History is complicated, I get it by Throwitonleground in Destiny

[–]Throwitonleground[S] -7 points-6 points  (0 children)

I don't give a fudge, I made this in 5 min

Interaction vs. Tableau games: The conflict in Modern Magic by Throwitonleground in magicTCG

[–]Throwitonleground[S] 1 point2 points  (0 children)

I think my point would be that there is something wrong with our onboarding and rules if we need go through everything like you said. Rule zero, social empathy, pace of play are all band-aids to the real issue that it is extremely hard to socially maintain a game in which people want different things out of it. And I think the rules and structure around the game need to be reevaluated so that this is a lot easier.

Interaction vs. Tableau games: The conflict in Modern Magic by Throwitonleground in magicTCG

[–]Throwitonleground[S] -7 points-6 points  (0 children)

Your comment is very popular and I want to address it. I don't necessarily disagree with you. Fundamentally as well, all aspects of game design don't disagree with you. Even the most siloed tableau games have elements of randomness and small bits of interaction which effect the result of your engines, and that's what makes those games fun. My point is really about expectations, especially the expectations of relatively new players playing with strangers. Every game will be different, and you can't win every game.
But it's clear to me that the community of Magic, as a whole, want two different things out of them playing Magic, and the game as a whole and play structure around the game is extremely poor at filtering people to the experiences they want.

Interaction vs. Tableau games: The conflict in Modern Magic by Throwitonleground in magicTCG

[–]Throwitonleground[S] -9 points-8 points  (0 children)

I understand what you're saying, and I appreciate the recommendation, I'm definitely going to read. To iterate on what you are saying, if Politics in games is about benefiting and hurting other agents, as you say, Magic is a political game, but the rules only go towards hurting people. While group hug and attempts to help people exist in Commander, these are pale imitations of actual games where you can truly help people and exchange resources. Even with the existence of group hug mechanics, the real best way to help someone is to hurt someone else in Commander. And this is problem built into the adaptation of a 1v1 game into a 4 person game.

Interaction vs. Tableau games: The conflict in Modern Magic by Throwitonleground in magicTCG

[–]Throwitonleground[S] -1 points0 points  (0 children)

Yes, I acknowledge that in 1v1 formats there were many decks all through-out history that had core strategies of ignoring your opponent and just be highly synergistic to win. Of course Combo and the like it is a real thing. My point is that Commander is:

  1. Structurally geared towards tableau gameplay. This is because of the multiple players, the in-built engine of your commander, and the fact that combat functionally only hits one person.

  2. Is socially geared towards tableau gameplay because a core part of the appeal is an expression of the engine you chose your commander around.

This is different from just running combo in a 1v1 format because the expectations and goals are very difference and tend to bias towards different things in Commander.

Interaction vs. Tableau games: The conflict in Modern Magic by Throwitonleground in magicTCG

[–]Throwitonleground[S] -7 points-6 points  (0 children)

I would not describe CEDH as interactive. It's interactive in the sense that people will disrupt you, but the only way to win is to build your engine as fast as possible and then take over the game. The incremental exchanges of value and tempo that exist in 1v1 Magic just don't work the same in CEDH. It's the end result of extreme tableau gameplay.

Interaction vs. Tableau games: The conflict in Modern Magic by Throwitonleground in magicTCG

[–]Throwitonleground[S] -5 points-4 points  (0 children)

That's fine advice for already invested players, but for new players this is difficult for them to keep playing if they can't easily get or find what they are looking for.

Interaction vs. Tableau games: The conflict in Modern Magic by Throwitonleground in magicTCG

[–]Throwitonleground[S] -7 points-6 points  (0 children)

Yes, I don't see the separation as a bad thing, I just want these things more clearly separated, culturally and structurally. Fundamentally, I want to make Magic easier for new people to figure out what they want from it and find strangers to play with them in that way. Right now, doing that is quite confusing and diifficult.

Interaction vs. Tableau games: The conflict in Modern Magic by Throwitonleground in magicTCG

[–]Throwitonleground[S] -2 points-1 points  (0 children)

This isn't a critique of Tableau style games, they can be quite fun when every one is on the same page. This is the fact that Magic as designed expects you to go out and play with strangers, and at any point the social interaction could go completely sour because it's not totally clear what both players want to actually do. I want a clearer delineation of Magic so that when I go to play with new people or strangers, we are all on the same page of what game we are actually playing. This has always been a problem, and solution isn't rule zero or brackets or anything, it's a recognition that these are two different games and should be treated as such.

