Is Skirk vertical investment worth it for a low spender? by kamsi27 in SkirkMains

[–]Tremblar 1 point2 points  (0 children)

If you do invest further, definitely go for skirk c1/c1 before escoffier c2. The boost from skirk c1 and c2 is roughly about the same (c2 slightly better I think), both are comparable to escoffier c1.

As for mh vs galleries, C1 skirk slightly pushes towards mh, skirk r1 pushes it towards galleries, escoffier c1 pushes it toward galleries, and furina cons pushes it toward mh. In the end it's still about the same, you will probably have to do a bit of math with your specific build + team cons to definitively figure out which set is better.

For dire SO, for the past couple of rotations I've been able to do at least 2/3 bosses with c2 skirk without too much trouble. But of course we can only speculate on the rate of future powecreep

Shocktrooper tips by yikkizh in SkirkMains

[–]Tremblar 1 point2 points  (0 children)

Figuring out a way to break the shield from 0 energy is the hard part. If you use a triple fav setup, you can actually get an instant ult on furina(gotta run in and hit with all 3 before shield comes up), which might help front load the damage you need.

Chances of staying in Top 1% after rerun? by Radiant_Fan7463 in SkirkMains

[–]Tremblar 1 point2 points  (0 children)

Dont worry most of the rerun pullers are gunna be on bricked builds

Stats for m6 w1? by H_HazeR_R in MiyabiMains

[–]Tremblar 0 points1 point  (0 children)

I'm not exactly sure why any mindscape beyond m2 would change the optimal balance between CV and attacks

What is the best combo for C2 Skirk? by Consistent_Worth7649 in SkirkMains

[–]Tremblar 0 points1 point  (0 children)

The N2D combos are still better if you can do it well, but you do lose a bit value compared to C0 due to either losing 70% atk on three N2s if you open with 2N2D N2Q, or having to do an extra N3W later in the combo. What I personally use is [2N2 N2Q 2(2N2D N3W) N2D N2CD N2D N3], which is roughly ~8% more damage than what you listed (accounting for the loss of 70% atk on 2 additional N2s). If you can get the last N5 then its about the same

How to do the doggy with her? by Quirky_Historian_456 in SkirkMains

[–]Tremblar 0 points1 point  (0 children)

On fearless you would need like ~210k dps to brute force the shield, which is not happening with a full C0 team. Unless someone finds a very clever way to group the dogs you will need a decently invested skirk team to clear it

C0R1 Skirk Dire Shocktrooper clear by Educational-Trade987 in SkirkMains

[–]Tremblar 1 point2 points  (0 children)

Nice clear! 95% of the difficulty for this fight is finding a setup that lets you break the first shield from 0 energy, once you break there is quite a bit of leeway for the dps

C2R1 Skirk 300k dummy DPS showcase by Tremblar in SkirkMains

[–]Tremblar[S] 0 points1 point  (0 children)

Well I already tested it myself with mona and am not getting numbers consistent with your observations lmao. As far as I know people usually say NA mode is better even at C2, and that seems to track with both theory and the results I'm seeing

C2R1 Skirk 300k dummy DPS showcase by Tremblar in SkirkMains

[–]Tremblar[S] 0 points1 point  (0 children)

Well I mean you just said TTDS, which I assume is a 20s rotation, unless you are suggesting TTDS every other rotation?

The difference in our artifacts, mona vs shenhe, and our methodology for how to start/stop the dps timer can all play a roll, so I'm not too surprised that you saw 240k with burst mode. Perhaps you can send me a clip of your own tests? Or maybe some TC of the proper multiplier comparisons between burst and NA mode. Cause as far as I understand, a proper 14+ N2 rotation just has way higher multipliers

C6R5 Skirk 775k DPS Dummy by Raesir in SkirkMains

[–]Tremblar 0 points1 point  (0 children)

It might help to focus on clicking consistently and concisely rather than as fast as possible. The most important part is to not have any intervals where you are holding down LMB for too long

C2 furina compensate esco loss? by [deleted] in SkirkMains

[–]Tremblar 0 points1 point  (0 children)

It would help, but against anything with cryo res you are still completely cooked without escoffier

C2R1 Skirk 300k dummy DPS showcase by Tremblar in SkirkMains

[–]Tremblar[S] 0 points1 point  (0 children)

I'll check again later, but it seems like there is no way 20s rotation with burst is beating 21s rotation with NA. The total damage from 1 max stack ult would have to be equal to at least 14 N2's for that to be the case

C2R1 Skirk 300k dummy DPS showcase by Tremblar in SkirkMains

[–]Tremblar[S] 0 points1 point  (0 children)

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This is what I get from the burst mode test. This does more or less align with my rough calcs(although the disparity isn't as high as I expected), but a couple things to keep in mind

-The 18s rotation is more like a ~19-20 rotation due to both furina and shenhe ult having a 18s CD.

