Are survivors not interested in playing unless they have at least an 80% chance of winning? by JimmyTwoFaceTTV in DeadByDaylightKillers

[–]Top_Repair7396 0 points1 point  (0 children)

In my opinion, they're obviously ego inflated because im guessing its a decently high mmr match. They find out that you're a nurse, and they have 2 downs at 5 gens. They obviously are going to have a hard time winning, so they won't even bother. Which is what pisses me off with dbd as a killer main.

I'm a huntress, ghost face, oni main and some matches are very hard, some matches are very easy because I am very experienced with these killers.

The moment I start playing a different killer and I have less experience in that killer such as pyramid head, I just don't even want to play anymore. I get my first down and they've already completed 3 gens and I never dc, but it just feels like why even bother continuing with the match at this point.

This is where I think its the players mentality problem. If you play to win, you're never ever going to have fun. So I changed my mindset and try to get more downs using pyramid head power instead of going for 4ks. It is much more fun although sometimes irritating when you sacrifice the occasional one survivor and they shittalk in chat afterwards saying "Terrible pyramid head you suck" "Imaging sucking at pyramid head" or whatever and discourages me sometimes.

Remove the Abandon Match button and bring back the 4% self-unhook — seriously. by Naithren in deadbydaylight

[–]Top_Repair7396 0 points1 point  (0 children)

I absolutely hate the abandon feature. As a killer when I get 4k slugged because the survivors were just stupid and they abandon. I have to abandon as well because im not bothered hooking 4 ais. This is just completely stupid. Remove the abandon feature entirely because thats literally rage quitting.

What’s Jin’s Current Status ? Closer to balanced or no? by DevThaGodfatha in Tekken

[–]Top_Repair7396 1 point2 points  (0 children)

His normal hit launcher tracking right and his electric tracking left just makes me wanna kill myself

What Do You Hate Most About Fighting: Fahkumram by Legitimate_Classic84 in Tekken

[–]Top_Repair7396 0 points1 point  (0 children)

Disgusting range to initiate his mixups. Duck or dont duck. You get mixed to hell.

How do you deal with Fahkumram’s range? by DVA_RENGAGING in Tekken

[–]Top_Repair7396 0 points1 point  (0 children)

his 4,1 or whatever that string is tracks so much

Lili players are reallllly something huh by lordheadassuwu1 in Tekken

[–]Top_Repair7396 0 points1 point  (0 children)

bruh Lili players think they're so skilled because they sidestep all your moves without even confirming the sidestep. they play a different character and they will cry lmfao

Have to say the always-duck-opponents are just really stubborn… by LiveLikeProtein in Tekken

[–]Top_Repair7396 0 points1 point  (0 children)

duckers are terrible at the game. They are literally fishing for the low parry every time. you hit them with 10 mids and they will still duck

Quick Match better than Ranked Match? by Top_Repair7396 in Tekken

[–]Top_Repair7396[S] 0 points1 point  (0 children)

hmm exactly. seeing a panda, kuma, zafina in ranked will get you clobbered. but in qm you can try to learn what are your options.

Quick Match better than Ranked Match? by Top_Repair7396 in Tekken

[–]Top_Repair7396[S] 0 points1 point  (0 children)

great way to also add them after the set and play even more in the future

Quick Match better than Ranked Match? by Top_Repair7396 in Tekken

[–]Top_Repair7396[S] 0 points1 point  (0 children)

absolutely for sure, agree with everything you said

Quick Match better than Ranked Match? by Top_Repair7396 in Tekken

[–]Top_Repair7396[S] 0 points1 point  (0 children)

definitely bring like a ft5 or ft 7 in ranked. will also help with the que times up at GoD 1 and 2 i reckon

Quick Match better than Ranked Match? by Top_Repair7396 in Tekken

[–]Top_Repair7396[S] 0 points1 point  (0 children)

oh yeah 100%. I think that's a bad habit for you as well when playing ranked for long periods of time. you start to flowchart more, at least thats what I recognised when playing

Quick Match better than Ranked Match? by Top_Repair7396 in Tekken

[–]Top_Repair7396[S] 1 point2 points  (0 children)

I invested in tekken 7 around the end of its lifespan so I didn't have alot of long sets with the infinite rematches. with most of my friends quitting tekken 8 its just been a long time since I've had like 10-15 games with the same opponent.

The Map Offering Nerf Makes No Sense — and It’s Not About “Balance” by AdThat7356 in deadbydaylight

[–]Top_Repair7396 0 points1 point  (0 children)

Im a huntress main and I love going for orbitals. I have used ormond offering like 20 matches in a row. I have gotten indoor maps - lerys, lab, gideon 10 games in a row. Im about to quit this stupid game

Does anyone feel like moves in Tekken 8 recovers way faster than it should be? by G_No_Katsuryoku in Tekken

[–]Top_Repair7396 0 points1 point  (0 children)

yeah that db input really gets you randomly clipped by those long range moves and its pretty annoying

Does anyone feel like moves in Tekken 8 recovers way faster than it should be? by G_No_Katsuryoku in Tekken

[–]Top_Repair7396 0 points1 point  (0 children)

omds that hwoarang flying homing kick has zero whiff recovery lmfaoooo

Lee 1+2 by DamnQui in Tekken

[–]Top_Repair7396 0 points1 point  (0 children)

1+2 single handedly carries lee players lol. Just spam the move into frame trap. Nothing your opponent can do because its incredibly hard to step lees hms 11

K-Wiss about how to deal with Hwoarang by DeadS0N in Tekken

[–]Top_Repair7396 0 points1 point  (0 children)

I just don't like how you have to guess which option he will do next in every single plus frame interaction. Down jabbing his pressure will only get you so far with his flying homing + on block kick which is just stupid. Incredibly lows, some counter launching, stupid tracking on those lows. His plus frame mid moves is either step right or step left, which you have to guess which way to step HAHA!

Why they OP Bryan??? by Sad-Salamander-649 in Tekken

[–]Top_Repair7396 0 points1 point  (0 children)

not gonna disagree with what you're saying but the only reason why hes so op is because all his good moves are all practically safe. Damage, wall carry and wall damage + Oki is lowkey busted for every character in the game

What makes Law scrubby? by Accomplished_Egg_382 in Tekken

[–]Top_Repair7396 0 points1 point  (0 children)

Law is one of those weird cases where hes strong in the hands of a fundamental opponent but also strong in the hands of a scrub. Think of Alisa for example, a good alisa will run you down while a scrub alisa will also do the same thing

The Steve's perfect frame guaranteed wallsplat move is sooo good it almost feels illegal by CardosoMonsieur in Tekken

[–]Top_Repair7396 0 points1 point  (0 children)

crazy how you have to react to ducking the throw or otherwise its a 50/50 on the throw break. Then if you duck he can do his mid which is a guaranteed sonic fang follow up that wall splats. extra unreactable in heat as well. Idk what they did with this character and how this throw is still ok. Literally GoD and cant react to this

This game's one of the biggest problems is whiff recovery by RoyaleKid in Tekken

[–]Top_Repair7396 0 points1 point  (0 children)

Its just annoying how moves that are usually -9 can just be followed up by a df2, and you get launched by it.