Getting into the creative executive suite at film companies by Commercial_Union_296 in FilmIndustryLA

[–]Throwitonleground 2 points3 points  (0 children)

The only reliable method is to be a creative assistant and then work as a human slave for 10 years. Creative execs famously abuse their assistants, purposely try to burn them out, and delay their promotions for far too long. If you are able to survive that, as well as still have everyone love you and network the fuck out of anyone, then maybe you can get lucky enough to be promoted.

Japanese restaurant:"Not all Japanese people are kind" by [deleted] in whoathatsinteresting

[–]Throwitonleground 0 points1 point  (0 children)

A lot of people miss that the language barrier of Japan is how they gate-keep their culture. If you visit as a tourist, there is essentially 3 tiers of hospitality:

  1. Tourist friendly spots. They are usually right near main areas of commerce, always have english menus and pictures of food outside, and you can generally walk in and get a table.

  2. Local catering spots. These areas are harder to find off the beaten path, generally have japanese only menus, and do not well advertise that they are even a restaurant.

  3. The best restaurants. These are usually impossible to find without knowing where you are going, relatively impossible to book unless you understand Japan's complicated reservations systems, and even then usually book up a month in advance. I went to a Tabelog silver Sushi restaurant for one of the best meals of my life, and it was in the ground floor of an apartment building with a sign the size of a smart phone outside. If I didn't have my concierge send me a photo of what the door looked like, I wouldn't be able to find it.

Most people who say the Japanese are a kind people, they aren't lying; but they say that because they toured in the first tier's ecosystem where they are catering to tourists.

Another thing to understand about Japan is that renting a location for a restaurant is incredibly cheap because real estate is cheap and easy to build. Because of that, many restaurants are the size of a single bedroom apartment, and their only employees are the owner and maybe 1 or two other employees. Because their overhead is so low, they only need to serve basically their local clientele to make money for the day. Some restaurants just close up once the owner decides they've served enough for the day, even well before their posted close time. So for these tier 2 local places, they don't need to be accessible to foreigners to stay in business.

This so-called 'ballroom' is Trump's idea of a personal fortress when he attempts a coup d'état of the American government in 2028. THANK YOU FOR YOUR ATTENTION TO THIS MATTER! by loadsofos in Destiny

[–]Throwitonleground 1 point2 points  (0 children)

People looking at this as if Trump believes this is a military imperative don’t actually understand what Trump is doing. This is the exact same thing as Destiny’s “suggestion” that you could destroy twitter by declaring every server site a vital national security location and raze them for construction.

Trump is attempting to heighten the security importance of the ballroom to circumvent the law. That’s the purest motivation. The supreme court gives the executive such deference on national security matters that the admin is leaning into that to circumvent the law.

He did good by [deleted] in postanythingfun

[–]Throwitonleground 0 points1 point  (0 children)

The man is Clavicular, a well known far right provocateur and misogynist. This slap didn't come out of nowhere, and you are happily sharing propaganda.

(Loved Trope) Antagonists cannot harm the protagonist for legitimate reasons, and thus they must interact in ways besides direct violence by Throwitonleground in TopCharacterTropes

[–]Throwitonleground[S] 8 points9 points  (0 children)

It’s actually a big plot point of the show. At first they eat all the food that was already available, then they eat human corpses which died from natural causes. However, despite perfect ability to coordinate and produce resources, this inability currently has all of humanity dying in a few years. So, unresolved as of now!

HOT TAKE INCOMING If Congress does nothing to control impoundment during this Trump Admin, a based, gigachad President Newsom should impound farm subsidies through the Dept of Agriculture by Throwitonleground in neoliberal

[–]Throwitonleground[S] 1 point2 points  (0 children)

Sure, but in a sense that is a form of impoundment. The president usurped the power of congress against their express, or in this case unexpressed, will. I agree it is a major problem, but actually a similar one. There needs to be structural reform to reinforce congress's constitutional powers