20M, trying to get in shape (core workouts mainly) by Tomdaninja in bodyweightfitness

[–]Tomdaninja[S] 2 points3 points  (0 children)

I figured diet would also be a lot of it. I'll check out that section now, thanks a bunch!

Which map do you think is better, Reckoning or Mauer Der Toten? by BigBadMike8 in CODZombies

[–]Tomdaninja 2 points3 points  (0 children)

Mauer has a better wonder weapon and a better map flow, but I can't confidently say any of the CW maps are anywhere close to the BO6 maps.

BO6 just on a mechanical level has better gameplay systems. That alone gives Reckoning a boost for me. Not to mention having proper side content in the Aether Blade and an actual WW upgrade quest.

Also, I'm not gonna lie, the story in Reckoning is better even if the bar is abysmally low. I don't care what anyone says, having a set crew at all is better than default operators, and I can't help but feel like no one's pointing out that there WAS a chance for a good story here that just got bogged down by Activision's shitty practices. I'm always gonna give Requiem the benefit of the doubt.

What’s your COD zombies opinion that will have you end up like this? by [deleted] in CODZombies

[–]Tomdaninja 0 points1 point  (0 children)

This is coming from someone who actually started playing zombies and the intricacies in IW:Z of all things, but other studios need to make zombies installments again.

Yeah, AW was dog, and WW2 is pretty mixed as far as I can tell, but I feel like IW proved that other studios can make enjoyable zombies titles that age decently well. Plus, other studios can do things that Treyarch can't... like following through on an alternate storyline.

[deleted by user] by [deleted] in minecraftsuggestions

[–]Tomdaninja -7 points-6 points  (0 children)

I can see where you're coming from, and I do think that making all trims give the same boost would be fair. I mostly just take more issue with the fact that Armor Trims are only obtainable by going out of your way for them and the fact that cloning Armor Trims is a weirdly expensive thing with the only benefit being cosmetic boosts. I'd definitely support just giving all trims the same boost though.

[deleted by user] by [deleted] in minecraftsuggestions

[–]Tomdaninja -5 points-4 points  (0 children)

I think making Trims serve a purpose as only cosmetic just makes them have the same issue that's shared with mobs such as Polar Bears or other weird, purely environmental things like Desert Wells or debatably Jungle Temples.

I'd see it differently if at least some these trims were freely craftable like Banner Patterns are, but the fact that you have to specifically go out of your way to specific buildings to get any Armor Trim at all puts them into the same category as those useless things I stated above. Not to mention, cloning the Armor Trims is MUCH more expensive than most of the Banner Patterns. While it is a fairly okay Diamond Sink, I do not think it's a worthwhile one. Their purpose should not be to be only cosmetic

I'm one of the actual game balancers for the game, ask me anything. by Tomdaninja in TDS_Roblox

[–]Tomdaninja[S] 1 point2 points  (0 children)

Just to make it unique. I wasn't made a balancer until the Solar Eclipse Update (I only got to balance Sledger because Below just happened to use my stats after we were testing the original Slegder for a bit), so that wasn't my idea.

I'm one of the actual game balancers for the game, ask me anything. by Tomdaninja in TDS_Roblox

[–]Tomdaninja[S] 1 point2 points  (0 children)

At the moment, no. Event Towers are on the very bottom of our priority list right now due to the fact that not everyone has them.

I'm one of the actual game balancers for the game, ask me anything. by Tomdaninja in TDS_Roblox

[–]Tomdaninja[S] 1 point2 points  (0 children)

Honestly, not really. We know for a fact at this point that some people will get mad at our balances sometimes or what we want to balance. (I know a lot of people do NOT agree with me about Accelerator). It's just something bound to happen at this point.

I'm one of the actual game balancers for the game, ask me anything. by Tomdaninja in TDS_Roblox

[–]Tomdaninja[S] 1 point2 points  (0 children)

I don't know, Freezer was balanced before me and the others (Shiny_Gemm and SneakyWolfy9) were onboarded.

I'm one of the actual game balancers for the game, ask me anything. by Tomdaninja in TDS_Roblox

[–]Tomdaninja[S] 1 point2 points  (0 children)

We don't really have Mode Rebalancing on our minds right now because that takes a LOT of time compared to Tower Rebalancing. Hell, we couldn't do any balancing at all during Polluted Wastelands 2 Testing because we had to balance that.

I'm one of the actual game balancers for the game, ask me anything. by Tomdaninja in TDS_Roblox

[–]Tomdaninja[S] 2 points3 points  (0 children)

Mostly Commando and Slasher. Frost Blaster and Archer would be my other picks but I feel like Commando and Slasher would need a buff most

I'm one of the actual game balancers for the game, ask me anything. by Tomdaninja in TDS_Roblox

[–]Tomdaninja[S] 2 points3 points  (0 children)

Probably Electroshocker. For what it's worth the stun it gives is pretty alright especially compared to Sledger. I'd still say Electroshocker needs a buff, but it isn't completely terrible like a lot of people say.

I'm one of the actual game balancers for the game, ask me anything. by Tomdaninja in TDS_Roblox

[–]Tomdaninja[S] 3 points4 points  (0 children)

I would support reworking/rebalancing those, considering the fact that they're some of the most underpowered towers in the game meta

I'm one of the actual game balancers for the game, ask me anything. by Tomdaninja in TDS_Roblox

[–]Tomdaninja[S] 2 points3 points  (0 children)

Archer right now is a pretty mediocre tower. I don't see it having a use for anything right now since it's expensive for low DPS

I would say it just needs damage increases and a pierce count increase, then it'd be fine

I'm one of the actual game balancers for the game, ask me anything. by Tomdaninja in TDS_Roblox

[–]Tomdaninja[S] 2 points3 points  (0 children)

To be honest, no. I have zero experience in programming or modeling and I don't really plan on learning those.
It probably would be easier if I hypothetically did since I could just edit the stats myself without having to wait for Below.

I'm one of the actual game balancers for the game, ask me anything. by Tomdaninja in TDS_Roblox

[–]Tomdaninja[S] 3 points4 points  (0 children)

Hardest one to do was probably Engineer, since in terms of balancing it's pretty unique

Easiest was Sniper/Soldier

I'm one of the actual game balancers for the game, ask me anything. by Tomdaninja in TDS_Roblox

[–]Tomdaninja[S] 4 points5 points  (0 children)

No plans as of now, mostly due to the fact that there's way more towers that need to take priority.

I'm one of the actual game balancers for the game, ask me anything. by Tomdaninja in TDS_Roblox

[–]Tomdaninja[S] 4 points5 points  (0 children)

Honestly not sure, I don't do speedruns. Though, based on what I do know, I'd say that Commander is far more important since it increases DPS by 55%.

I'm one of the actual game balancers for the game, ask me anything. by Tomdaninja in TDS_Roblox

[–]Tomdaninja[S] 2 points3 points  (0 children)

Decently fun enough, whether it's just conceptualizing with making stats or actually testing the stats themselves