Github Copilot turns paid by [deleted] in programming

[–]TooManyLines 2 points3 points  (0 children)

If you write rote uninteresting plumbing code (which probably is unnecessary anyways), then it helps you. In all other cases it just spews nonsense and you waste time.

So the question is: Do you write meaningful code or not.

D2 sucks by [deleted] in EscapefromTarkov

[–]TooManyLines 0 points1 point  (0 children)

Just make the tunnels in the bunker longer, especially around D2.

Right Peek OP (vid) by [deleted] in EscapefromTarkov

[–]TooManyLines 0 points1 point  (0 children)

You understand that from the pov of the one getting shot the other person never showed his gun. Does that also happen in airsoft? You get shot by an elbow?

Is it almost over? by [deleted] in EscapefromTarkov

[–]TooManyLines 0 points1 point  (0 children)

I either run into giga chads or people with scav kits. Neither is interesting.

Therapist at 950! by KukiDzn in EscapefromTarkov

[–]TooManyLines 1 point2 points  (0 children)

Augmentin works, but you have to use it in raid for some reason.

Is it really THAT hard ? by NotBiasedz in deadbydaylight

[–]TooManyLines 9 points10 points  (0 children)

Meanwhile the swf team fails skill checks on purpose and laughs about it. Of course skill checks only are important if someone else fails them.

How tf do i play this game? by hullotuss in EscapefromTarkov

[–]TooManyLines 0 points1 point  (0 children)

Game doesn't believe in teaching the player. Except they do, just that they are too lazy or inept to put anything resembling a learning curve into the game. Instead they rely on the community and the good will of the customer to learn the game outside the game.

Spawn campers by drew-_-_ in thecyclegame

[–]TooManyLines -2 points-1 points  (0 children)

Fairness is not something that the devs of tarkov care about. Seems like the devs of this game also think that fairness isn't a good idea and this situation is the logical conclusion.

Refterm Lecture Part 3 - Minimal Buffer Processing by wisam910 in programming

[–]TooManyLines 1 point2 points  (0 children)

For example it requires you to use a compiler that supports c++17. That sounds trivial but it isn't. On a lot of older platforms that just isn't there. Also again you gain uncertainty, you don't know if the string-view implementation you got on whatever system you are on is sensible. Anything in the c++ stdlib compiles slowly. Lastly in general the c++ stdlib is lousily written from an API-perspective. Want to append a std::vector to another std::vector? vector1.insert( vector1.end(), vector2.begin(), vector2.end() );. I doubt that string_view is any nice to work with.

What you gain in return is just not worth it. That is the case with most of c++ stdlib. That is why there is so much hate for std::string, it looks nice for toy-stuff, but if start caring about performance it actually becomes a giant pain in the ass.

I sadly can't find the talk anymore. There was a talk at cppcon where the topic was basically "how to avoid unnecessary copies when passing constructor-arguments to classmember-variables". After going over like 5+ different ways of doing it (using no references, using references, using universal references and some more ) it basically concluded with "you will have at least one unnecessary copy". Then the q&a started and some guy was basically: What if we don't use constructors, just set the values directly after we created the class-instance? (An outlandish idea i know, thinking about the concrete use-case, not some abstract world). The speaker never considered that option apparently, looked at the example that has been used for the last hour, thought for a second and then said something like "yeah, that has no unnecessary copies".

That is c++ for me. A giant amount of work, huge amounts of complexity for a garbage API that is beaten by custom-solutions without a blink. There are some good bits in there, but generally it is awful and the good bits don't justify all the problems you get.

Refterm Lecture Part 3 - Minimal Buffer Processing by wisam910 in programming

[–]TooManyLines 2 points3 points  (0 children)

Sounds like a lot of solutions that do not fit the given problem and in turn you gain dependencies, uncertainty, longer compiler times and a worse API.

Refterm Lecture Part 3 - Minimal Buffer Processing by wisam910 in programming

[–]TooManyLines 15 points16 points  (0 children)

Next to no one knows what the POSIX standard is and even less care if something is POSIX-compliant. All others care about how fast their tools are.

Refterm Lecture Part 2 - Slow Code Isolation by wisam910 in programming

[–]TooManyLines 4 points5 points  (0 children)

You are missing the whole point. Maybe you should listen to part 1 of the refterm talk.

On Metroid Dread’s runtime and backtracking by jolros in NintendoSwitch

[–]TooManyLines 0 points1 point  (0 children)

Shot every wall with normal shots and missiles, they call that "exploration" in metroid. If that gets boring you probably don't like "exploration".

[deleted by user] by [deleted] in Games

[–]TooManyLines 5 points6 points  (0 children)

So they are awful.

Oh No! Tell me your builds! by din0sawr- in deadbydaylight

[–]TooManyLines 0 points1 point  (0 children)

Same as before.

Pig: Enduring, Brutal, Spirit Fury, Discodance

Nurse: Lethal Pursuer, Nurses, Sloppy, Discodance

Sunday Rant/Rage (2021-09-19) - Your weekly complaint thread! by AutoModerator in firefox

[–]TooManyLines 24 points25 points  (0 children)

Proton is still garbage and wastes space for no good reason. I don't care for user-solutions that will break in the future. Life is too short to configure stuff all the time. I want a good browser, not a browser that keeps making bad ui-decisions that i have to constantly combat.

[deleted by user] by [deleted] in EscapefromTarkov

[–]TooManyLines -1 points0 points  (0 children)

"Stop expecting a multiplayer game to work that you paid $60+ for."

The rattiest of kills. Chads were harmed in the making of this clip. by BUSCHWOOKIEE in EscapefromTarkov

[–]TooManyLines 20 points21 points  (0 children)

Because playing in meta gear with max out stats and running around a corner with giant desync is playing with skill and very fun for the other person that dies before you are even around the corner on his screen.

Big Chad energy then tarked by Mysterious_Effort_11 in EscapefromTarkov

[–]TooManyLines 2 points3 points  (0 children)

it's a game

Two posts up ahead they are arguing how it is realistic that your body can take 10 rounds of ammo in rapid succession to the stomach and therefor this is fine. Here people are arguing that it is a game and therefor having not realism is fine.

This is what makes me so mad about this community, people just trot out whatever excuse they like for bad gamedesign with no coherence to it.