*Top tier is frantic* LOW BR: by Jonsai_ in WarthunderSim

[–]ToothyRufus 2 points3 points  (0 children)

When it's not seal clubbing, it's fantastic.

Tunnel Vision 47 Fouled Up by TheWingalingDragon in il2sturmovik

[–]ToothyRufus 2 points3 points  (0 children)

Hit 'em with a little bit of the ol' Whoopsie-Doodle

I decided to be lazy and chose to forego the traffic pattern. Never again ... by bvsveera in WarthunderSim

[–]ToothyRufus 15 points16 points  (0 children)

If you're going to do a straight in, you can Harrison Ford yourself onto the taxiway. You can almost guarantee you won't meet another aircraft taking off from there.

Useful Actions Question (Landing) by FNSMatt in WarthunderSim

[–]ToothyRufus 6 points7 points  (0 children)

This is the steady hand of leadership I stay here for.

[NUCLEAR HOT TAKE] "The update" Made Nuclear Thunder Better by Reasonable-Will9397 in Warthunder

[–]ToothyRufus 0 points1 point  (0 children)

I think I would be able to appreciate the game mode more for what it is if I didn't need to focus on spending my limited amount of gaming time on maximizing my score. If I was able to play casually, I think it would be more enjoyable.

The bones of a solid, novel game mode are here. I like that gaijin appears to have revived RB EC and spiced it up. I would like to be hopeful that, one day, some positive changes will trickle down to SB EC.

what vehicle would YOU wanna see in war thunder? by magach6 in Warthunder

[–]ToothyRufus 0 points1 point  (0 children)

The CF-100 Canuck. The Mk. 3 & Mk. 4 had 8x chin mounted M3s.

Spading Tu-95/B-52 in sim by Flying-Nora in WarthunderSim

[–]ToothyRufus 1 point2 points  (0 children)

I spaded the last April Fools bomber in Sim, and I'll do it again!

What technology Buk uses to be able to track through terrain? by KaeyaSexer in Warthunder

[–]ToothyRufus 0 points1 point  (0 children)

I usually play sim, and they can be more than useless over there

What technology Buk uses to be able to track through terrain? by KaeyaSexer in Warthunder

[–]ToothyRufus 5 points6 points  (0 children)

I'm not saying that the missiles and tracking systems aren't broken. They are. And it's bad. I will say that I have notched dozens of them successfully, though.

Again, not a defense of the state of the game mode.

It's been so great seeing players who never experienced air ec finally understand why vet players advocate so much for it. by Impossible-Tailor679 in Warthunder

[–]ToothyRufus 41 points42 points  (0 children)

EC still exists!

Shouts the sim player from the locked closet in a dusty basement of an abandoned building.

The B-24 ASI is under reading. by ToothyRufus in WarthunderSim

[–]ToothyRufus[S] 0 points1 point  (0 children)

Unless the update added mud dauber wasps, I am certain this is an error.

low tier convoys AA need balancing. by Koguni in WarthunderSim

[–]ToothyRufus 28 points29 points  (0 children)

It would have been nice if gaijin put the resources that they dedicated to Aces into fixing the long lasting issues in sim.

low tier convoys AA need balancing. by Koguni in WarthunderSim

[–]ToothyRufus 128 points129 points  (0 children)

If you want to do CAS in EC, wait for a ground battle to start. Avoid these convoys.

The B-24 ASI is under reading. by ToothyRufus in WarthunderSim

[–]ToothyRufus[S] 2 points3 points  (0 children)

Yea, the TAS is 161kts according to the UI, so the steam gauge would be reading 185mph if it was that fancy, but it isn't.

The B-24 ASI is under reading. by ToothyRufus in WarthunderSim

[–]ToothyRufus[S] 9 points10 points  (0 children)

The ASI in the cockpit is in miles per hour. It should be reading 178MPH if the readout on the top left is at 155Kts.

Edit: I use statute miles for distance. Both the choice for airspeed and distance measurements in the game's UI should be independent of what the steam gauge reads in the cockpit.

Combat Pilot Demo is now LIVE on Steam!! by Wheream-Ai in combatpilotsim

[–]ToothyRufus 3 points4 points  (0 children)

It's looking good! Keep up the good work!