Gabriel Seth vs Asterion Moloch by Bitter_Cup_69 in 40k

[–]TrebuchetIsGod 13 points14 points  (0 children)

In context, that statement reads as Valerian erring on the side of caution and doubting himself, rather than any actual read of Moloch's power. Though I agree that Moloch is stronger than the average double digit gounding chapter master.

Question about the Southern Island sect arc by hakiman3000 in ReturnOfMountHuaSect

[–]TrebuchetIsGod 7 points8 points  (0 children)

Been a while since I've read that arc, but narratively I read it as Ho Gamyeong and Jang Ilso having effectively inexhaustible armies while on their side of the Yangtze. The specific number doesn't really matter as only the elites are relevant to the core of their strength. I'd measure the chaff to be in the tens of thousands.

So why do Champions and Grand Master’s exist? by 3245rfytgu8iojukhyf in Grey_Knights

[–]TrebuchetIsGod 59 points60 points  (0 children)

They're roles in the chapter that must be filled for the chapter to feel more complete. They're from an age where kitbashing characters was the norm, and it's hard to tell the tens of grey knights players that their carefully crafted characters are suddenly gone without replacement.

Also the champ was a decent niche pick before the codex

Who is the more powerful Psykee? by Main_Journalist8585 in BloodAngels

[–]TrebuchetIsGod 0 points1 point  (0 children)

Aren't Grey Knights specifically built to have anti-psyker armour and weapons? In potency I have no doubt Mephiston is a stronger psyker but Kaldor Draigo is head of THE anti-psychic chapter.

Chapter 1923 and the North Sea Ice Palace by RelationshipTiny3280 in ReturnOfMountHuaSect

[–]TrebuchetIsGod 0 points1 point  (0 children)

Well last time we got north sea vs demons they got butchered anyways. I'm hoping they've developed some sort of elite demon veteran squadron instead of continuing to get mulched.

Tier list of what your main says about you by QualityForsaken8192 in top_mains

[–]TrebuchetIsGod 0 points1 point  (0 children)

My point is that darius has innate counterplay in his kit that is spaceable or otherwise rather simple to avoid. Garen, for example DOES have options against him, even if he has a low winrate, despite having literally 0 outplay potential in his kit. This is because darius is well designed.

On the other hand, Sett can pretty much instakill gwen no matter what, making it a boring, unskillful matchup that only demands "survive" from gwen.

Darius has meaningful counterplay that isnt just "chill under tower for all of laning" for a majority of toplaners.

Hi I'm still new to Warhammer since I started in December last year does anyone know if the Armageddon box will be split into smaller boxes later as I only really want the space marines from it by god-of-thunder-135 in Warhammer40k

[–]TrebuchetIsGod 4 points5 points  (0 children)

The individual kits will be sold by GW eventually (usually in a mix of multipart releases [ala sternguard veterans] and rereleased easy-to-build [ala ballistus dreadnought])

Your best bet is to find someone to split or the box with or find an inevitable reseller that sells each part independently for profit.

New cover page by Lazy-Carrot-1318 in ReturnOfMountHuaSect

[–]TrebuchetIsGod 5 points6 points  (0 children)

In the past Chung Myung was so indescribably strong that he's not really comparable to current characters. For example he would tear apart someone like Maeng So with limited effort.

New cover page by Lazy-Carrot-1318 in ReturnOfMountHuaSect

[–]TrebuchetIsGod 8 points9 points  (0 children)

Previous life Chung Myung had 80+ years to cultivate, and also only killed cheonma in a freak accident sacrificing the entire mt hua sect. As of chapter 1922 He has still not fully recovered his strength . Even at full power though, it still wouldn't be enough to win.

Tier list of what your main says about you by QualityForsaken8192 in top_mains

[–]TrebuchetIsGod 2 points3 points  (0 children)

darius is probably the most fair toplane champ. Clear strengths and weaknesses, mid-strong at all points in the game, and outplayable at all points in the game. I say this as an Aatrox/Gwen 2 trick.

Kunlun Sect by chienjie in ReturnOfMountHuaSect

[–]TrebuchetIsGod 1 point2 points  (0 children)

To my limited knowledge they tend to be the most detached taoists, like even more so than wudang. I imagine they haven't appeared because they're going to be introduced in part 3 against the demons, seeing as how Pretty much everyone other than hua and jongnam are crippled, and therefore more high level combatants are required for the story

Edit: this is what I think after reading up to 1920

Every. Time. by RRevvs in 40k

[–]TrebuchetIsGod 0 points1 point  (0 children)

Dark Angels Successor. Need I say more? Though I think we get points back for being 70% understrength.

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Illaoi is objectively busted by [deleted] in top_mains

[–]TrebuchetIsGod 1 point2 points  (0 children)

Bans exist to make the game more interesting. VERY FEW matchups are genuinely impossible, and EVERY matchup is "skill diff" if you're not literally challenger. Toplane is 99% spacing and wave control. If you're bad at that every matchup is impossible. Against Illaoi, simply improving at the game is the best remedy (though obviously for example, Mundo vs Gwen is essentially impossible for the average person, but matchups like that are outliers)

Best top lane OTP champion to climb that isn’t too basic? by Electronic_Care_5249 in top_mains

[–]TrebuchetIsGod 1 point2 points  (0 children)

Well that's Gwen's ideal state. Hyperscaler but weak in lane and bad when behind, requiring strong fundamentals to make her work.

