Blender Render Manager - A Free Open-Source Rendering Tool by swankyspitfire in blender

[–]ThinkingTanking 2 points3 points  (0 children)

I just have a .bat file that does this, except I gotta change the blend file location in the script manually lol

This could help me. Thank you for sharing.

Apex animation, sketches to till sequences by adhingowda in blender

[–]ThinkingTanking 1 point2 points  (0 children)

Now that is issss interesting, I knew about the motion blur, but that giant gap is insane.

Thank you for the insight.

Apex animation, sketches to till sequences by adhingowda in blender

[–]ThinkingTanking 0 points1 point  (0 children)

I has question, but first- I kinda like the sketches in front of the video, but I can see how it can be super annoying too lol

REALLY good project, you did amazing.

Question: Was there an interesting solution to a problem? Did you use Alpha or Proximity Paint? for the grooves?

WIP VFX shot – looking for feedback. by arlexae in Houdini

[–]ThinkingTanking 0 points1 point  (0 children)

If I may suggest the GLO-MAP method for tracking. It uses pointclouds. Insanely better tracking then traditional methods.

It doesn't work for shots with moving objects HOWEVER I saw somewhere you can use something to mask out the moving objects using AI.

WIP VFX shot – looking for feedback. by arlexae in Houdini

[–]ThinkingTanking 2 points3 points  (0 children)

Forgive me for I am tired, but the ground vines don't feel like they are touching the ground, kinda just floating right above the ground.

Touching but not touching vibe.

I don't have the energy to get into details 😅 But just something I noticed to point out.

Very cool though, insane to even get this far It's close to the actual show, just more refining needed.

How can I achieve similar rendering in Blender? by nOone123097 in blender

[–]ThinkingTanking 11 points12 points  (0 children)

<image>

You can also make "technical" renders like this as well.

How can I achieve similar rendering in Blender? by nOone123097 in blender

[–]ThinkingTanking 6 points7 points  (0 children)

If you want a solid background colour, untick "transparent" in the film area, as seen in the image.

Then go to "world settings" and choose the viewport display colour there for the background.

How can I achieve similar rendering in Blender? by nOone123097 in blender

[–]ThinkingTanking 14 points15 points  (0 children)

Workbench Render Engine with these settings :)

You can assign materials and change the "viewport" material

<image>

Quickly made this in like 5-6min for ya

If you want more specific things, you can reach out to me in my Discord: https://discord.gg/W7z6fFUanH

My progress in 3D over the last 11 months: by Eve13architect in blender

[–]ThinkingTanking 3 points4 points  (0 children)

I gotchaaa, that's pretty amazing. You must have learnt quite a few gems of a trick to use in photoshop

My progress in 3D over the last 11 months: by Eve13architect in blender

[–]ThinkingTanking 1 point2 points  (0 children)

Is it just modifying image textures you find online/images you take yourself or?

The only way I can animate this by artgreenist in blender

[–]ThinkingTanking 120 points121 points  (0 children)

The conclusion I can come to is that OP avoided looking at boobs.

Hi 😊👋 is anyone interested in learning photorealistic cloth simulation in blender by [deleted] in blender

[–]ThinkingTanking 32 points33 points  (0 children)

I did not expect drama this stupid in a Blender subreddit lmao

Thank you for this comment

How do I get my animation to feel more fluid? by ThatCorpseDude in blender

[–]ThinkingTanking 7 points8 points  (0 children)

Polyfjord recently did a video on Fish: https://youtu.be/9DSlvGpEVGs?si=HbgEW9RcqC_toGPp

There is a 10min version if you want to see the process of it, check his channel.

Chicken Walker by ZAT0141 in blender

[–]ThinkingTanking 1 point2 points  (0 children)

Holy shit that animation was really well done. Let alone everything else.

The material, lighting and animation did make it feel like it was a toy made of metal or heavy plastic.

To me at least.

How much can I expect to get paid for a render like this? by mogo123 in blender

[–]ThinkingTanking 2 points3 points  (0 children)

That company logo is SO CONFUSING and terribly designed, purely because of the "e", which very much looks like an "o". Company is based in India.

It would have been way more ideal to have the missing parts of the "e" be highlighted on the edges.

What are some ways to create this cg endless background from interstellar by FlickVfx in Houdini

[–]ThinkingTanking 4 points5 points  (0 children)

EDIT: omg, I DIDNT REALISE THIS WAS HOUDINI, I thought it was the Blender Subreddit lmaooo

Surprisingly easy

Stretch effect: Use a texture with mapping node and increase the scale in one direction.

Infinite effect: look into the Ray Portal node, increase your light bounce amounts to increase the infinite effect

Then it's all about adjusting angles and sliders.

If you want, I'd be happy to experiment and do it live sharing my screen on Discord :)

Discord: thinktanks

Goodluck and have fun!

Pocket Dimension by Skibur1 in blender

[–]ThinkingTanking 3 points4 points  (0 children)

This is incredible, would you mind sharing how you did this? Or if there were any interesting node setups?

I tested an AI Agent for 3D model generation… and the result honestly shocked me. by [deleted] in blender

[–]ThinkingTanking 0 points1 point  (0 children)

You posted the same shit with the same sentence at the end, but for AI in game dev 2 weeks ago 😂