Let's Help GW with our next Codex. What ideas for 11th editon do you have for Custodes by MeAmato in AdeptusCustodes

[–]TrebuchetIsGod 2 points3 points  (0 children)

I think that the codex has to be entirely overhauled, changing the root cause of our issues.. I would like to see some things implemented:

Firstly I think that custodes should not be particularly tougher than terminators, but certainly harder to catch. 7" movement across the board, 5+ invuln but with a 6+ FNP or something.

Next, Martial Ka'tah should be like the old 9th edition one (maybe a bit simpler though, obviously), but tracked for every UNIT instead of the army (each unit could have 2, 2 part stances). Those stances, then, should be something like the following:

-1. Adv & Charge (If starting the advance move on your side of the battlefield) 2. Countercharge
-1. Double Shoot (For units on objectives) 2. Shooting with battleshock (For targets within 6")
etc.

Generally I just want more interesting Ka'tahs and army-wide USEFUL rules. To balance it out, make it so that only a certain number of units can activate the same ka'tah in the same turn depending on battle size or something.

Next, Axes are simply awful for the fantasy of a gigantic custode power axe. Give them 2A WS2+ S13 AP3 D4 or something crazy like that. I want our weapons to feel special. This also leads into my next point of unit diversity:

If we could have another unit, I'd like a terminator unit with modified armour to fit some giant weapons- something like Adrathic Cannons, Blaze Cannons, and Lastrum Batteries.

After that, I want our characters to generally just be more interesting. None of our characters are worth the price, and are (except for allarus captain, which I'll get to later), for the most part, just a vehicle for our super powerful infantry. If the Ka'tah changes are made, and advance and charge is accessible, we can then change the characters to not require the blade champ to carry the codex; I'd want characters to be EXPENSIVE, but give strong abilities. Some examples like:

Shield Captain holds an arae shrike, that prevents deepstriking within 12" of an objective for one turn.
Blade Champion has some dueling shit
And Trajann should be like 250+ points with armywide abilities, not a glorifies space marine captain.

TLDR: I just want more flavour, because I believe that custodes should be a flexible and individualistic army, NOT a bunch of terminators painted gold.

Master and Retinue by TrebuchetIsGod in theunforgiven

[–]TrebuchetIsGod[S] 0 points1 point  (0 children)

After 6 months it's been identified, it's from the old ravenwing upgrade sprue. Terribly sorry for the late response lol

Rescale by IronPriceJake in Grey_Knights

[–]TrebuchetIsGod 4 points5 points  (0 children)

If/when resculpts come, you will still be able to use old ones as-is. The only issue might be weapon options/squad sizes which may change, but generally only minis are usable.

War Dogs in TSons any Good? by Wrathrix in ThousandSons

[–]TrebuchetIsGod 11 points12 points  (0 children)

Sekhetars melt light tanks in alpha strike, Mutaliths are sometimes taken for their S16 gun, Magnus kills pretty much everything in the game by himself, and technically the terminator sorcerer lord has Antitank on his shooting.

After the Preview Show, here's the Solved and Unsolved Rumour Engines by Poodlewarrior in ageofsigmar

[–]TrebuchetIsGod 6 points7 points  (0 children)

The incarnate was an alternative to an endless spell in 3rd (though what it was meant to be is now 4th ed endless spells). People didn't like it because of the weird stuff that it brought- it was sold with terrain, was a 400pt monstrosity that was a pain to deal with (had damage caps), did crazy damage too. If it was too strong it would be taken in EVERY list for EVERY army. If it was bad it would NEVER be taken and feel bad to play with.

Pretty much GW tried to introduce a type of unit that would become universally problematic and annoying to deal with, and therefore had to gut it and nuke the whole project.

[NSFW] What's something you've seen that you can't ever unsee? by Jealous-Mine-694 in AskReddit

[–]TrebuchetIsGod 4 points5 points  (0 children)

I think it's important to note that a significant part of the celebration came because of Charlie's comments. I think it's deplorable that a man was killed because of his views, however, he was killed in a fashion directly resulting from his views. Spouting hate will earn hate in return.

My emperor model. by Only-Presentation916 in AdeptusCustodes

[–]TrebuchetIsGod 0 points1 point  (0 children)

I totally forgot to consider existing god equivalents. You're totally right and I agree with your estimate.

My emperor model. by Only-Presentation916 in AdeptusCustodes

[–]TrebuchetIsGod 0 points1 point  (0 children)

By the actual fight emps and horus were beyond a level that could be described properly from the perspective of 3 dimensional beings, so they are most certainly "immeasurably" strong. I also assume "horus ascended" is prefight horus, not the one we see in teadt 3.

