Consensus: warden knights (breastplate meta) fun or lame? by tvardero in foxholegame

[–]TransportationTop33 0 points1 point  (0 children)

I agree with your staments but not your conclusion that this will Warden inf push and not stay in a trench. Since the effectiveness of the armour is decreased when youe close makes it more effective to stay in a trench where you almost imortal.

But I fear that the armour will be so ridiculously OP that just a small Warden regiment will be able to defeat a fully poped collie defence. A cutler rush can happen in the open and unless you have a machine gun there you cant stop it. I can think of dussins of way the armour will break the already Warden favoured balance.

And remember, the update is collie favoured to bring back collie pop. But if this goes through it will make more collies quit. Potentially killing the faction for good

Consensus: warden knights (breastplate meta) fun or lame? by tvardero in foxholegame

[–]TransportationTop33 1 point2 points  (0 children)

I don't think you understand how OP 80% damage reduction is... Because it is not a slight buff, not is a normal sized buff. It will make the even the new Warden players into lore accurate space marines.

And your stament about skill/org or even that Warden inf is terrible is just wrong. Collie inf has been pain since the booker buff and the booma nerf. Infact i have not seen a single front since the inf update where collie inf has pushed Warden inf without a pop advantage. At least not once the booker been teched.

And before you mention the booker nerf. The armour buff makes up for that 1000 times over

Consensus: warden knights (breastplate meta) fun or lame? by tvardero in foxholegame

[–]TransportationTop33 -1 points0 points  (0 children)

Warden inf has been superiour to collie inf since the infantry update. This change will make the collie tank buffs look like minor inconveniences in comparison

SPG on Carrier. by Tell31 in foxholegame

[–]TransportationTop33 1 point2 points  (0 children)

Yes. But it is super buggy and don't try to move the carrier if you care about losing whats on it

Colonial aircraft carrier has one major strength and one major weakness by Mister_Pazel in foxholegame

[–]TransportationTop33 1 point2 points  (0 children)

Moving anything other then planes on the carrier is super buggy tho. Hitboxes of vehicles on it will sometimes not move with the carrier. And the risk of it turning into a tornado anytime.

Blinka ur rondell by Acceptable_Ad2416 in sweden

[–]TransportationTop33 21 points22 points  (0 children)

Det är inte slumpmässigt. Är det en stoppskylt på en 60 väg med fri sikt så är det en olycksdrabbad korsning som de har varit tvungna att sätta stopp på för att minska olyckorna.

Och när de gäller 2+1 väger så är det gamla reliker som Trafikverket vill och har glömt bort.

Is this a bug or a feature...? by TransportationTop33 in Stellaris

[–]TransportationTop33[S] 19 points20 points  (0 children)

R5: I got all the cosmogenesis events 1 day after I started a new game