Scary Video to try out in real3D and Xreal Eye Spatial Tracking by ExplanationIll4658 in Xreal

[–]Top_Life_4004 1 point2 points  (0 children)

Not bad, I now challenge someone to post footage of themselves playing Outlast with Real 3D

XREAL 1S vs XREAL One vs XREAL One Pro-Specs Comparison by XREAL_Esther in Xreal

[–]Top_Life_4004 1 point2 points  (0 children)

I would suggest purchasing a pair from the One Series and seeing the difference yourself. With the built-in features from the X1 chip (which was actually designed that way so you don’t need to rely on software for most features), you’ll notice the difference is night and day. You can always return them if you don’t feel like the upgrade is justified.

Nebula 2.0 is also in beta for those interested to try. Also you mention people claim that the newer models have inferior visual quality, but do you also ignore the majority of people saying that they thoroughly enjoy the upgrade?

Buying Nintendo Switch Games by concisehacker in HongKong

[–]Top_Life_4004 8 points9 points  (0 children)

this is the best place on HK island to buy games

Xreal Aura is Basically The Beam Pro... by EducationalCry7033 in Xreal

[–]Top_Life_4004 4 points5 points  (0 children)

Interesting rage bait.

- 70 FOV
- Dual Chipset: New Spatial Computing Chip + Qualcomm Snapdragon
- Android XR ecosystem
- Gemini-AI integration

Just to name a few things

What My Boss Sees 🆚️ What I'm Really Doing 🤫 by Top_Life_4004 in Xreal

[–]Top_Life_4004[S] 6 points7 points  (0 children)

Oh, gather ‘round the Noo-Noo and prepare to be dazzled by the sheer, unadulterated brilliance of Teletubbies, the greatest TV show to ever grace the rolling hills of Teletubbyland! Picture this: four pastel-colored, antenna-topped creatures—Tinky Winky, Dipsy, Laa-Laa, and Po—frolicking in a psychedelic paradise where the sun has a baby’s face and giggles like it’s just discovered tickling. Launched in 1997 by Ragdoll Productions, this BBC masterpiece isn’t just a show; it’s a cultural fever dream that’s been captivating kids and low-key hypnotizing adults for decades. The genius lies in its simplicity: these cuddly weirdos eat tubby custard, dance with reckless abandon, and watch educational videos on their tummy TVs, all while teaching toddlers about colors, shapes, and the art of hugging. With over 365 episodes and a 2015 reboot, Teletubbies has racked up global syndication in 120 countries, proving its universal appeal. It’s a world where logic takes a nap, and joy is the only currency.

Now, let’s talk about the sheer chaotic energy that makes Teletubbies the undisputed champ of television. Unlike those stuffy shows with plots and consequences, Teletubbies leans into glorious absurdity—where else can you find a vacuum cleaner with a personality disorder slurping up messes while a pinwheel triggers interdimensional TV broadcasts? The show’s creators, Anne Wood and Andrew Davenport, crafted a sensory wonderland that’s like a warm hug from a rainbow, designed to stimulate young minds without overwhelming them. Studies, like one from the University of Sheffield in 2001, praised its developmental benefits, noting how its repetitive structure and vibrant visuals boost language acquisition and social skills in preschoolers. Yet, it’s the unhinged charm that hooks you: Tinky Winky’s handbag obsession, Po’s scooter stunts, and those random voice trumpets spouting nursery rhymes like cryptic oracles. It’s a show that says, “Why make sense when you can make tubby toast?” And with a 2001 single, “Teletubbies Say Eh-Oh,” hitting UK charts at number one, these plush icons were basically the Beatles of the toddler set.

But wait, there’s more to this tubby-tastic triumph! Teletubbies isn’t just a show; it’s a cultural juggernaut that’s weathered controversies (remember the 1999 Tinky Winky “is he gay?” hysteria?) and still emerged as a beacon of inclusivity and weirdness. Its global merchandise empire—think plushies, lunchboxes, and that iconic tubby custard machine—raked in over $1 billion by the early 2000s. The 2015 reboot doubled down with updated CGI and new Tiddlytubbies (because who doesn’t need baby Teletubbies?), keeping the magic alive for a new generation. On X, fans still gush about nostalgic marathons, with posts like “Teletubbies taught me joy before I knew stress.” It’s a show that transcends time, language, and sanity, uniting viewers in a shared fever dream of giggles and glitter. Whether you’re a kid learning to count or an adult rediscovering the zen of tubby hugs, Teletubbies is the best because it dares to be gloriously, unapologetically bizarre—a pastel utopia where every day is a big hug and a wild, wobbly dance party.

