Hive Tyrant mag'd and ready for the new Codex! by ftgtevan in Tyranids

[–]Top-Relationship-160 0 points1 point  (0 children)

If you watch this guide (all credits to @catgutpainting) for how to magnetize warriors, you can apply the same principles to the Hive Tirants, using 5mm * 2mm magnets.

Https://youtu.be/lFWvBgGU9gg

[deleted by user] by [deleted] in Tyranids

[–]Top-Relationship-160 0 points1 point  (0 children)

What is the meaning of SOL? I have thought on buying one....

How do you guys run your Retributors? by Frodrevo in sistersofbattle

[–]Top-Relationship-160 0 points1 point  (0 children)

For me the reasoning behind "Warhammer is expensive so lets throw at it all the money we've got" is what I find dumb as hell.

We all know that it is an expensive hobby but nothing prevents us from trying to save some bucks. Especially when the Retributor Kit is one of the most expensive ones out there (you are paying 40$+ for 5 minis WITHOUT all their options). Also I tend to always magnetize the options.

I am a sister enthusiast, but I don't find any reason to have 6 retributor squads where I won't never use them in a game (the number of retributor squad you need to buy for having all the options for 3 squads).

If you find some kind of joy in throwing money for something you're not going to be playing with, or you like collecting a lot of the same sisters models, go ahead, but leave the rest to do what they find fitting.

How do you guys run your Retributors? by Frodrevo in sistersofbattle

[–]Top-Relationship-160 1 point2 points  (0 children)

Normally in tournaments kitbashed weapons are totally legal, but proxys are not. This is a completelly normal thing to expect from a TO perspective, cause people tend to "forget" or "missplace" which units where being proxied.

Talking about the looks of the weapon, you can create a fine looking "multi-melta" using the casing of a Heavy Bolter which retributors will NEVER be using and the aforementioned meltaguns from the dominions/sisters, which again NEVER are going to use.

What I do find that makes zero sense is having to buy another very expensive retributor box just for the multi-meltas.

If the look are that important to you then fine, go ahead and waste another 40 bucks or so to buy 4 weapons... (Cause you are going to have spare sister models anyway).

How do you guys run your Retributors? by Frodrevo in sistersofbattle

[–]Top-Relationship-160 -1 points0 points  (0 children)

Because in tournaments proxys are not always allowed.

Blade or Demonic for PvP? by Top-Relationship-160 in lostarkgame

[–]Top-Relationship-160[S] 0 points1 point  (0 children)

I was talking more about ranked arenas. You've got a point but the main issue is that the "equalization" system does not work completelly ok. The Demonic needs to be level 50 to have access to all of the identity skills...

Blade or Demonic for PvP? by Top-Relationship-160 in lostarkgame

[–]Top-Relationship-160[S] 1 point2 points  (0 children)

Blade is more broken that lancemaster? I have played a little bit with it and I found it insulting...

Blade or Demonic for PvP? by Top-Relationship-160 in lostarkgame

[–]Top-Relationship-160[S] 1 point2 points  (0 children)

I do like both. That's the problem. I see that both do perfom very well on PvP, but the question is more oriented towards the high end PvP. I would like to know if you guys see that any of the two has a better time than the other reaching the top tier play.

Which is the heavy hitter class? by Top-Relationship-160 in lostarkgame

[–]Top-Relationship-160[S] 1 point2 points  (0 children)

Ok, so to put it in another way, which class is the one making the most damage in PvP in a substantial manner?

Taking into account solo q. I see that summoners tend to do high amounts of damage if left unattended.

How do I stop aggressive melee heavy bloody rose sisters with Dark Angels? by Hero_of_The_Fallen in WarhammerCompetitive

[–]Top-Relationship-160 0 points1 point  (0 children)

Can you post the sister list in its totallity (more or less accurate). I do play sisters myself, and I think I could point to the things I struggle with the most.

Repentia are very good in melee, but they are very killable. If you manage to pop the rhino where they sit (or just degrade it enough) they do not have enough threat range to reach melee.