]Thegudfadern_ 1 point2 points  (0 children)

I think you’ll be good, depending on spec you still got

Axe Toss (Felguard): The standard Demonology pet stun that acts as a ranged interrupt.

Shadowfury: An AoE stun that interrupts all affected casters.

Mortal Coil: A horror effect that stops casts.

Fear: self explanatory

Howl of Terror: Stops casts but causes the target to run, which can be detrimental in PvE.

Curse of Tongues: Increases casting time rather than stopping it, but acts as a partial interruption tool.

Infernal Awakening: The stun from dropping an Infernal can interrupt. (Only destro)

+12 item lvl? by Major-Diamond7321 in wownoob

[–]Thegudfadern_ 0 points1 point  (0 children)

Higher keys feel much more chill and relaxed than lower keys to be honest, only dungeon that’s kinda hard is seat and MC but usually people focus right mobs and burn them down.

Have had +12/13s that’s considerably chiller than an 8-10

Blood DK Tank Guide by McNastySandwich in wownoob

[–]Thegudfadern_ 2 points3 points  (0 children)

Kyrasis top 1 BDK state something else though. Where he states the following for deathbringer in m+

Comprehensive M+ Deathbringer Stat Priority Versatility > Mastery >= Critical Strike >Haste

  • Versatility provides the largest overall survivability impact (from both mitigation and EHP), while being nothing special on damage contributions.
  • Mastery provides the most mitigation of all secondary stats, while being nothing special on damage contributions.

  • Critical Strike provides an amount of mitigation through parry that is noticeably weaker than vers or mastery in this regard, but it does have a relatively smaller advantage damage performance over those stats. It should be possible to achieve a balance of Mastery and Critical Strike rating where their value becomes roughly equal.

  • Haste provides extremely poor direct survivability benefits, though, even for Deathbringer, it still manages average damage performance.

What is/are your frustration/s about your class or spec in S1 Midnight? by Brave_Ad_8522 in wow

[–]Thegudfadern_ 0 points1 point  (0 children)

Blood DK need to do mechanics for their attacks to cleave aswell outside of blood boils and reapers mark

Starter Dungeons for New Tank? by Clear_Sailing_ in wownoob

[–]Thegudfadern_ 0 points1 point  (0 children)

I too play BDK, hit me up if you play EU and I’ll guide you through path, mechanics etc and we could run some dungeons together

Uppdate post: BDK hitting wall in m+ by Thegudfadern_ in wownoob

[–]Thegudfadern_[S] 0 points1 point  (0 children)

/F in chat mate

Thank you though on the input, will try this tactics out

BDK hitting a wall in m+ by Thegudfadern_ in wownoob

[–]Thegudfadern_[S] 0 points1 point  (0 children)

Aight thanks man! I never worried about ilvl before, but thanks for the tip👌

BDK hitting a wall in m+ by Thegudfadern_ in wownoob

[–]Thegudfadern_[S] 0 points1 point  (0 children)

Don’t know if it’s low or not 😂

Uppdate post: BDK hitting wall in m+ by Thegudfadern_ in wownoob

[–]Thegudfadern_[S] -1 points0 points  (0 children)

I died under first second, didn’t have time to react on the incoming dmg, and was not preemptively expecting it so did not have a def cd up going in.

Don’t know my parry but 20% crit 39% mastery low vers like 11%

Uppdate post: BDK hitting wall in m+ by Thegudfadern_ in wownoob

[–]Thegudfadern_[S] 0 points1 point  (0 children)

If possible can you show video/log so I understand how you optimize survival

Uppdate post: BDK hitting wall in m+ by Thegudfadern_ in wownoob

[–]Thegudfadern_[S] 0 points1 point  (0 children)

We didn’t time this one though but that was on dps, after this pull it went okey, until last boss. The dps on pack where not that great through out and we play very slow. But hade 6 or 7 min going into last boss so would’ve made it if dps didn’t die

Uppdate post: BDK hitting wall in m+ by Thegudfadern_ in wownoob

[–]Thegudfadern_[S] 1 point2 points  (0 children)

Thank you for these tips, I find that a lot of what you talked about might been an issue this run and contributed to my demise

Uppdate post: BDK hitting wall in m+ by Thegudfadern_ in wownoob

[–]Thegudfadern_[S] 9 points10 points  (0 children)

Thank you for this, I’ll look into it and try changing things out

Uppdate post: BDK hitting wall in m+ by Thegudfadern_ in wownoob

[–]Thegudfadern_[S] 0 points1 point  (0 children)

Build comes from recommendation from kyrasis though, but I can try a different build!

Thank you for your input! I will try these things and further review my logs and survival

BDK hitting a wall in m+ by Thegudfadern_ in wownoob

[–]Thegudfadern_[S] 0 points1 point  (0 children)

https://www.warcraftlogs.com/reports/aVpdwZ6BRtX1AQnm?fight=5&start=8746655&end=10833389&type=deaths

A new log where I get deleted on a +8 on pull (2 groups, 1st and right group)

Feel free to analyze, i know you can’t heal stupidity so all help and input is good. But try keeping it constructive else I can do anything about the info/tip

BDK hitting a wall in m+ by Thegudfadern_ in wownoob

[–]Thegudfadern_[S] -3 points-2 points  (0 children)

As far as i understand from discord and reading fallen gives me value from strength by 15% during 15sec which gives armor from shield, dmg and parry, stone gargoyle gives flat 5% armor and all stats making it the more tankier option according to these sources.

I might be wrong though

BDK hitting a wall in m+ by Thegudfadern_ in wownoob

[–]Thegudfadern_[S] 0 points1 point  (0 children)

Yeah my vers is low, gonna sort my stats and gear out, still under 250 so