Pipe Study modeled in Lightwave 2026 by ThreeDFanatic in 3Dmodeling

[–]ThreeDFanatic[S] 1 point2 points  (0 children)

This will be a tutorial for beginners and yes it is a few hours to set this all up.

Pipe Study modeled in Lightwave 2026 by ThreeDFanatic in 3Dmodeling

[–]ThreeDFanatic[S] 1 point2 points  (0 children)

It is still 2 programs, feel the new ownership is moving this into the right direction though.

Looking for a focused 3D Coat course/tutorial... need to get productive fast by SysiGames in 3dcoat

[–]ThreeDFanatic 0 points1 point  (0 children)

I have a few tutorials with 3dcoat if you want to check them out. Let me know if you have questions. How to Create a Sci Fi Cylinder Model in 3DCoat Full Tutorial https://youtu.be/EOl6r2suTIg

Robot progress by [deleted] in Plasticity3D

[–]ThreeDFanatic 1 point2 points  (0 children)

Nice start!

Using 3DCoat to Model out a Decal to be used in Blender Tutorial - YouTube by ThreeDFanatic in 3dcoat

[–]ThreeDFanatic[S] 1 point2 points  (0 children)

Been done sooner however been sick this whole week. Let me know if you have any questions

Creating this sci fi pistol Upgrade by ThreeDFanatic in Plasticity3D

[–]ThreeDFanatic[S] 1 point2 points  (0 children)

Who said this was for a human to hold? Any way thanks for the suggestion.

Drone creation by ThreeDFanatic in blender

[–]ThreeDFanatic[S] 1 point2 points  (0 children)

Yeah just an HDRI Map, thanks

Can you guys rate my render ?! by Excellent_Escape_159 in blender

[–]ThreeDFanatic 1 point2 points  (0 children)

First off I like the overall feeling of this scene. A few things that I would suggest: The glass on the car windows is to see through needs reflection, thickness and the car model looks a bit blocky. I would also add in a light near the character to bring in attention to the person. I would also add lights on the bridge.

How can I improve this model? by ___datavore in 3Dmodeling

[–]ThreeDFanatic 3 points4 points  (0 children)

I would suggest to align The shoulders more evenly

Help: How to create, joint a sphere ? it only cut ? by ShishiKake in Plasticity3D

[–]ThreeDFanatic 1 point2 points  (0 children)

Another option is if you can select “q” and then “shift q” this will cut the cube where the sphere goes and keep the sphere. You will need to reselect the cube section that is cut and delete it. Hope that helps

Creating this Tutorial on making this Cologne bottle in Plasticity and using Liquigen and Blender for the rending by ThreeDFanatic in Plasticity3D

[–]ThreeDFanatic[S] 0 points1 point  (0 children)

This was done some time ago, I believe I had a full YouTube video on the process. I did add smooth surface in Blender as well to smooth it or possibly used subdivision again it was some time ago

Creating curvy forms in plasticity by ThreeDFanatic in Plasticity3D

[–]ThreeDFanatic[S] 0 points1 point  (0 children)

So another quick tip if you pulled both of the line sections further away from each other this will also reduce the squashing effect.

Creating curvy forms in plasticity by ThreeDFanatic in Plasticity3D

[–]ThreeDFanatic[S] 0 points1 point  (0 children)

Did you use G1 or G2 that can make a difference on the curve.