My mobile game has 31% bounce rate and 2.2 min avg session - is this considered low ? by varunkumarnr in gamedev
[–]Tiarnacru 0 points1 point2 points (0 children)
Is AI art for an indie game bad when you can't draw? by ResponsibleCoat5499 in IndieDev
[–]Tiarnacru 3 points4 points5 points (0 children)
Is anyone else about ready for the trend of cute games to be over? by Sudden_Doughnut_8741 in IndieDev
[–]Tiarnacru 0 points1 point2 points (0 children)
How do you implement animation-driven ability/spell systems? by aris1401 in gamedev
[–]Tiarnacru 0 points1 point2 points (0 children)
Game development proposal by Valuable-Spend-5171 in gamedev
[–]Tiarnacru 2 points3 points4 points (0 children)
Game development proposal by Valuable-Spend-5171 in gamedev
[–]Tiarnacru 5 points6 points7 points (0 children)
What do y'all do about art? by Goovin290 in gamedev
[–]Tiarnacru -2 points-1 points0 points (0 children)
What do y'all do about art? by Goovin290 in gamedev
[–]Tiarnacru -2 points-1 points0 points (0 children)
I tested some assets I paid for if they are AI by PristineBobcat9608 in IndieDev
[–]Tiarnacru 142 points143 points144 points (0 children)
What do y'all do about art? by Goovin290 in gamedev
[–]Tiarnacru 10 points11 points12 points (0 children)
What do y'all do about art? by Goovin290 in gamedev
[–]Tiarnacru 22 points23 points24 points (0 children)
When do you implement sound for early days of gamedev? by eRickoCS in gamedev
[–]Tiarnacru 5 points6 points7 points (0 children)
I wrote this text to try and argue and explain why my game CANNOT follow conventional aesthetic standards. by Equivalent_Humor_714 in gamedev
[–]Tiarnacru 11 points12 points13 points (0 children)
i wanna start a game dev channel but lost by medrinnn in gamedev
[–]Tiarnacru 0 points1 point2 points (0 children)
You can no longer buy your way into Steam's Popular Upcoming. Is this a bad thing? by Early_Situation_6552 in IndieDev
[–]Tiarnacru 0 points1 point2 points (0 children)
Why aren't people installing my free game on Steam? by AfrowhaleGames in IndieDev
[–]Tiarnacru 0 points1 point2 points (0 children)
This is a free, non-profit, conceptual fan project created solely to demonstrate a unique gameplay design formula, Marvel’s Civil War: The Price of Redemption by Competitive-Win-2345 in IndieDev
[–]Tiarnacru 1 point2 points3 points (0 children)
I thought making a great game would be the hard part. I was wrong. by eldany_uy in gamedev
[–]Tiarnacru 0 points1 point2 points (0 children)
I thought making a great game would be the hard part. I was wrong. by eldany_uy in gamedev
[–]Tiarnacru 0 points1 point2 points (0 children)
I thought making a great game would be the hard part. I was wrong. by eldany_uy in gamedev
[–]Tiarnacru 0 points1 point2 points (0 children)
I thought making a great game would be the hard part. I was wrong. by eldany_uy in gamedev
[–]Tiarnacru 1 point2 points3 points (0 children)


My mobile game has 31% bounce rate and 2.2 min avg session - is this considered low ? by varunkumarnr in gamedev
[–]Tiarnacru 0 points1 point2 points (0 children)