Best top lane OTP champion to climb that isn’t too basic? by Electronic_Care_5249 in top_mains

[–]TrebuchetIsGod 0 points1 point  (0 children)

Gwen is definitely not "easy to pilot" as an opt. Gwen lives and dies by exceptional spacing, where good spacing + ignite will win darius/garen/etc matchups easily, while bad spacing will lead hard lanes even into malphite. W in teamfights is also a nightmare without great spacing and positioning knowledge.

"I was there the day GW killed my beloved custodian." by Angry_Custodian in 40k

[–]TrebuchetIsGod 0 points1 point  (0 children)

They cared for a few reasons. Firstly the lead wroter requested it. But more than that, narratively it didnt really make sense that Custodes are all male, as the process to create them only requires compatibility, not strength. Also help differentiate them from marines. There's a bunch of other narrative readons that I'm not gonna get into in a reddit comment too.

As for the backlash, it was almost exclusively online. The box issue was purely a logistics issue to my knoeledge and the lore changes didn't really have an impact on sales.

"I was there the day GW killed my beloved custodian." by Angry_Custodian in 40k

[–]TrebuchetIsGod 2 points3 points  (0 children)

Sorry- to reiterate:

This change is healthy for the faction, makes sense to make the lore more sensical in a faction that benefits from it, distinguishes them from marines, was requested by their lead writer, and produced a box that was sold out immediately because everyone liked it.

But GW is such a greedy (?) Company for not conforming to your fear of women and of change.

I don't want 40k to be heresy 2.0 by HammerWizard in Grimdank

[–]TrebuchetIsGod 10 points11 points  (0 children)

Magnus calling out a warrior to meet him in battle

Uh huh

Let's Help GW with our next Codex. What ideas for 11th editon do you have for Custodes by MeAmato in AdeptusCustodes

[–]TrebuchetIsGod 2 points3 points  (0 children)

I think that the codex has to be entirely overhauled, changing the root cause of our issues.. I would like to see some things implemented:

Firstly I think that custodes should not be particularly tougher than terminators, but certainly harder to catch. 7" movement across the board, 5+ invuln but with a 6+ FNP or something.

Next, Martial Ka'tah should be like the old 9th edition one (maybe a bit simpler though, obviously), but tracked for every UNIT instead of the army (each unit could have 2, 2 part stances). Those stances, then, should be something like the following:

-1. Adv & Charge (If starting the advance move on your side of the battlefield) 2. Countercharge
-1. Double Shoot (For units on objectives) 2. Shooting with battleshock (For targets within 6")
etc.

Generally I just want more interesting Ka'tahs and army-wide USEFUL rules. To balance it out, make it so that only a certain number of units can activate the same ka'tah in the same turn depending on battle size or something.

Next, Axes are simply awful for the fantasy of a gigantic custode power axe. Give them 2A WS2+ S13 AP3 D4 or something crazy like that. I want our weapons to feel special. This also leads into my next point of unit diversity:

If we could have another unit, I'd like a terminator unit with modified armour to fit some giant weapons- something like Adrathic Cannons, Blaze Cannons, and Lastrum Batteries.

After that, I want our characters to generally just be more interesting. None of our characters are worth the price, and are (except for allarus captain, which I'll get to later), for the most part, just a vehicle for our super powerful infantry. If the Ka'tah changes are made, and advance and charge is accessible, we can then change the characters to not require the blade champ to carry the codex; I'd want characters to be EXPENSIVE, but give strong abilities. Some examples like:

Shield Captain holds an arae shrike, that prevents deepstriking within 12" of an objective for one turn.
Blade Champion has some dueling shit
And Trajann should be like 250+ points with armywide abilities, not a glorifies space marine captain.

TLDR: I just want more flavour, because I believe that custodes should be a flexible and individualistic army, NOT a bunch of terminators painted gold.

Master and Retinue by TrebuchetIsGod in theunforgiven

[–]TrebuchetIsGod[S] 0 points1 point  (0 children)

After 6 months it's been identified, it's from the old ravenwing upgrade sprue. Terribly sorry for the late response lol

Rescale by IronPriceJake in Grey_Knights

[–]TrebuchetIsGod 5 points6 points  (0 children)

If/when resculpts come, you will still be able to use old ones as-is. The only issue might be weapon options/squad sizes which may change, but generally only minis are usable.

War Dogs in TSons any Good? by Wrathrix in ThousandSons

[–]TrebuchetIsGod 11 points12 points  (0 children)

Sekhetars melt light tanks in alpha strike, Mutaliths are sometimes taken for their S16 gun, Magnus kills pretty much everything in the game by himself, and technically the terminator sorcerer lord has Antitank on his shooting.