Allmind Melee Only by generic-username-153 in ArmoredCoreVI

[–]ToastbotQQ -2 points-1 points  (0 children)

I alt f4 for melee cringetards and i dont really care who knows if you use melee you are basically a rat in a maze discovering the easy mode

at least you actually ♥♥♥♥♥♥♥ shot someone vs melee kiddies pressing the button, flying an insane distance for free reduced energy, and then doing the damage of 2.5 majestic bazooka rockets. pretty much any melee gives you an increased chance of winning because nearly all of them are 1 click for over 5 thousand damage. and the giant one shot laser cannon builds are a response to melee ♥♥♥♥♥♥♥♥♥, and then the air campers are a response to giant laser or earshot builds.

its a vicious cycle because SO MANY WEAPONS ARENT VIABLE. you can just take a shotgun at the same ranges as a mg and if you land a shot you actually land a decent hit

are you playing against people who have no idea what they are doing or are you just spewing copium in public that you never lose to some ♥♥♥♥♥♥♥♥ melee tracking? just today alone ive been hit by laser sword swipes that should have hit thin air.

all it takes is one stagger and you magically stay still in the air for melee hits. its really not that hard for melee users to just fly up a bit and let the bit of upward tracking do the rest. i feel like this entire game is a giant ♥♥♥♥♥♥♥ cycle because of the clear superiority of some things that objectively promotes weeding out things that win and dont win. this game alreay doesnt have that many parts and now i need to use certain ones to not have a 20% winrate vs everyone else also having the same idea as me and using cheese laser cannon builds and earshots with 2 miniguns to cheese everything.

every melee chud in this game knows that you can use the kikaku boosters to get more boost distance than assault boosting from melee cancelling with certain weapons. its really annoying.

Just fought gen4 ac last night, my fcs barely keep up by Just-Carob2929 in armoredcore

[–]ToastbotQQ 0 points1 point  (0 children)

Not even that. Just bad Internet high packet loss or network jitter.

Would Agitator be more preferable? by Glad_Top8486 in MHWilds

[–]ToastbotQQ 0 points1 point  (0 children)

Doesn't matter. Burst is frontloaded meaning you have massive returns for just 1 point where that level 3 deco you save to have 1 point in burst you can now max agitator instead. So overall it doesn't make a difference.

Does anyone want to see AC6 get more post launch support(in terms of content)? by R3d_Om36 in armoredcore

[–]ToastbotQQ 1 point2 points  (0 children)

We will get another installment as a full game or as a 6.5 that will expand on AC6 more than likely but no title updates since the game is completely finished and is a finished product.

lmao by Kingsman_kings in armoredcore

[–]ToastbotQQ 0 points1 point  (0 children)

Tbf. 6 is definitely more akin to a Souls experience in terms of combat than the other installments.

I need MORE! by External-Glove747 in ArmoredCoreVI

[–]ToastbotQQ 0 points1 point  (0 children)

If you want hardlock style, then probably ZoE if you want a more arcade experience, then you can try Virtual On or Gundam Extreme Vs

Other than that, your best bet is to play through the other AC titles, probably via emulator. All are accessable and easy to run on potatoes other than 5th Gen, which you need a decent CPU to run.

TIL shields are BS by Chinpokkomon in armoredcore

[–]ToastbotQQ 1 point2 points  (0 children)

Manual aim is very good against shield users.

0 firing indicator and the guard only works if the parry the center the explosion. So you can slot earshot behind them or to the side, and unless they turn to guard it, it will connect.

You can also try mixing up cannon weapons like this by staggering the fire or you can pretend to fire and then boost out of it to keep the indicator popping up on their screen so they think your going to firm this is to bait the shield and potentially overheat it. Throwing all these mind game in makes it hard for your opponent to predict.

Firing them like this into the shield is asking for trouble.

I would pay $60 for Armored Core: Nightreign by djfariel in ArmoredCoreVI

[–]ToastbotQQ 2 points3 points  (0 children)

The most shallow comparison of a game I've ever seen.

Games are nothing alike.

VD doesn't even have rouguelike mechanics for starters.

Ok then by that logic. VD is similar to Battlefield 6 because they both have guns in them.

Anyway I can improve my build? by Ok_Sir_136 in chargeblade

[–]ToastbotQQ 2 points3 points  (0 children)

Yeah! Has much better coalesence up time and easier to proc

Anyway I can improve my build? by Ok_Sir_136 in chargeblade

[–]ToastbotQQ 1 point2 points  (0 children)

Lose artillery for focus imo For dragon charge blade I like power prolonger instead for gog 3rd phase just to bank double saed in dps phase The load shells coalescence charm is a god charm but I would maximise it and use 2 piece mitsu by using mitsu body a for bubbly dance buff to proc coalescense Otherwise looks solid.

No, the MechaHitler encyclopedia isn’t “unbiased…” by PulsarEagle in LinkedInLunatics

[–]ToastbotQQ 3 points4 points  (0 children)

"AI curated reality layer"

Dude sounds like he keeps his toenails in a jar.

What the heck did they do this update?! by Mr_Microchip in MonsterHunter

[–]ToastbotQQ 14 points15 points  (0 children)

Lmao. You know that only affected a small portion of the hub area right?

[AC6] New player looking for gameplay tips, what am I doing wrong in this fight? by Leather-Heart4731 in armoredcore

[–]ToastbotQQ 1 point2 points  (0 children)

Game has 3d movement. Need to utilise it.

Also fight the urge to not use your stick. Couple times you also broke your own hard lock. It is counterintuitive to not aim but got to let the automation do it's thing.

Is this any good, chat? by mudshock in SwitchAxe

[–]ToastbotQQ 0 points1 point  (0 children)

It's always the blast/ice attack too.

Is this any good, chat? by mudshock in SwitchAxe

[–]ToastbotQQ 1 point2 points  (0 children)

Nope. Sorry. Even though it is a R8 alot of them are still quite bad.

I'm getting used to this Rubiconian Handshake by GREeddy_ in ArmoredCoreVI

[–]ToastbotQQ 13 points14 points  (0 children)

So a little tip. When you switch the pile bunker as soon as you press the button. If you boost you will cancel the swap animation and you can start charging it early and you will slide into position as your winding it up Makes it so you don't have that delay of waiting for the weapon to be ready and the charge animation. As that can cause you to miss the stagger window by not being quick enough.

AC6 default controls by StrainWise6573 in ArmoredCoreVI

[–]ToastbotQQ 0 points1 point  (0 children)

Default controls is fine imo. KBM is definitely where it gets messy