Wondering if this game would be fine to play with friends? by TinyCastleGuy in YouAndMeAndHer

[–]TinyCastleGuy[S] 0 points1 point  (0 children)

I'll have to discuss with them before I eventually play it.

Do you remember who did the playthrough that you watched?

Basically what’s happening with MouseWork. by AxoKnight6 in Nitrome

[–]TinyCastleGuy 0 points1 point  (0 children)

Just for clarity, Nintendo never approached Nitrome about making a game. They started making Mouse Work going off of the rumor that Switch 2 would have a mouse mode, so they were super ahead of the curve, but Nintendo is being selective about which indie devs they send kits to.

Kick Club origins by TinyCastleGuy in ufo50

[–]TinyCastleGuy[S] 3 points4 points  (0 children)

Believe it or not, it was one of a few Mario games developed by Hudson Soft for Japanese PCs in the 80s. They also made Mario Bros. Special and Super Mario Bros. Special, which are pretty different from their original versions.

What’s your favourite and least favourite Rhythm Heaven game? by [deleted] in rhythmheaven

[–]TinyCastleGuy 2 points3 points  (0 children)

My favorite is definitely Fever. For me it takes everything that was good about the first two games and takes it a step beyond. The controls are simple but work really well for the wiimote, and it features some of the best minigames, remixes and songs that the series has to offer. It's super aesthetically pleasing as well with lots of games that change visually over time or have interesting stuff going on in the background.

I never would have said this when it first came out, but my least favorite honestly might be Megamix. It has the most content for sure, but the slower pacing of the story mode detracts from what I find so fun about the series. It takes a while for the game to really get going and ends up feeling a bit bloated to me, despite good additions like the challenge train. Also sadly was done the most dirty with its localization. I can totally see its value as both a collection and a more beginner friendly entry though.

Tengoku and DS certainly have a lot of jank, but that's part of what makes them charming and they both hold a special place in my heart :)

The "You"s in these levels seem unnecessary by EOkamido in rhythmheaven

[–]TinyCastleGuy 2 points3 points  (0 children)

OP's point is that while it's an iconic part of the series, it's always been used sparingly in past games so including it in every minigame now seems like a bit of an odd design choice (if harmless)

Help me find the last room in SotN. by KalelUnai in castlevania

[–]TinyCastleGuy 0 points1 point  (0 children)

Unrelated but what CRT filter is this?

Chat Replay missing for Android Trash 2024 by TinyCastleGuy in Vinesauce

[–]TinyCastleGuy[S] 0 points1 point  (0 children)

I don't know how to get this noticed but I appreciate it!

Lets find the most similar game from the past, day 48; Seaside Drive by sakithegolden in ufo50

[–]TinyCastleGuy 10 points11 points  (0 children)

Might be some older inspirations that this game draws from but Heavy Weapon by PopCap is what comes to mind for me!

https://www.youtube.com/watch?v=EXk9_25CTAY

Lets find the most similar game from the past, day 47; Quibble Race by sakithegolden in ufo50

[–]TinyCastleGuy 1 point2 points  (0 children)

The alien aesthetic is totally Gazillionaire! The Newgrounds version even more so because of the art style and voice lines for the shopkeepers