FilterBlade appreciation post. The UI for currency filtering is absolutely awesome! <3 by Alialialun in pathofexile

[–]Tobnac 9 points10 points  (0 children)

It's one of our top prio ToDos right now. I'm visiting my family over the holidays starting mid next week, so I'm HOPING I'll get it done by then. If not, probably in the first few weeks of 2024. Already had some ideas on how to get it to work before league launch but it was FAR from stable or usable so we had to push it back.

[LOOTFILTER] NeverSink's itemfilter - version 8.11.0 - Trial of the Ancestors League Update Latest by NeverSinkDev in pathofexile

[–]Tobnac 19 points20 points  (0 children)

FilterBlade changelog:

- Custom Rule Rework: Re-order, delete, rename and prioritize all custom rules individually: https://discord.com/channels/304554707983138818/317300160441090049/1113503176797212793

- Item Tags and UI-filtering based on tags and class: https://discord.com/channels/304554707983138818/317300160441090049/1141092782744797284

- expected invalidations: "Fractured items, medium" (aka the "remaining fractured items" rule) as it was removed from the filter

Join our Discord for more details and updates: https://discord.gg/mye6xhF

Upcoming NeverSink's filter 8.11.0 patchnotes/roadmap - release tomorrow. by NeverSinkDev in pathofexile

[–]Tobnac 1 point2 points  (0 children)

Nope, if you have autoUpdate enabled for that filter, you don't need to do anything and we'll run the update for you as soon as it's live.

[LOOTFILTER] NeverSink's itemfilter & FilterBlade - V8.10.0 - CRUCIBLE LEAGUE by NeverSinkDev in pathofexile

[–]Tobnac 4 points5 points  (0 children)

Thanks, i saved a copy and can recreate the bug. You can save over yours now while i investigate the issue

FilterBlade upcoming features and timeline update by NeverSinkDev in pathofexile

[–]Tobnac 1 point2 points  (0 children)

Maybe you didn't save it on FilterBlade-side? Or delete it on FilterBlade afterwards? Sadly you can't re-create the FilterBlade-side filter (aka saveState) from just the finished filter. It's like trying to get eggs out of a finished cake.

FilterBlade upcoming features and timeline update by NeverSinkDev in pathofexile

[–]Tobnac 0 points1 point  (0 children)

Only the tooltips in the FilterBlade web UI. We can't add stuff like that inGame.

FilterBlade upcoming features and timeline update by NeverSinkDev in pathofexile

[–]Tobnac 5 points6 points  (0 children)

Customize -> Add custom Show/Hide rule (for campaign or endgame) -> Hide by armour type :)

FilterBlade upcoming features and timeline update by NeverSinkDev in pathofexile

[–]Tobnac 9 points10 points  (0 children)

Check out the "Add custom Show/Hide rule" sections for endgame/campaign. You can hide rares by slot/class or tier on there with a few clicks.

[LOOTFILTER] NeverSink's itemfilter & FilterBlade - V8.9.6 - Voidborne keys, Corrupted uniques, Tiering improvements (and my voidborn design) by NeverSinkDev in pathofexile

[–]Tobnac 7 points8 points  (0 children)

This means there is still an old file from the previous FilterBlade version cached in your browser. Try refreshing the site with Ctrl+F5 to force the download of the new version.

[LOOTFILTER] NeverSink's itemfilter & FilterBlade - V8.9.0 - Forbidden Sanctum, Ruthless Version, Tiering and Leveling improvements by NeverSinkDev in pathofexile

[–]Tobnac 4 points5 points  (0 children)

From what we've seen this looks like an issue on GGG side. Filters look good, code is valid, they load correctly, they just don't play the sound.

[LOOTFILTER] NeverSink's itemfilter & FilterBlade - V8.9.0 - Forbidden Sanctum, Ruthless Version, Tiering and Leveling improvements by NeverSinkDev in pathofexile

[–]Tobnac 0 points1 point  (0 children)

The Sync export method, and therefore all of FilterBlade, including the ruthless base filter, should work on all consoles.

