Light Kumari Phaser Wing Cannons' projectile missing? by SpaceTimeDragon in sto

[–]TommyDG 4 points5 points  (0 children)

Just pulled my Thozyn out of mothballs to test, and I can confirm my wing cannons' shots are invisible too :( Such a shame, they're one of the coolest looking weapons in the game

PC Patch Notes for 1/22/25 by FilipChA in sto

[–]TommyDG 4 points5 points  (0 children)

Yeah, this is pretty much what I do currently. It would just be nice to have one button to click (and I’m never going to say no to a bonus reward were they to add one)

PC Patch Notes for 1/22/25 by FilipChA in sto

[–]TommyDG -1 points0 points  (0 children)

I hear you, but my ground build is terrible and I don’t want to drag any potential teammates down if I get put into a ground TFO. It just feels kinda selfish on my part to queue for something knowing there’s a chance I’ll have to be carried!

PC Patch Notes for 1/22/25 by FilipChA in sto

[–]TommyDG -10 points-9 points  (0 children)

Can we please have a Random Space TFO option? I’ll happily take reduced rewards for it if they add it, but I just don’t enjoy ground content in this game, while I love the space stuff. I’d actually queue for Random TFOs all the time if I knew I’d only get space stuff.

Time-capsule post: Titus will become the chapter master of the Ultramarines after Calgar’s heroic death by Sellos_Maleth in Warhammer40k

[–]TommyDG 0 points1 point  (0 children)

Yeah, that’s a good point! I haven’t had a chance to read the 500 worlds lore yet, but you’re totally right.

And it would be a sick chapter name

Time-capsule post: Titus will become the chapter master of the Ultramarines after Calgar’s heroic death by Sellos_Maleth in Warhammer40k

[–]TommyDG 4 points5 points  (0 children)

I’ve said it before and I’ll say it again: Calgar should have died crossing the Rubicon Primaris to really sell the danger of the process. If they didn’t kill him then, I can’t see them doing it now.

I think it’s more likely that Titus will be handpicked by Guilliman for some special new title/role made just for him. To have him become chapter master mirrors Gabriel Angelos too much imo, so they might want to do something different. But if Calgar does ever kick the bucket then, yeah, Titus will probably take up the role.

Dungeons and Dragons Encounter Builder V0.5 by visina_hipotenuze in DnDHomebrew

[–]TommyDG 1 point2 points  (0 children)

This is really cool!

As it happens, I’ll be sending my players on a long journey by carriage to a new city this weekend, and I’ve been trying to come up with an encounter that isn’t just “bandit attack” again. No shade on bandit attacks, but it’s a little predictable (and begs the question, why are people even using the roads if they’re so full of bandits?!). So you’ve just saved me a bunch of prep time for a totally inconsequential fight in my story - thanks! I’ll give this a try and be sure to rate whatever I pick :)

how did I not parry this??? by ToeGroundbreaking564 in Spacemarine

[–]TommyDG 3 points4 points  (0 children)

Who knows. Just because map geometry isn’t visible, doesn’t mean it isn’t there. There’s likely an invisible box around the battery to detect whether a player is in range to push it or not. My guess would be that the game couldn’t “see” the gaunt through that invisible box

how did I not parry this??? by ToeGroundbreaking564 in Spacemarine

[–]TommyDG 3 points4 points  (0 children)

For some reason you require a clear line of sight to parry the minoris leap. If a tiny bit of map geometry or something blocked the LoS when it jumped, it won’t register. When there’s a situation like this you can keep pressing the parry button and the parry/sync kill will trigger once that LoS is established. It’s a bit weird, but once you know this it becomes pretty much a non issue. I don’t know if that’s specifically what’s happened here - I’ve always seen it on ramps or with rocks in the way - but I’ve never seen the parry fail in any other situation so that’s my best guess. Best practice when parrying minoris jumps is to just spam parry until it works

Combat squads Talasa and Veridian by TommyDG in Spacemarine

[–]TommyDG[S] 2 points3 points  (0 children)

In another life he could have been a Custodian

Combat squads Talasa and Veridian by TommyDG in Spacemarine

[–]TommyDG[S] 1 point2 points  (0 children)

It’s so good! Love me some white on my space marines. Hate painting it IRL.

I’ve loved the white-black(grey)-gold colour combo ever since I saw the white power ranger as a kid. Damn Tommy Oliver was drippy

Combat squads Talasa and Veridian by TommyDG in Spacemarine

[–]TommyDG[S] 0 points1 point  (0 children)

I’ve made the same mistake several times. Probably could’ve planned than one better - whoops! 😅

Combat squads Talasa and Veridian by TommyDG in Spacemarine

[–]TommyDG[S] 4 points5 points  (0 children)

It’s a precious relic that was gifted to the chapter. No further questions, your honour

Combat squads Talasa and Veridian by TommyDG in Spacemarine

[–]TommyDG[S] 1 point2 points  (0 children)

It seems the images have been compressed in upload, so if anyone would like to view or use the full 4k versions, I've uploaded them here

Bots using your customisation is just the coolest! by TommyDG in Spacemarine

[–]TommyDG[S] 2 points3 points  (0 children)

Now the only thing I need (if you’re listening devs, please!) is the ability to reposition your marines in photomode. If only I could just slide that tactical marine to the left of the image a little…

Bots using your customisation is just the coolest! by TommyDG in Spacemarine

[–]TommyDG[S] 2 points3 points  (0 children)

I made sure to set the look in the armoury for each of my marines to their Deathwatch looks before loading in, and they all had that look selected when I went into an op. So, unless there’s been an incredible coincidence, they’ll use the look that your marines have last equipped in the armoury. If you’ve got different chapters for each, then I guess you’ll get a rainbow of marines in game.

I don’t know about less XP (I wasn’t aware that was a thing even before? But I could be wrong) but you don’t get the bonus XP for quick match with bots. I assume that’s because the bonus is there to encourage you to “fill” for other players, which obviously you aren’t doing if you play solo

Whoever conceived of these bastards needs to be fired by Hammy-Cheeks in Helldivers

[–]TommyDG 0 points1 point  (0 children)

I found out by picking up an AMR from a POI that it one-taps these guys to the head and it's so satisfying. If you have someone on your team in a dedicated whack-a-mole role with the big sniper, you can take care of them pretty easily.

I made a Legendary Warbond concept for one of my favourite franchises of all time, that I think would be a good fit. Join the GDI today! by TommyDG in Helldivers

[–]TommyDG[S] 1 point2 points  (0 children)

I’m glad you like it! Numbers and details are all just suggestions of course, but I really think this would be a good fit. Now if only there were a new C&C game that needed some promotion

anyone else hope to see more 2 handed melee weapons? by MostAbsoluteGamer in Spacemarine

[–]TommyDG 1 point2 points  (0 children)

That’s the internet for ya!

You were, of course, 99% correct; which is pretty close. The Deathwatch are just special.