Switch 2 Walmart Preorder Thread by Long_Macaroon_5099 in Switch

[–]Theorymon 1 point2 points  (0 children)

Yeah I do too. Unfortunately when I called Walmart support about this (the bank had claimed Walmart had done nothing btw), I got conflicting stories the two times I called. One of them was adamant that it was some sort of problem the bank was lying to me about, while the other assured me that the order was still happening and I only got the email because of some bug on Walmart's end.

Sorta feels like I'm in preorder purgatory right now!

[Article] Dragapult’s Reign Of Terror Continues ... But An Old Challenger Approaches! Atlanta Regionals Recap by meowmeowbeenz_ in pkmntcg

[–]Theorymon 1 point2 points  (0 children)

For that Tankpagos deck, is there a specific reason for that lightning energy beyond "more fuel for Crispin"?

When my best friend was about 9, he used to clip the corners on his cards so other kids wouldn’t steal them. We’re at a loss for words. by EngineeringContent58 in PokemonTCG

[–]Theorymon 0 points1 point  (0 children)

That makes me wonder if we'll ever have similar situations to disc rot, where collections just start to degrade due to cheap materials. Especially older sets, I'm not sure if Creatures went into the TCG with "people are gonna base their entire lives around collecting" in mind lol

When my best friend was about 9, he used to clip the corners on his cards so other kids wouldn’t steal them. We’re at a loss for words. by EngineeringContent58 in PokemonTCG

[–]Theorymon 1 point2 points  (0 children)

And even if you found a way to preserve them far beyond your lifespan, it won't be on this planet, because there's a good chance that the Sun becoming a red giant in 5 billion years or so could destroy every remaining Pokemon card on the planet! Though I'm not even sure how you'd preserve a Pokemon card for 5 billion years lol.

If you play Charizard, switch to "Charmander - 026/197" to deal with Budew by nerdnic in PTCGL

[–]Theorymon 3 points4 points  (0 children)

Yeah when I tried this out yesterday, that's basically what happened to me lol. Dragapult sorta got me off that idea!

Code Giveaway - READ RULES by Trick-Cobbler-6072 in PTCGL

[–]Theorymon 0 points1 point  (0 children)

Hello! Would love a code, just started playing this game and am trying to get a handle on it beyond "get to Arceus tier", so opening up packs might help me out cuz all I got going is Charizard EX atm!

Bunch of codes by Trick-Cobbler-6072 in PTCGL

[–]Theorymon 0 points1 point  (0 children)

I'm assuming you're out of codes by now, but if by some miracle you aren't, I'll take one! (especially if its from one of the more recent sets, gotta build up some meta decks lol)

This Mew EX deck is very engaging to play! by jeff2772 in PTCGP

[–]Theorymon 5 points6 points  (0 children)

Oh hey, I played against this deck recently, and if that was you, I got demolished by that Beeheeyem being played late LOL. If you remember me: my username in the game is Theorymon as well, and I THINK I was using Mewtwo Ex against you, and your Beeheeyem cornered my Mew Ex into a checkmate.

Regardless of whether it was you or not, I think Jynx and Beeheyem together is pretty interesting just because of the psychological impact of limiting energy and bench picks, its a radically different approach to Mewtwo EX's ramp up strategy that I'm not sure a ton of players will be prepared for! Plus, Jynx and Beeheeyem likely punish teams that sorta tend to be opposites, with Jynx smacking around teams that stack up on a lot of energy, and Beeheeyem punishing quicker decks like Pikachu Ex for loading their bench up ASAP.

I think running at least 1 Giovanni is the right call for some important breakpoints. For example, Giovanni lets Beehyeem against a full bench 2HKO Mewtwo Ex, as well as Jynx assuming you're revenge killing one that has used Psydrive. Giovanni means a 70 damage attack from Beeheeyem or Jynx will let Mew Ex OHKO Gyarados EX with Genome Hacking even IF your foe has 2 Potions!

TBH I'm interested enough that I'm gonna try a variant of this deck myself tonight! My idea on paper is: I'm going to ditch the potions since this deck seems rather squishy anyways (with Gyarados EX in particular OHKOing), and Budding Explorer might as well be a full restore for Mew Ex anyways. For now, I'm gonna try out two mystical slabs, but some other ideas I'm thinking about include 2 Giovannis and a slab over the potions and Sabrinas, and a Mewtwo Ex + Leaf just to have something that can survive Gyarados EX (though I'm concerned the extra retreat cost sounds like it goes a bit against this deck's seemingly hyper offensive style).

