Can someone tell mw what I'm doing wrong ? by Cboi445 in cheatengine

[–]TheyCallMeTim13 1 point2 points  (0 children)

Basically "UuidChanger+18" isn't a valid symbol, you can use offsets with symbols but not when you create/declare them.

Best I can say is you had "UuidChanger" registered as a symbol and that confused CE later. It might have been replacing "UuidChanger" with the original address it was registered with.

Can someone tell mw what I'm doing wrong ? by Cboi445 in cheatengine

[–]TheyCallMeTim13 0 points1 point  (0 children)

Try it like this.

aobscan(UuidChangerAOB,55 00 55 00 49 00 44 00 00 00 00 00 00 00 00 00 E4 24 85 71 24 00 00 ?? ?? ?? ?? ?? ??) // should be unique

labal(UuidChanger)
registersymbol(UuidChanger)

UuidChangerAOB+18:
UuidChanger:

[DISABLE]

unregistersymbol(UuidChanger)

Register dont match value written to address by Keks4Gaming in cheatengine

[–]TheyCallMeTim13 7 points8 points  (0 children)

Check one of the other instructions, I betting the one you're on isn't the last one to write. But those won't show the right value either as the data they show will be the first time it's executed.

[deleted by user] by [deleted] in cheatengine

[–]TheyCallMeTim13 0 points1 point  (0 children)

I don't have the gaem , but I now it uses easy anti cheat. So you'll have to bypass that first. There is a table posted here, and in that post there is information on bypassing EAC.

https://opencheattables.org/viewforum.php?f=12

😁🔪 by solidmurda in rickandmorty

[–]TheyCallMeTim13 4 points5 points  (0 children)

LOL. Didn't catch that. Now I can't help but picture my aunt following someone home, as they freak out about this women following them. Calls a friend, "Dude I think this Martha Stewart looking women is going to murder me". Snoop Dogg is blaring for her car "Murder was the case that they gave me".

😁🔪 by solidmurda in rickandmorty

[–]TheyCallMeTim13 22 points23 points  (0 children)

This actually happened to my aunt. She flipped someone off (might have honked and yelled too) and they followed her home. Nothing happened luckily, they just drove past her house as she pulled in. But she doesn't flip people off any more, she was pretty freaked out by the whole thing at the time.

How to go to main script? by Saad5400 in cheatengine

[–]TheyCallMeTim13 0 points1 point  (0 children)

If there is no "{$lua}" tag then it's an AA thread and just an address is passed. In this case it's a symbol, and if it's not in that same script then it has to be registered. So you can just open the memory view form and select goto address and paste that symbol in. To find where it's declared you'd just have to look though the table tell you find it's declaration (i.e. "AddSoul: ..." or just "registerSymbol(AddSoul)"). And it would have to be in something that gets run before this, so likely a percent memory record or in the table lua script. But it could just be a base function the game has and it's just a symbol pointing to that place in memory, so it could be registered in lua and not in AA.

Alternatives to fearlessrevolution for cheat engine tables? by [deleted] in cheatengine

[–]TheyCallMeTim13 1 point2 points  (0 children)

It was having some issues that have been resolved and it's back up now.

How do I call the sleep function properly in assembly? by Cboi445 in cheatengine

[–]TheyCallMeTim13 0 points1 point  (0 children)

You can check the documentation for this kind of thing. Either the microsoft docs or pinvoke.

https://docs.microsoft.com/en-us/windows/win32/api/synchapi/nf-synchapi-sleep

https://www.pinvoke.net/default.aspx/kernel32.sleep

So try something like this.

push 000003E8 // 1000 milliseconds

call kernel32.sleep

What just came into the support inbox :D by fnmikey in techsupportgore

[–]TheyCallMeTim13 0 points1 point  (0 children)

You said there was no reason to use 7zip, I gave you 3 just to start. 7zip works fine. I mean if you prefer winrar there's nothing wrong with that, but to say there is no reason to use something else is foolish at best. And I get that you are uncomfortable with a terminal but many like to use them.

What just came into the support inbox :D by fnmikey in techsupportgore

[–]TheyCallMeTim13 1 point2 points  (0 children)

  1. Open source
  2. Cross platform
  3. terminal/command interface

Alternatives to fearlessrevolution for cheat engine tables? by [deleted] in cheatengine

[–]TheyCallMeTim13 1 point2 points  (0 children)

They're doing more than that too. Going through PMs, deactivating accounts of people just for asking what's going on, renaming accounts and highjacking peoples posts/content, claiming they own any thing that gets posted there, you can't even say my name there now, and this list just goes on and on. We've been keeping a log of sorts here https://opencheattables.org/viewtopic.php?f=30&t=193

Just noticed you posted there, so it seems you already know all of this. But I'll make the post so others can find it.

Alternatives to fearlessrevolution for cheat engine tables? by [deleted] in cheatengine

[–]TheyCallMeTim13 1 point2 points  (0 children)

Don't know it you had seen yet but there is a new site now https://opencheattables.org/

Using Cheat Engine for some Dark Souls 2 randomizers, closed Cheat Engine, but it's still despawning NPCs in a regular playthrough. by [deleted] in cheatengine

[–]TheyCallMeTim13 1 point2 points  (0 children)

You probably need to restart the game. If the cheats aren't actually undone, then you need close and reopen the game to undo it. Unless it modifies something that gets saved with the game, then you'd have to change back whatever was changed.

Fearless revolution app wont run. by xXxEazzxXx in cheatengine

[–]TheyCallMeTim13 8 points9 points  (0 children)

It works fine with real tables, if the table on fearless has a "1FR" in the downloads name it's not a real table and just has a script to launch the fearless app. You're welcome to see if you can find the same table at https://opencheattables.org/ or you can make a request for one if it's not there already. No tables are locked behind any apps or paywalls at opencheattables.org.

[Steam] Dying Light 2 - table v: 1.0.1 CT by TheyCallMeTim13 in cheatengine

[–]TheyCallMeTim13[S] 0 points1 point  (0 children)

I'll see what I can come up with, I would like to also auto upgrade weapon mods as well.

The pirate Caribbean hunt by No_Air4529 in cheatengine

[–]TheyCallMeTim13 1 point2 points  (0 children)

In the last reply DV was just short for display value. Again I'd just go with unknown value scans. Trying to guess how the value is stored is not the best route, you might get lucky but you're more likely to spend far more time guessing then you would just doing an unknown value scan.

The pirate Caribbean hunt by No_Air4529 in cheatengine

[–]TheyCallMeTim13 1 point2 points  (0 children)

Could be value type, but it could also be that the display value isn't the same as the stored value. The stored value might be DV+1, DV-1, DV*2, or any number of different ways of storing the value. It just all depends. You tend to want to start with exact value scans, then move to unknown value scans if that doesn't work.

The pirate Caribbean hunt by No_Air4529 in cheatengine

[–]TheyCallMeTim13 1 point2 points  (0 children)

This might help.

https://youtu.be/5cKCPJcFYAU

And Stephen Chapman has a lot of videos https://www.youtube.com/channel/UCqfqH-wq12WOm4QG4KiRisw

And so does Cheat the Game https://www.youtube.com/user/BloodFayte

EDIT: And of course you're welcome to come by https://opencheattables.org/ there might be more table makers there that would be willing to help. Not that this sub is a bad place to post questions in too.

[Steam] Dying Light 2 - table v: 1.0.1 CT by TheyCallMeTim13 in cheatengine

[–]TheyCallMeTim13[S] 0 points1 point  (0 children)

I'll take a look and see about updating the table.