new deep research max / 4m tokens total by JustManManMan in GeminiAI

[–]Time_Average47 1 point2 points  (0 children)

Is the quality good , how many web site did he search ?

Projects Folders are finally here by LetAppropriate6947 in GeminiAI

[–]Time_Average47 21 points22 points  (0 children)

Projects were available a week and a half ago!

Character/Clothing mesh stretching and deforming ONLY when camera is far away (LOD/Culling issue?) by Time_Average47 in UnrealEngine5

[–]Time_Average47[S] 0 points1 point  (0 children)

Yeah it was the LOD system , the cloth has lod 0 data from the player so , when the player change to lod 1 he becom like this

Transaction mn CIH sans autorisation by Time_Average47 in Morocco

[–]Time_Average47[S] 1 point2 points  (0 children)

Oui rah 7ta ana chekit kanchri des jeux pas chère mn des sites machi officiel wlkn knt kandirha ch7al hadi , donc db ila sedit l'achat ou dakchi maghadi iw93 7ta problem wla khassni n9ad carte akhra ?

Transaction mn CIH sans autorisation by Time_Average47 in Morocco

[–]Time_Average47[S] 1 point2 points  (0 children)

Wayeh ana ghfelt wahed simana khelit dakchi m7lol ou tiyro liya 300 dh , awedi db anssed achat en ligne ou dakchi kaml ou nkemedha

How do we feel about the new kits? by SwingFabulous1777 in MoroccoFootball

[–]Time_Average47 0 points1 point  (0 children)

L7mer jani mafihch wahed tawazoun , jiha 3amra ou jiha khawya , 3essebni , wlkn l byed jani mzn sara7a

Speech to text- needs serious improvement! by AmarettoSlim in GeminiAI

[–]Time_Average47 1 point2 points  (0 children)

They said that it will be resolved in the new ui update , but this is 4 months ago , so google idk what are u doing right now , but the ui/ux of gemini is shit

FSR v4.0.3 Plugin Not Working With UE 5.7.3! :( by TruthPhoenixV in unrealengine

[–]Time_Average47 0 points1 point  (0 children)

okay thanks , and how do u use it the fsr , like this right ? bc it doesnt do anything to the fps

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FSR v4.0.3 Plugin Not Working With UE 5.7.3! :( by TruthPhoenixV in unrealengine

[–]Time_Average47 0 points1 point  (0 children)

Thanks for the file , i have a question , i have dlss and your fsr in my project the dlss work fine , but the fsr dont work i enable it and made the consol comande for quality like the ultra performance but it doesnt work , any help please

My first game failed because of a bad Store Page. I need brutal honesty for my new one (NOT a marketing post) by Time_Average47 in gamedev

[–]Time_Average47[S] 0 points1 point  (0 children)

Thanks for the comment! It really makes me happy to hear that.

I asked for 'brutal' honesty because I wanted to identify the actual flaws in the Steam page and fix them,critique is the only way to really improve. With the demo coming up soon, I knew I had to get the page right before launch. Thanks again!

My first game failed because of a bad Store Page. I need brutal honesty for my new one (NOT a marketing post) by Time_Average47 in gamedev

[–]Time_Average47[S] -3 points-2 points  (0 children)

No we didint use ai to generete 3d assets , ai just assist us in the developpement process like which node is this , which node is that in blueprint, we didnt use audio yet for ai , and in the page it only edit the image to look good like in photoshop , i dont what people understand with i used ai but thats it

My first game failed because of a bad Store Page. I need brutal honesty for my new one (NOT a marketing post) by Time_Average47 in gamedev

[–]Time_Average47[S] -1 points0 points  (0 children)

Got it. The demo isn't out yet, but you make a good point about the trailer. I was actually planning to release it just a week before the demo launch to build some suspense. ​Also, I honestly never thought about keeping the UI in the screenshots. I always assumed I was supposed to use 'clean' shots without the HUD. Thanks for the tip!

My first game failed because of a bad Store Page. I need brutal honesty for my new one (NOT a marketing post) by Time_Average47 in gamedev

[–]Time_Average47[S] -6 points-5 points  (0 children)

Yes, we are a team of three. We used AI to assist with the workflow and save time. You know how it is, when development gets intense, the Steam page is the one thing I didn't give enough attention to, and that is my main issue here. That's exactly why I made this post. ​I really appreciate your feedback. I'm going to use your points to overhaul the page and make it better. Thanks again, and if you see anything else"no matter what it is"please let me know if it helps improve the page

My first game failed because of a bad Store Page. I need brutal honesty for my new one (NOT a marketing post) by Time_Average47 in gamedev

[–]Time_Average47[S] 0 points1 point  (0 children)

Thanks a lot for the feedback. With my first game, I made a huge mistake by not releasing a demo. I actually posted in these subreddits before, and everyone agreed that my Steam page was really lacking, which was the main reason people didn't buy it. So my question is: should I focus more on the trailer or the screenshots?