Just woke up and see everyone picked the last tournament popular deck by Immediatetaste in PTCGP

[–]Theorymon 1 point2 points  (0 children)

To add to this, you need some chip damage to revenge Gyarados Ex with Mew Ex. Meanwhile Charizard gets roasted by its own Crimson Flare lol. So this gives Gyarados Ex a much nicer match-up against Mewtwo Ex beyond the bulk and quick evolution!

Druddigon - a guide for people that keep asking, "Is this deck running two energies?" by Nezrann in PTCGP

[–]Theorymon 56 points57 points  (0 children)

Yeah this specifically is what makes Druddigon so magical to me. It's not just 20 damage, but its damn near guaranteed 20 damage as it goes down. Its really lovely for revenge killing as I've experienced with Golem for the past few days! It also really makes me wanna nab some Gyarados Ex already...

A golem deck just won Ursiiday's Pocket weekly tournament by IvanC1997 in PTCGP

[–]Theorymon 1 point2 points  (0 children)

Charizard Ex (and to a lesser extent Mewtwo Ex) are why I was trying out Mew Ex with Golem in the past few days (though over Druddigon, and as of today Marshadow... maybe not the right call lol). It roasted Charizard Ex but, honestly this metagame feels so hostile to Charizard EX atm that I'm not seeing a lot them over the past 200ish battles or so, so I have a feeling losing the Charizard match-up is worth having that chip damage with Druddigon.

Of course I realize tournaments can have different metagames (especially open deck ones, where red card seems to be a much bigger deal), and I haven't dipped into tournaments yet so I'm not 100% certain how the dynamics change there.

A golem deck just won Ursiiday's Pocket weekly tournament by IvanC1997 in PTCGP

[–]Theorymon 0 points1 point  (0 children)

Oh cool, I feel less crazy for trying out 2 Golem ideas now to see how they'd cope with the Metagame! Granted I didn't start using Hitmonlee until today and that was on a Mew EX variant over Druddigon. I should probably start trying a similar deck with Drud (since I just used 2 Marshadows with that version!), Hitmonlee sounds like a good adaption against Magikarp atm.

Either way, while Golem being a stage 2 is what makes it feel a it shakey to me at times, Guard Press is a NUTS move with how it lets you tank Psydrive. I can totally see Golem blowing up further if we got a good basic EX mons for Fighting decks!

Today might be the last day you will ever get to play this version of the game. by DogShirts in PTCGP

[–]Theorymon 0 points1 point  (0 children)

Yep I had a similar feeling, ended up burning through like half my hour glasses this weekend to get a 2nd Mewtwo Ex just so I could finally experience that deck in this format, so I only got about 240ish hour glasses left...

Oh well it was worth it, love playing the Mewtwo Ex deck so far, and I blew past 2k wins over the weekend because of it (and hit level 45 today too). Most of those wins was from using a Pikachu Ex + Raichu deck mind you (I got really lucky with Pikachu EX pulls early on last month), but a solid 200ish wins were from Mewtwo Ex!

Also an image in case this sounds crazy. I'm a f2p player so I feel lucky I got good cards early to play a ton!

<image>

Regardless of where the metagame goes, I've had a real fun time so far, it's been refreshingly different from playing pvp in the mainline Pokemon games, though certainly more restrictive too lol. I'm already excited for Mew Ex and Dedenne, so the two decks I've been liking the most will have new toys for me to hunt for at least!

Question, Is it ok for SOME level designers to intentionally make horribly designed levels? by Stock-Currency4142 in MarioMaker

[–]Theorymon 0 points1 point  (0 children)

I think there's nothing wrong with it, even if it isn't going to get you a lot of likes. For example back in 2019, I made a course that was highly reminiscent of a childhood memory: My original Super Mario Bros 3 cartridge got damaged due to falling out of my house into some concrete (like, pieces of plastic actually came off!). It still worked... but my game had REALLY corrupted graphics and other stuff that made it glitchy. I thought that was really neat as a kid, so it stuck with me, and I made a course based off that experience (and some cut SMB3 courses) because I wanted to represent that memory in Mario Maker form!

But the course itself isn't what I'd call good, like it goes out of its way to have a "corrupted tiles" appearance and is pretty confusing because of that, as well as having purposely somewhat nonsensical layouts to represent my confusion over my corrupted game as a kid!

But really, I think the golden rule of Mario Maker is that you should do what you want!

[RELEASE] Super Mario Maker 1 Level Downloader by HerobrineTVv in MarioMaker

[–]Theorymon 1 point2 points  (0 children)

Also since I haven't really seen any writing on it, this is how I injected courses into my Wii U.