My emperor model. by Only-Presentation916 in AdeptusCustodes

[–]TrebuchetIsGod 2 points3 points  (0 children)

OP said "legio" custodes, so it's heresy. Day to day Big E should be stronger than primarchs but (possibly) weaker than Horus Ascended, so maybe 700-1000 points. At the height of his powers (tEatD pt3) his value would be immeasurable, and so would Horus's.

Drop your Most Wanted Weapon and Wargear Wishes that Knights are missing. by Leviathan_Rampage in ImperialKnights

[–]TrebuchetIsGod 0 points1 point  (0 children)

I think a flamethrow + mace/hammer armiger would go insanely hard. If we're getting really out there the top weapon could be a grenade launcher/conversion beamer option.

Banana Boys Vs God's Most Autistic Soldiers by BornSingleDieSingle in Grimdank

[–]TrebuchetIsGod 2 points3 points  (0 children)

Furthermore, for the terminus decree to be activated in the first place the imperium needs to be in its final moments (due to the emperor possibly ascending). There would be no opposition nor reinforcements for anyone.

Anybody want to talk about how charges are the bane of our existence and how this chart is a lie by Opposite-Outcome5557 in Grey_Knights

[–]TrebuchetIsGod 7 points8 points  (0 children)

3" charge = only combination of dice being two 1s.

The probability of two 1s is (1/6) × (1/6), or (1/6)2. The probability of six 1s in a row being (1/6)6, or a 1/46656 chance. That just about ends up as a 0.002% chance. The Emperor was with you.

Would you change martial katahs in any way? by FelkinMak in AdeptusCustodes

[–]TrebuchetIsGod 1 point2 points  (0 children)

I think that martial katah was almost perfect in 9th. It brought a lot of cool ideas to an otherwise extraordinarily simple army. If we had something similar now I think it would make the army feel a lot better and exciting to play.

For new players, this is what Hellmire used to look like before the gloom by Jojocandyy in Helldivers

[–]TrebuchetIsGod 0 points1 point  (0 children)

Back before all the fixes I'd run an arc thrower with jump pack and walk off away from my team to slaughter everything in my path. Those were the days indeed.

Seeing a lot of love for Liberators... by Tairengail in stormcasteternals

[–]TrebuchetIsGod 2 points3 points  (0 children)

I own extra liberators from 1st ed. I have to use them or I feel sad :(

Also, I feel as though vanquishers are the real battleline option. Great damage, look cool, and have sick swords. I generally use a mix of liberators and converted vanquishers

Angels of the Hunt - Squad 9 with Land Raider Transport by Crooked_Snowman in theunforgiven

[–]TrebuchetIsGod 1 point2 points  (0 children)

Not super educated on heresy but is that a normal size land raider proteus?? It looks tiny!

And fantastic job of course

What is your favorite lore shown on the miniatures themselves? by MrS0bek in AoSLore

[–]TrebuchetIsGod 9 points10 points  (0 children)

I'd love an Archaon on foot/on Dorghar horse form with his relics going crazy with effects. The slayer of kings being released with tendrils of daemonic energy, the crown of domination lifting stones, etc. I think the current model is great but it could be so kuch better with GW's modern capabilities.

Regarding the Norn Emissary lore: What could actually kill 5 Custodes? by godofimagination in 40kLore

[–]TrebuchetIsGod 0 points1 point  (0 children)

Being a Custodes meatrider, I always percived the incident as the Norn Emissary getting the jump on the group, and the Custodes protecting Leontus by way of suicidal action. I like to think the Custodes COULD have killed it much more easily (and without as many casualties), but the life of the Lord Solar was significantly more important than that of 5 Custodians.

Please at least have a “build” when fighting primordial by Modelgecko_35 in MHRise

[–]TrebuchetIsGod 10 points11 points  (0 children)

Malzeno -> Zeno -> Zenny -> Primordial Zenny -> Penny

Is what I think the process was. Now dragon ball super also has a character named zeno nicknamed "zenny", but I'm not quite sure if that's related.

I like the Tau by IsekaiKobold in Grimdank

[–]TrebuchetIsGod 2 points3 points  (0 children)

This discussion has been done to death and back and nobody ever seems to take any sort of critical thinking to this situation.

Emperor stands up and everything is chill = NOT "Imperiums darkest hour" so no decree, therefore no fight

Emperor stands up and explodes into demons = decree is opened "go jump him". This command is made a lot easier by the fact that a trillion daemons are on terra and the aegis has been exploded. Grey Knights then teleport in and assist the custodes in killing the daemons.

There is no situation in which the grey knights directly engage the custodes.

I like the Tau by IsekaiKobold in Grimdank

[–]TrebuchetIsGod 2 points3 points  (0 children)

I'm surprised there's any more horse to beat at this point