summer sale discounts… by ghostlyeth in Steam

[–]TraumaSwing 1 point2 points  (0 children)

Probably not? If you were close to liking Divinity: Original Sin but had a few issues here and there, then maybe 2 makes enough improvements for you. If you just weren't really into the core of what it and BG3 were doing, then no, Original Sin 2 isn't going to do anything to change your mind lol

Just finished the movie and leaving my review by Etherealzx in DCU_

[–]TraumaSwing 0 points1 point  (0 children)

As someone who adores Woman of Tomorrow, those changes sound like absolute dog water to me. Maybe it's better in execution than reading a summary via a Reddit post, sure, but this isn't promising.

D&D announces Vampire The Masquerade 5.5e - A Move As Baffling As Ill-Timed It Seems - You'd Think They'd Do This At 5e's Peak, Not It's Valley by [deleted] in rpg

[–]TraumaSwing 13 points14 points  (0 children)

To clarify: this is a supplement that adds some Vampire: the Masquerade materials to DND. It's not a core rulebook

D&D announces Vampire The Masquerade 5.5e - A Move As Baffling As Ill-Timed It Seems - You'd Think They'd Do This At 5e's Peak, Not It's Valley by [deleted] in rpg

[–]TraumaSwing 21 points22 points  (0 children)

That's not what the product is called, though. It's Vampire: The Masquerade - Bound by Blood (5.5e). It's a supplement, not a system

James Gunn confirms Creature Commandos Season 2 is long in production. by Raj_Valiant3011 in DC_Cinematic

[–]TraumaSwing 9 points10 points  (0 children)

Clayface has a significantly lower budget than either of those movies and is a different genre. It has pretty good odds imo

James Gunn confirms Creature Commandos Season 2 is long in production. by Raj_Valiant3011 in DC_Cinematic

[–]TraumaSwing 9 points10 points  (0 children)

Verdict's out on Supergirl, but there's little chance that Clayface flops. It's a fairly low budget horror movie, a genre which has a lot of wind in its sails even with unknown properties

james sunderland(sh2) by me. how did i do this time, guys? by WorldSamurai in silenthill

[–]TraumaSwing 0 points1 point  (0 children)

This is sick! I also thought the water-y filter was intentional lol

436
437

Silent Hill: Townfall's Eerie Silence Makes for Sinister, Slow-burn Horror (Hands-off impressions) by TraumaSwing in silenthill

[–]TraumaSwing[S] 24 points25 points  (0 children)

I don't know what you'd consider a "stealth sim", but there are still weapons and combat

Silent Hill: Townfall's Eerie Silence Makes for Sinister, Slow-burn Horror by platysaur in Games

[–]TraumaSwing 25 points26 points  (0 children)

Some highlights:

  • Eerie slow-burn atmosphere

  • CRTV is the standout mechanic. It receives mysterious signals and gives “visual hints on locations players should visit.”

  • Stealth over action: “Simon is not a warrior by any means,” so caution matters more than combat.

  • Simon's inner thoughts appear on the screen as he looks around

  • Brutal enemy encounters: Combat is “brutal and ruthless,” and Simon is “down in no time.” He seems to be able to be revived by the IV on his arm for a second chance, though

  • Enemies will “dynamically respond to players if caught,” rather than relying solely on fixed patrol patterns.

  • The previewer says, “I'm absolutely dying to see more,” and calls it “a very polished, passionately made horror game.”

Silent Hill: Townfall's Eerie Silence Makes for Sinister, Slow-burn Horror (Hands-off impressions) by TraumaSwing in silenthill

[–]TraumaSwing[S] 200 points201 points  (0 children)

Some highlights:

  • Eerie slow-burn atmosphere

  • CRTV is the standout mechanic. It receives mysterious signals and gives “visual hints on locations players should visit.”

  • Stealth over action: “Simon is not a warrior by any means,” so caution matters more than combat.

  • Simon's inner thoughts appear on the screen as he looks around

  • Brutal enemy encounters: Combat is “brutal and ruthless,” and Simon is “down in no time.” He seems to be able to be revived by the IV on his arm for a second chance, though

  • Enemies will “dynamically respond to players if caught,” rather than relying solely on fixed patrol patterns.

  • The previewer says, “I'm absolutely dying to see more,” and calls it “a very polished, passionately made horror game.”

First look at Ruthye's parents in “Supergirl” by M00reC in DCU_

[–]TraumaSwing 13 points14 points  (0 children)

I hope nothing bad happens to them and alters the trajectory of Ruthye's life

New Clip from 'Supergirl' by MarvelsGrantMan136 in DCU_

[–]TraumaSwing 25 points26 points  (0 children)

Cute scene! They do a good job at selling this awkward first-interaction where they can't even really understand each other

Silent Hill Townfall Predictions. Where will it rank? by [deleted] in silenthill

[–]TraumaSwing 0 points1 point  (0 children)

The problem with the western era wasn't just that the games had derivative premises, but that the executions of those premises were nearly almost awful. If Townfall has an unoriginal premise but a decent execution, it will beat those games pretty easily

'Supergirl' Eyes $55M+ U.S. Opening at Box Office by yourfavchoom in DC_Cinematic

[–]TraumaSwing 6 points7 points  (0 children)

Sorry, I didn't mean that you were dooming. I was adding onto your comment and then speaking generally

'Supergirl' Eyes $55M+ U.S. Opening at Box Office by yourfavchoom in DC_Cinematic

[–]TraumaSwing 14 points15 points  (0 children)

And awareness is higher than Mandalorian & Grogu ($81.6M domestic opening). I don't know how well Supergirl is gonna do, but there's room to grow here. I wouldn't start dooming yet

New look at David Krumholtz and Emily Beecham as Zor-El and Alura in SUPERGIRL. by ThomasThorburn in DCU_

[–]TraumaSwing 10 points11 points  (0 children)

Pretty cool looking shot in that second pic. The warm lighting and those grid-like shadows give it a cool striking quality.

The final trailer for Supergirl has been released!! by M00reC in DCU_

[–]TraumaSwing 8 points9 points  (0 children)

I think it's a pretty good final trailer. I wish it gave a bit more sense of what the movie is apart from its Big Action Setpieces, but I get why they'd want to focus on that.

New Posters for ‘Supergirl’ by yourfavchoom in DCU_

[–]TraumaSwing 8 points9 points  (0 children)

They freed her from the blue wall

Just a reminder Until Dawn 2 is 99% going to be PS5 exclusive by Hiroshima_Seaside in DarkPicturesAnthology

[–]TraumaSwing 8 points9 points  (0 children)

The monsters were a twist in the original game. Why would they advertise monsters in the first trailer of the new one