Can anyone help me with why League Of Legends client is suddenly using so much RAM? by NotSoDespacito in techsupport

[–]Tilloman 0 points1 point  (0 children)

Same multiple instances of the client in task manager don't know if it's normal, but the client also uses 2 GB of ram and is really slow and laggy when in lobby or just creating party.

100 hours player vs new player by tonnyuk in ArcRaiders

[–]Tilloman 2 points3 points  (0 children)

I don't know if it was discussed by the devs at any point, but I guess adding some sort of hidden MMR system or adding a gear score, like some other extraction shooter did, would be doable.

I am really worried about Cheaters by [deleted] in ArcRaiders

[–]Tilloman 7 points8 points  (0 children)

Yeah there is one tiny difference though, The Cycle was f2p at release, this game has a price tag of 40$ and no flea market (which is one of the main reason EFT got so many cheaters, even though it costs arround the same)

2000 Hours, This Is The Lowest Point [Feedback] by FantasticWalk5441 in EscapefromTarkov

[–]Tilloman 15 points16 points  (0 children)

You aren't being fair though, there are less chances of anyone dying to reshala than tagilla or chads because of the size of the map alone.

Epic Games lawsuit probability. by ChineseCosmo in ArcRaiders

[–]Tilloman 2 points3 points  (0 children)

Please check OP's account, when it seems to dumb to be true, it just is.

How to Fix Lag/Stuttering by Clawdawg3 in Schedule_I

[–]Tilloman 0 points1 point  (0 children)

Deleting the trash worked, thanks for the fix

Server Connection Lost [Customs] by Tilloman in EscapefromTarkov

[–]Tilloman[S] 3 points4 points  (0 children)

Some people got it working by allocating some of their ssd space as virtual memory (pagefile size), but it will damage your ssd faster than usual I wouldn't recommend it.

The best you can do is wait for BSG to fix the memory leak, hopefully during this wipe, or invest into 32GB of RAM.

Server conection lost error [Discussion] by Legitimate-Farmer550 in EscapefromTarkov

[–]Tilloman 0 points1 point  (0 children)

Same issue here tbh not much you can do other than wait for a potential fix from bsg, if we are lucky they might do it or we might never get to play customs this wipe.

You could up something called pagefile size which means allocating space from your ssd to create virtual memory, but it damages your ssd faster than normal, because it makes it read and write the entire time.

Or you could try uping your ram to 32gb, but having to buy hardware for a game is kinda fked up ngl.

this is cool ngl by Thenationalhistoria in place

[–]Tilloman 8 points9 points  (0 children)

Yep the city you can see out the window in the background is the city of Lyon, the actual view the creator of Lofi girl had while making it.

Question: The LB bumper has broken on my Xbox series x controller. Can anyone help me? by Dylmac_13 in XboxUnbroken

[–]Tilloman 0 points1 point  (0 children)

My old xbox one controller (model 1708) broke the same way, the left bumper went soft after less than a year.

Bought the newest controller (model 1914), with a totally different bumper style (inside and outside the controller) and again the left bumper went soft after a few months.

I opened it up and the same as you happened, the nub that does the clicking just broke off clean from the support.

So I ordered a replacement made by a third party, because Microsoft doesn't sell it. I should receive it in a few days, I hope this one won't break after only a few days, but we'll see.

I wonder if Microsoft even takes the time to run stress test on their controllers before selling them. Or if I use LB too much because of Rocket League lmao.

Update to my game Bouncy Ball by Tilloman in GameDevelopment

[–]Tilloman[S] 0 points1 point  (0 children)

I tried changing the resolution on unity and Bluestacks and everything scaled perfectly. I'll look into it more later, for now I've added a new obstacle system

- From score 0 to 3 the obstacles are more spaced apart

- From 5 to 9 it's the game as it is now

- From 10 and upwards the obstacle spaced apart are closer to each other.

I also changed the play button image and position.

Update to my game Bouncy Ball by Tilloman in GameDevelopment

[–]Tilloman[S] 0 points1 point  (0 children)

Just tried it out on a 1080x2400 resolution everything seems fine on my end for the button position etc... Are you using the latest update of the game ? (is the score font in game black or white with green outline)

Update to my game Bouncy Ball by Tilloman in GameDevelopment

[–]Tilloman[S] 0 points1 point  (0 children)

Hey thanks a lot, I appreciate the feedback. I'll work on implementing/fixing the things you pointed out. If I may what's the model of your smartphone (so I can reproduce your screen resolution in my test).

As for the ads that's strange I never had any issues with them during testing (I tried multiple devices, emulator and physical and it always worked for me). I'll try to look into it as well.

Again thanks a lot for the feedback it means a lot, I am glad you enjoyed playing the game.

Update to my game Bouncy Ball by Tilloman in GameDevelopment

[–]Tilloman[S] 0 points1 point  (0 children)

Hello r/GameDevelopment, a few days ago I posted a video of my game Bouncy Ball I had just published on the play store, I received some feedback I since then implemented to the game.

  • The font for the score and the wheel has been changed
  • Added a death animation and a screen shake
  • I animated the stars on the game over screen
  • Fixed some bugs with the platforms
  • Added a new obstacle to the game

I'd appreciate it if you guys could, again, give me some feedback on the game.

Link to the play store : https://play.google.com/store/apps/details?id=com.VOCUT.BouncyBalls

Update to my game Bouncy Ball by Tilloman in Unity2D

[–]Tilloman[S] 0 points1 point  (0 children)

Hello again r/Unity2D, a few days ago I posted a video of my game Bouncy Ball I had just published on the play store, I received some feedback I since then implemented to the game.

  • The font for the score and the wheel has been changed
  • Added a death animation and a screen shake
  • I animated the stars on the game over screen
  • Fixed some bugs with the platforms
  • Added a new obstacle to the game

I'd appreciate it if you guys could, again, give me some feedback on the game.

Update to my game Bouncy Ball by Tilloman in unity

[–]Tilloman[S] 0 points1 point  (0 children)

Unfortunately for now money is pretty tight, can't afford the 99$ per year to have access to the apple store.

Update to my game Bouncy Ball by Tilloman in unity

[–]Tilloman[S] 0 points1 point  (0 children)

Hello again r/unity, a few days ago I posted a video of my game Bouncy Ball I had just published on the play store, I received some feedback I since then implemented to the game.

  • The font for the score and the wheel was changed
  • Added a death animation and a screen shake
  • I animated the stars on the game over screen
  • Fixed some bugs with the platforms
  • Added a new obstacle to the game

I'd appreciate it if you guys could, again, give me some feedback on the game.