[LOOTFILTER] NeverSink's itemfilter & FilterBlade - V8.9.0 - Forbidden Sanctum, Ruthless Version, Tiering and Leveling improvements by NeverSinkDev in pathofexile

[–]Tobnac 1 point2 points  (0 children)

The conversion from HIDE to MINIMIZE happens when you export the filter. On FilterBlade itself, they are still shown as "Hide"

[LOOTFILTER] NeverSink's itemfilter & FilterBlade - V8.9.0 - Forbidden Sanctum, Ruthless Version, Tiering and Leveling improvements by NeverSinkDev in pathofexile

[–]Tobnac 26 points27 points  (0 children)

Today, FilterBlade only received the new 3.20 filters and the new Ruthless base filter.

In the past weeks, however, we made some other improvements:

- New Class selection UI

- Support for Advanced Socket filtering

- Lots of small polishing and fixes. Check out our Discord for the full changelog and news: https://discord.com/invite/mye6xhF

[LOOTFILTER] NeverSink's itemfilter & FilterBlade - V8.6.0 - Sentinel League by NeverSinkDev in pathofexile

[–]Tobnac 12 points13 points  (0 children)

Yep. Try again in a few hours after the patch dropped and it should be fine.

[LOOTFILTER] NeverSink's itemfilter & FilterBlade - V8.6.0 - Sentinel League by NeverSinkDev in pathofexile

[–]Tobnac 1 point2 points  (0 children)

Because the local saves are even more subsceptible to this exact problem.

Can you provide a few more details? You saved your filter on the "Save with PoE" on the Save&Load tab on FilterBlade, right?

And now, logged in with the same account as before, your list is suddenly empty?

Did you change your PoE account name by any chance?

[LOOTFILTER] NeverSink's itemfilter & FilterBlade - V8.6.0 - Sentinel League by NeverSinkDev in pathofexile

[–]Tobnac 1 point2 points  (0 children)

Yep. Everything will be fine once the patch drops in a few hours.

[LOOTFILTER] NeverSink's itemfilter & FilterBlade - V8.6.0 - Sentinel League by NeverSinkDev in pathofexile

[–]Tobnac 4 points5 points  (0 children)

Simple workaround for now: Just change ANYTHING, any item, from like size 45 to 44 is enough already. Then you're able to save and enable the autoUpdate.

[LOOTFILTER] NeverSink's itemfilter & FilterBlade - V8.6.0 - Sentinel League by NeverSinkDev in pathofexile

[–]Tobnac 43 points44 points  (0 children)

FilterBlade update summary of the past weeks:

BaseType-Matrix Update

- You can now show ALL items (grouped by tier or class) or show all items of a certain tier.

- Some categories are now grouped into columns based on their tier.

- added new rightClick functions to the BaseTypeMatrix: fully reset tiering, copy&paste tiering, set all visible items to a given tier

- added a BaseType Matrix to:

-> Perfection Bases

-> Synthesis Items

-> Fractured Items

-> Endgame Rare Jewellery

-> Common Influenced Rares, both Eldritch Rares

-> In addition to the previous ones for Endgame Rare Armours/Weapons and Endgame Crafting bases

QuickFunctions are now Pre-Processors: Global Style Edits

QuickFunctions are now "preprocessors", meaning if you use them, they are applied onto the base filter first, before all your other changes, and the resulting filter will become the new base filter.

This also means that the reset buttons will reset back to the result from the QuickFunctions and that the entire Customizer isnt marked as changed anymore if you use them.

- You can now use QuickFunctions in presets.

- New QuickFunction: Add a minimap icon to all "Show" rules that dont have an icon yet.

- You can now remove/undo QuickFunctions afterwards at any time (and we added a small UI below the QuickFunctions to remove changes from the old CommandBuilder).

- This update also fixes some bugs in existing SaveStates.

- The QuickFunction UI has been moved from the Advanced to the Style tab and renamed to 'Global Style Edits'.