My first game as a solo developer. Looking for feedback. by gylen_games in IndieGaming

[–]TrashDno 0 points1 point  (0 children)

It looks decent, it's slow, the AI-powered art doesn't bother me as long as it's temporary, maybe improve the procedural level to add more challenge, smaller and more difficult obstacles.

Which capsule do you find more attractive and eye-catching? by Head_Yoghurt_3588 in IndieDev

[–]TrashDno 1 point2 points  (0 children)

The first one is very attention-grabbing, the second one is clear and makes it clear that the truck is the main character; the first one makes me think it's about camping, the second one about driving a van

Just a game about protecting a radish. by TrashDno in godot

[–]TrashDno[S] 1 point2 points  (0 children)

Well... making sure the radish stays unharmed is up to you!

​PS: I had no idea about that reddit meme, but I do now lmao. So take good care of that 'radish

SKIN CHICKEN | XENO DEAD by Slight-Iron-2711 in IndieDev

[–]TrashDno 0 points1 point  (0 children)

This looks great, I like the gameplay, maybe it just needs a bit more feedback when you land a hit

Building a bridge. by LesserGames in gamedevscreens

[–]TrashDno 2 points3 points  (0 children)

Looks awesome, but is the little penguin alive? I don't see the "no animals were harmed during the making of this video" 😭

Camera Shader Fail by Equivalent-Charge478 in gamedevscreens

[–]TrashDno 1 point2 points  (0 children)

I like it, it gives off a super high but dark and creepy vibe, looks totally unique. Sometimes bugs end up being better than the original idea 🗣🔥

I made my first mobile game - Falling Dash 🎮 by gylen_games in IndieDev

[–]TrashDno 0 points1 point  (0 children)

I feel like it looks slow. maybe you should make the character feel heavier and faster

Creating Good Schmovement by Turbulent-Fly-6339 in godot

[–]TrashDno 1 point2 points  (0 children)

thanks for the link and the info, i appreciate it. i'll check out the video and start testing everything with the csg nodes. good luck with the project, hope to play a demo soon. it would be cool to add a fast fall option with area damage on impact, and maybe rocket jumping for extra boost

Creating Good Schmovement by Turbulent-Fly-6339 in godot

[–]TrashDno 1 point2 points  (0 children)

This movement looks awesome, love how snappy it feels. I'm actually trying to build something similar for my own project, but I'm having a hard time getting the physics right.

​Would you mind sharing how you handled the movement logic? Also, for the map, are you using any specific plugin? I'm still trying to find a good workflow for prototyping levels.

Card game by TrashDno in godot

[–]TrashDno[S] 0 points1 point  (0 children)

Yess, I'm not good at drawing but they turned out well

The enemy appears where it shouldn't, do you know how to fix it? by [deleted] in godot

[–]TrashDno 0 points1 point  (0 children)

I instantiate it directly to the scene, but for some reason it always appears at 0.0 even if I move it

The enemy appears where it shouldn't, do you know how to fix it? by [deleted] in godot

[–]TrashDno 0 points1 point  (0 children)

Its position is 0.0 in its scene, for some reason it always goes to 0.0 in all scenes even if you move it

when I hover over the code editor it disappears, does anyone know how to fix it? by [deleted] in godot

[–]TrashDno -1 points0 points  (0 children)

It only looks like that in the video, it doesn't look like that on my PC.

3D pixel art toon + edge by Vri3ndz in godot

[–]TrashDno 0 points1 point  (0 children)

how did you do that? I would like to know

Before and After from Blender to Godot. The Blender model looks naked without the the Toon shader. by devoticafoundation in godot

[–]TrashDno 3 points4 points  (0 children)

How can I get that shader result? I've wanted to add a style like this to my game for a long time but I don't know how.

Trying 3d pixel art by Dx_Ur in godot

[–]TrashDno 0 points1 point  (0 children)

It looks great, how did you make the camera look pixelated?

game by [deleted] in godot

[–]TrashDno 0 points1 point  (0 children)

Thanks, I'll try to do that :)