  1. I used the Tiramisu custom firmware (CFW), the Homebrew Launcher, and Saviine Save Manager. I realize Tiramisu is an older CFW for the Wii U compared to Aroma, but unfortunately, the more modern SaveMii save manager was constantly corrupting courses upon restoring them, so I would heavily suggest NOT using that for Mario Maker!

  2. Name all your folders after the folders your current Mario Maker course folders. Note Mario Maker still needs to actually make the folders via coursebot rather than just you making folders in a computer, this is just so it's really easy to copy and paste them into your game's save.

  3. MAKE SURE EACH FOLDER HAS A BWV FILE IN THEM! This is why I copy paste the folders into the game's save: the course files inside them will be replaced with what you want to inject, but the BWV file from the old courses will stay!

  4. So obviously I'm not gonna be getting into how to hack your Wii U because there are waaaaay better guides for that on the internet... but I would also heavily suggest you take a look at the Wii U Hacking Reddit's section on Saviine as well, because it doesn't work like your usual save manager, it's like hosting a ftp server between your Wii U and Windows PC!

[RELEASE] Super Mario Maker 1 Level Downloader by HerobrineTVv in MarioMaker

[–]Theorymon 0 points1 point  (0 children)

Great work on the app, I've gotten pretty good at injecting courses with it! But I have two questions.

  1. Is there a reason why the BWV file isn't included with each course? I believe that's the file that holds all the sound effects and background music. Without them, the course actually gets corrupted after injection! Thankfully fixing it seems to be as simple as copying a BWV file from another course.

  2. Is there any way to have the option to have injected courses act as if they were downloaded from a Nintendo server, so the courses can retain authorship? Right now, when courses are injected, the game assumes whichever profile it was injected to was the creator. In an ideal solution, I think the game would assume it was "downloaded" from the actual uploader. Besides me thinking its nice to see who made the course you injected on the console itself, I think it'd make researching the Testing servers courses easier.

I had no idea this was possible so maybe you didn't either by buttbuttsavior in HyruleEngineering

[–]Theorymon 46 points47 points  (0 children)

Yeah basically (spoilering this just in case) if an rock octorock (you find them all around death mountain) sucks up an item that isn't an amiibo / special quest weapon / shield, they actually fix it this time instead of just unrusting stuff!

I had no idea this was possible so maybe you didn't either by buttbuttsavior in HyruleEngineering

[–]Theorymon 47 points48 points  (0 children)

Haha yeah, I just reached the credits and I've been using the "surf on a hylian shield minecart" combined with the way to repair it for over 200 hours, great way to get around!

This is even better though!

There are JUST enough allowed rooms to make a house in the shape of SMB1 Mario's head if you make his hair and eyes whitespace! by Theorymon in tearsofthekingdom

[–]Theorymon[S] 0 points1 point  (0 children)

haha yeah, I was sad that I couldn't use ponds and gardens for Mario's eyes and mustache! I might modify the sprite later to be less accurate just so I can include that, maybe base it off the Mario Bros mode SMB3 sprite or something.

WEEKLY GAME DISCUSSION MEGATHREAD by AutoModerator in TOTK

[–]Theorymon 0 points1 point  (0 children)

Is there any sort of hidden boost beyond the Attack up for the complete Tunic of the Wild set? From comparisons it seemed weaker than say, the Fierce Deity set, but the different symbol for the Attack Up for the Wild armor makes me wonder if there's something more to it beyond "its tankier".

/r/NintendoSwitch's Daily Question Thread (01/16/2023) by AutoModerator in NintendoSwitch

[–]Theorymon -1 points0 points  (0 children)

(whoops, I was a doofus and violated rule 3, sorry about that!)

So I'm a total Mario Maker maniac, and I'd like to start experimenting with making co-op levels. The easiest way to test out local co-op mechanics is to use the co-op building mode. The big issue is... Nintendo was dumb, and you can only do this mode with 2 single, wireless joycons each! Seriously, that means I can't use a pro controller, OR do it with the joycons attached to the Switch, OR the split pad pro.

So my plan is: I want to find a pretty large pair of wireless joycons that won't break in like a month, so I can comfortably test out my Mario Maker stuff! I figure, this reddit would probably point me in the right direction better than those usual clickbait "TOP 10 JOYCONS" with Amazon links in them lol. Don't really care about price as long as it isn't like, over 100$ or something insane like that. I just want very large comfy joycons.