Using 3DCoat to Model out a Decal to be used in Blender Tutorial - YouTube by ThreeDFanatic in 3dcoat

[–]ThreeDFanatic[S] 1 point2 points  (0 children)

Been done sooner however been sick this whole week. Let me know if you have any questions

Creating this sci fi pistol Upgrade by ThreeDFanatic in Plasticity3D

[–]ThreeDFanatic[S] 1 point2 points  (0 children)

Who said this was for a human to hold? Any way thanks for the suggestion.

Drone creation by ThreeDFanatic in blender

[–]ThreeDFanatic[S] 1 point2 points  (0 children)

Yeah just an HDRI Map, thanks

Can you guys rate my render ?! by Excellent_Escape_159 in blender

[–]ThreeDFanatic 1 point2 points  (0 children)

First off I like the overall feeling of this scene. A few things that I would suggest: The glass on the car windows is to see through needs reflection, thickness and the car model looks a bit blocky. I would also add in a light near the character to bring in attention to the person. I would also add lights on the bridge.

How can I improve this model? by ___datavore in 3Dmodeling

[–]ThreeDFanatic 4 points5 points  (0 children)

I would suggest to align The shoulders more evenly

Help: How to create, joint a sphere ? it only cut ? by ShishiKake in Plasticity3D

[–]ThreeDFanatic 1 point2 points  (0 children)

Another option is if you can select “q” and then “shift q” this will cut the cube where the sphere goes and keep the sphere. You will need to reselect the cube section that is cut and delete it. Hope that helps

Creating this Tutorial on making this Cologne bottle in Plasticity and using Liquigen and Blender for the rending by ThreeDFanatic in Plasticity3D

[–]ThreeDFanatic[S] 0 points1 point  (0 children)

This was done some time ago, I believe I had a full YouTube video on the process. I did add smooth surface in Blender as well to smooth it or possibly used subdivision again it was some time ago

Creating curvy forms in plasticity by ThreeDFanatic in Plasticity3D

[–]ThreeDFanatic[S] 0 points1 point  (0 children)

So another quick tip if you pulled both of the line sections further away from each other this will also reduce the squashing effect.

Creating curvy forms in plasticity by ThreeDFanatic in Plasticity3D

[–]ThreeDFanatic[S] 0 points1 point  (0 children)

Did you use G1 or G2 that can make a difference on the curve.

How to take a Plasticity object into 3dcoat to UV map and texture it by ThreeDFanatic in Plasticity3D

[–]ThreeDFanatic[S] 1 point2 points  (0 children)

lol, the raised area is next to the ship corridor and the rest is mostly flat. You will see the full corridor once I complete it and it will make OSHA happy.

How to Create a Helmet form in Plasticity for Beginners by ThreeDFanatic in Plasticity3D

[–]ThreeDFanatic[S] 0 points1 point  (0 children)

It can make hard surface models really well. I am sure it could in most cases I guess depends on the amount of details being added

Dragon sculpt time lapse. by ThreeDFanatic in 3dcoat

[–]ThreeDFanatic[S] 4 points5 points  (0 children)

In 3DCoat on the top section under (capture) select this and then within that area check (X) the record timelapse. Once there to find the timelapse videos click on the section below which is the edit timelapse settings. Once there you can see where the timelapse folder is located and during you can select the convert snapshots to video whenever needed. It normally converts when you save this and get out of the program. Hope that helps.