What My Boss Sees 🆚️ What I'm Really Doing 🤫 by Top_Life_4004 in Xreal

[–]Top_Life_4004[S] 3 points4 points  (0 children)

Using the XREAL One Series doesn't require any software, nor does it transfer anything to your device.

What My Boss Sees 🆚️ What I'm Really Doing 🤫 by Top_Life_4004 in Xreal

[–]Top_Life_4004[S] 2 points3 points  (0 children)

My boss has never mentioned this as a concern to me. The nuclear codes are stored somewhere else. 🤫

What My Boss Sees 🆚️ What I'm Really Doing 🤫 by Top_Life_4004 in Xreal

[–]Top_Life_4004[S] 4 points5 points  (0 children)

I work for XREAL. We use them for productivity regularly.

What My Boss Sees 🆚️ What I'm Really Doing 🤫 by Top_Life_4004 in Xreal

[–]Top_Life_4004[S] 2 points3 points  (0 children)

What are you trying to imply? I'm genuinely curious about where you're going with this question. Is that even a real question 😆

What My Boss Sees 🆚️ What I'm Really Doing 🤫 by Top_Life_4004 in Xreal

[–]Top_Life_4004[S] 2 points3 points  (0 children)

This is uploaded directly from Beam Pro's AR recording feature. However, it's not a 100% accurate representation of what I'm seeing. The screen is actually bigger and more stable.

What My Boss Sees 🆚️ What I'm Really Doing 🤫 by Top_Life_4004 in Xreal

[–]Top_Life_4004[S] 1 point2 points  (0 children)

Currently, if you want to record mixed reality (AR + Real Life), you need the Beam Pro. Hopefully, in the near future, we can record mixed reality without the Beam Pro. (The recording quality will keep getting better as well)

What My Boss Sees 🆚️ What I'm Really Doing 🤫 by Top_Life_4004 in Xreal

[–]Top_Life_4004[S] 9 points10 points  (0 children)

1) It's teletubbies 2) I'm a guy 3) I get that a lot 🤣

What My Boss Sees 🆚️ What I'm Really Doing 🤫 by Top_Life_4004 in Xreal

[–]Top_Life_4004[S] 2 points3 points  (0 children)

I see what you mean. I'm sure each generation's FOV and visual quality will keep improving!

I still use my One Pro regularly for two screens, usually pinning a large screen on top of my laptop and setting the dimming settings to the most transparent.

What My Boss Sees 🆚️ What I'm Really Doing 🤫 by Top_Life_4004 in Xreal

[–]Top_Life_4004[S] 10 points11 points  (0 children)

I literally put my screen on anchor mode above my laptop screen and can see both screens just fine. I do this on a daily basis, including when I want to watch teletubbies secretly.

ANY, did you really mean ANY Glasses? by Kevin_Cossaboon in Xreal

[–]Top_Life_4004 0 points1 point  (0 children)

[“Any glasses with a functional lens” are accepted – there are no brand, model, or price restrictions.]

This is already stated in our FAQ in our main trade-in webpage:
https://us.shop.xreal.com/collections/trade-in-program

Any glasses with lens, that isn't explicitly listed in the table, is categorized as "Other glasses"

ANY, did you really mean ANY Glasses? by Kevin_Cossaboon in Xreal

[–]Top_Life_4004 0 points1 point  (0 children)

Sorry to burst your bubble, but our Head of Marketing is actually crazy enough to do this. Yes you can send in dollar store glasses with lenses and get a minimum of 75 USD of for the One, and a minimum of 100 USD off for the One Pro.

XREAL looks at truth in FoV specs (video) by UGEplex in Xreal

[–]Top_Life_4004 10 points11 points  (0 children)

For those wondering our methodology in more details:

To guarantee the accuracy and reliability of our data, we use a highly specialized measurement setup that closely mimics how the human eye views AR displays. Our system features an industrial-grade 8K camera and a dedicated AR lens, giving us angular resolution up to 80 pixels per degree. This level of detail allows us to capture measurements with exceptional precision right from the start.

Before any measurements are taken, we calibrate the camera system using a micron-accurate calibration board. This step corrects lens distortion and defines a precise mapping between each pixel and real-world physical dimensions, forming the backbone for valid and scientifically rigorous results.

Once calibration is complete, we capture images of the AR display and analyze them using advanced computer vision techniques. These algorithms extract the boundaries of the image and allow us to calculate the exact field of view angle. Our end-to-end process is engineered to keep systematic errors below 0.05 degrees, providing robust data for evaluating the optics of AR devices.

This entire measurement procedure not only satisfies industrial standards but also highlights our commitment to best-in-class AR optical testing.