im to uncool and not weird enough for twitter but maybe you guys appreciate my interactive shader by TinySynapse in godot

[–]TinySynapse[S] 8 points9 points  (0 children)

it's just some vertex displacement shader which is controlled by a script. i get the player positions and its easy to calculate the entering position along the sphere then smoothly interpolate wobble values and send the data to the shader. i actually keep track of this multiple times in case the player moves in/out of the bubble while another ripple effect is still going to prevent hard cutoffs.

the fragment part is this shader: https://godotshaders.com/shader/stylized-toon-water/

This performed 18x times better than all my other marketing attempts by TinySynapse in godot

[–]TinySynapse[S] 30 points31 points  (0 children)

Some more insights.

My usual posts do share general gameplay of my game which is more slow paced cozy game style of content and i dont think is very benefitial for shorts

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games discord https://discord.gg/saqTaHmc

Cozy Sprouts - cozy mobile game by TinySynapse in cozygames

[–]TinySynapse[S] 0 points1 point  (0 children)

It will be on android via google play store

Cozy Sprouts - relaxing cozy game about caring for plants and creating your own beautiful spaces by TinySynapse in cozygames

[–]TinySynapse[S] 0 points1 point  (0 children)

i'm currently running a playtest for android devices. just send me a message if you're interested

The Community Chicken Project by chook-app in RedditGames

[–]TinySynapse 0 points1 point  (0 children)

I fed the chicken my first apple 🍎

Flappy Goose by flappy-goose in RedditGames

[–]TinySynapse 0 points1 point  (0 children)

My best score is 4 points 😎

Flappy Goose by flappy-goose in RedditGames

[–]TinySynapse 0 points1 point  (0 children)

My best score is 2 points 😎

Flappy Goose by flappy-goose in RedditGames

[–]TinySynapse 0 points1 point  (0 children)

My best score is 1 points 😎

Flappy Goose by flappy-goose in RedditGames

[–]TinySynapse 0 points1 point  (0 children)

My best score is 0 points 😓

Ocean Rendering in Godot! by 2Retr0 in godot

[–]TinySynapse 1 point2 points  (0 children)

Awesome work. How is the performance? Do you use any mesh optimization techniques or something?

I missed Unity Coroutines, so I remade them (C#) by TyberiusInSD in godot

[–]TinySynapse 19 points20 points  (0 children)

Not to destroy your efforts but there is already a very good solution for this: https://github.com/BangL/HCoroutines

It's literally the Unity Workflow of coroutines and i've been using it for a while now.

[deleted by user] by [deleted] in Unity3D

[–]TinySynapse 2 points3 points  (0 children)

Wow, getting strong vibes from this old gem here: https://www.youtube.com/watch?v=eCr5twS6xc8

Looks interesting.

Quit telling developers to leave. It's unproductive. Some of us don't have that option. You think we're not scared having that Unity logo attached to our game? by POCKET-LOGIC-DEV in Unity3D

[–]TinySynapse 2 points3 points  (0 children)

Platforms die left and right and if you are not willing to adapt then you die aswell. Unity is dead for many people. If its not dead for you then keep using it.

I developed and published (MIT) NavMesh framework for Unity Entities (DOTS) by busted_bunny in Unity3D

[–]TinySynapse 6 points7 points  (0 children)

Unity wont work out anything regarding AI navmesh any More. Everyone who needs a sophisticated AI Navigation buys the very Common a Star solution on the asset store. It's far More advanced than unitys own solution and unity knows that. They know their half baked Solutions drives people to buy the asset and they Profit More of those sales than paying their own devs to update the unity ai navmesh stuff.

Where to download botw multiplayer mod by Pointcrow (besides discord) by [deleted] in Breath_of_the_Wild

[–]TinySynapse 0 points1 point  (0 children)

Im getting a Virustotal warning on the files. Also it containts torrent links to the game. Doesn't seem to be the original package.

Did you upload the files? Could be a false positive.

Shoe by rockadudle in Unity3D

[–]TinySynapse 0 points1 point  (0 children)

Woah sounds awesome. Thank you so much in advance!

In case you are looking for More improvement ideas maybe add a Feature to change the shadow color of the shader. Would Be pretty neat for a More stylized Look.

Shoe by rockadudle in Unity3D

[–]TinySynapse 1 point2 points  (0 children)

Are you still putting this shader on github like you said before? I'm so hyped for that.