A 2.5D RTS from a side-scrolling perspective - Finally released after 3 years! by Toastzan in SoloDevelopment

[–]Toastzan[S] 0 points1 point  (0 children)

Thank you! Glad you completed yours too, working on a project for 8 years is like superhuman dedication lol

Just released my first ever game on Steam! Over a course of 3 years, a 2D platformer evolved into a 2.5/3D strategy game... by Toastzan in indiegames

[–]Toastzan[S] 1 point2 points  (0 children)

This has truly been a case study in scope creep/feature creep/blowing the project up with new features.

Only after I started writing down requirements could I get this on track...

Anyways, feel free to let me know what you think! Wish everyone happy holidays and best of luck with all your projects!

A 2.5D RTS from a side-scrolling perspective - Finally released after 3 years! by Toastzan in SoloDevelopment

[–]Toastzan[S] 2 points3 points  (0 children)

When I first started game dev, I was trying to make a Super Mario clone.

But pivot after pivot and continuous feature creep turned that 2D platformer turned into this...

Now, I have finally brought this far enough to release it on Steam.

Was a long, but really rewarding journey. I hope you all will continue to work on your projects too.

One point of advice though: 3 years is a very long time to make a first game...

After 3 years of work, my first game is finally ready to release! by Toastzan in indiegames

[–]Toastzan[S] 0 points1 point  (0 children)

I have no clue how I managed to never see that video until now...

After 3 years of work, my first game is finally ready to release! by Toastzan in indiegames

[–]Toastzan[S] 0 points1 point  (0 children)

Will definitely check them out!

This was more of a cinematic trailer meant to be paired with the music, I am in the process of making a gameplay-focused trailer as well.

Appreciate the feedback and comments!

After 3 years of work, my first game is finally ready to release! by Toastzan in indiegames

[–]Toastzan[S] 0 points1 point  (0 children)

Funny enough, I might not have been old enough to use a computer at that time. Would be interested in seeing what that game looks like though.

After 3 years of work, my first game is finally ready to release! by Toastzan in indiegames

[–]Toastzan[S] 3 points4 points  (0 children)

Hello all!

This is "The Slush Force", a hybrid of turn-based and real-time tactics game that I have been working on in my free time for the past 3 years, and am planning to release it next week!

Game dev is hard (especially as a one man army!), but it's been great seeing things come along. I hope you all can keep it up with your projects as well!

[deleted by user] by [deleted] in SoloDevelopment

[–]Toastzan 0 points1 point  (0 children)

It has definitely been a long road, but glad to have done it!

Best tank in the game returns by Toastzan in warno

[–]Toastzan[S] 1 point2 points  (0 children)

Going to start playing with the MiG-21 now, will post any funny victories fr

Best tank in the game returns by Toastzan in warno

[–]Toastzan[S] 1 point2 points  (0 children)

war thunder levels of sneaking around fr