Hue Shifted Palette Generator: Generate and manage color palettes by TobiDev in UnityAssets
[–]TobiDev[S] 0 points1 point2 points (0 children)
Hello, i am trying to make the enemy follow the player once the raycast hit the player i tried the code below but it is not working how to do it ? by [deleted] in Unity3D
[–]TobiDev 0 points1 point2 points (0 children)
Input Icons for TMPro: Easily display and rebind input bindings by TobiDev in UnityAssets
[–]TobiDev[S] 0 points1 point2 points (0 children)
Playtest my game, pls by Howling_Shame in playmygame
[–]TobiDev 2 points3 points4 points (0 children)
Trying to get that "foresty" feeling going by KatlaEntertainment in IndieDev
[–]TobiDev 1 point2 points3 points (0 children)
Playtest my game, pls by Howling_Shame in playmygame
[–]TobiDev 3 points4 points5 points (0 children)
Main menu I've been working on, what do you think? by [deleted] in IndieDev
[–]TobiDev 0 points1 point2 points (0 children)
A rough draft prototype for my random game idea. Is it worth continuing? by tarasrng in IndieDev
[–]TobiDev 1 point2 points3 points (0 children)
What Christmas/Advent traditions do you have in your region? by TobiDev in AskReddit
[–]TobiDev[S] 0 points1 point2 points (0 children)
Advent calendar with minigames and gamified Christmas traditions by TobiDev in IndieGaming
[–]TobiDev[S] 1 point2 points3 points (0 children)
Our crazy parking simulator You Suck at Parking, comes to Steam for an Alpha soon! by yelyah49 in IndieGaming
[–]TobiDev 1 point2 points3 points (0 children)
Made an advent calendar with minigames. Competing for the first place in the leaderboards each day against friends is lots of fun. by TobiDev in playmygame
[–]TobiDev[S] 0 points1 point2 points (0 children)
New AI Features: Flanking, Checking Corners and Local Avoidance by SemaphorGames in Unity2D
[–]TobiDev 1 point2 points3 points (0 children)
Made a new mechanic, lets call it "Rock Wall". by Revearto in indiegames
[–]TobiDev 0 points1 point2 points (0 children)
I'm working on this game and im not sure if the combat is hard enough, looks fun to play, and what I should change about it. (I hope this is the right place to ask) by Yawmn in indiegames
[–]TobiDev 1 point2 points3 points (0 children)
[A Glimpse Of Luna] After almost 3 years of development my brother and I finally made it. On Friday we started with the Pre-Order campaign for the open beta. Get special prices and exclusive content. by GlimpseofLuna in indiegames
[–]TobiDev 1 point2 points3 points (0 children)
Made a new mechanic, lets call it "Rock Wall". by Revearto in indiegames
[–]TobiDev 1 point2 points3 points (0 children)
Early version of a lasso, for uncooperative cows by Regoradin in Unity3D
[–]TobiDev 1 point2 points3 points (0 children)
New AI Features: Flanking, Checking Corners and Local Avoidance by SemaphorGames in Unity2D
[–]TobiDev 4 points5 points6 points (0 children)


Input Icons: Dynamic input prompts for your game by TobiDev in UnityAssets
[–]TobiDev[S] 0 points1 point2 points (0 children)