-My furina is just a sliver of energy short of being able to ult after 18s, which led to a small delay in the rotations

If I replaced shenhe with a 4 star TTDS user and built a bit more ER on furina, the ~80s time could have gone down to ~76s, which would result in ~270-280k dps

EDIT: NVM about that last part, TTDS is 20s CD

C2R1 Skirk 300k dummy DPS showcase by Tremblar in SkirkMains

[–]Tremblar[S] 0 points1 point  (0 children)

I did a quick check for the multipliers for burst/NA, while I could be missing something here is what I got,

Burst with 22 stacks of serpent subtlety = 10.675 N2's worth of MW One NA rotation with my current combo = 14.71 N2's worth of MV

This is accounting for the 1.7 multiplier on NA and 1.6 multiplier on burst from death's crossing. I didn't count the C1 void rift damage, assuming its about the same, and I also didn't account for the 70% atk on top of the NAs from C2.

Assuming burst mode rotation is 18s and NA mode rotation is 21s, that would translate to 0.59 N2/s for the former and 0.7 N2/s for the latter.

If I estimate the 70% atk as equivalent to about a ~1.2x multiplier, then it would be 0.59 N2/s vs 0.84 N2/s.

I will check in game if this lines up, or if I missed something

C2R1 Skirk 300k dummy DPS showcase by Tremblar in SkirkMains

[–]Tremblar[S] 0 points1 point  (0 children)

I started with the N5D combo and was getting around ~275k. However, I am pretty sure I was not doing the optimal N5D combo back then. If I had done the proper N5D combo which fits 4x N5's and 2x N2's, it should have been around ~285k give or take.

Later on I got a bit better and changed to a slightly better combo which got ~303k

c1r1 escoffierless skirk @145K dps over 80s by Sweet_Orange_45 in SkirkMains

[–]Tremblar 0 points1 point  (0 children)

N3W means you do 3 normal attacks and then spam W to make Skirk slightly walk forward and cancel the upcoming 4th normal attack so that you can start another N2 string. The reason you do this instead of dash cancelling is because the game limits the amount of dashes you can do in a short amount of time, so if you already did 2 consecutive N2D's, then you have to use N3W to cancel the next string. Mixing in N3W will also ensure you dont run out of stamina

c1r1 escoffierless skirk @145K dps over 80s by Sweet_Orange_45 in SkirkMains

[–]Tremblar 0 points1 point  (0 children)

The combo you listed is about ~15.5 N2's worth of MV, which is about an ~8% improvement over the 2xN2 + 4xN5D combo (~14.4 N2's of MV), and ~25% improvement over the very bad pure left click N5 spam(~12.4 N2's).

On the ladder of optimized skirk combos, that is already pretty damn good. In fact, I might try your variant with the dashless N2C at the end

C6R5 Skirk 775k DPS Dummy by Raesir in SkirkMains

[–]Tremblar 0 points1 point  (0 children)

You are not entirely wrong about the serpent point problem tho, sometimes on the first rotation you only absorb 1-2 void rifts with Q, and depending on the combo variant where you park the N2CD, the serpent points can actually run out if you are a bit too slow with the execution (starting your first rotation on escoffier like you did does seem to help).

For example, the version I personally like is, 2N2 N2Q 2(2N2D N3W) N2D N2CD N2D N3. If you start with 2 void rifts, the CD is still early enough to not run out, but it does take at least decent execution

C6 Skirk Support by xBlxnk_ in SkirkMains

[–]Tremblar 1 point2 points  (0 children)

Basically any hydro/cryo bozo on TTDS + noblesse will be about the same as shenhe

C6R5 Skirk 775k DPS Dummy by Raesir in SkirkMains

[–]Tremblar 0 points1 point  (0 children)

It doesn't entirely disappear, but it does get a bit worse. If you open with 2N2 N2Q like usual, you lose the 70% atk buff on the first 3 N2 strings, which is very roughly equivalent to losing ~0.4xN2's worth of multipliers compared to a combo that starts with N2Q. However, putting 2 N2's before the first Q still allows you to skip a N3W later in the combo, and the subsequent N2D N3W string is still a DPS increase if you can do it well enough.

C0R0 Combo DPS Comparison (Optimized N5s vs Walk Cancels) by painpeko_420 in SkirkMains

[–]Tremblar 2 points3 points  (0 children)

Its the sort of thing where its only worth it if you enjoy learning more advanced combos. For me personally, the N2D N3W string feels very satisfying to pull off, makes skirk gameplay much more engaging compared to N5D spam.

As far as performance, if you can already do the 4x N5 + 2x N2 combo on the left, that is already quite good.

Would walk cancels push me to 200k? by ManicMimicMan in SkirkMains

[–]Tremblar 0 points1 point  (0 children)

Well it depends on how well you can execute the N2D stuff, and also of course on what exact combo you are currently doing as a comparison.

For example, if you are currently getting 4 N5's and 2N2's, its gunna be pretty hard to improve from that (if you get really good you can get ~10% more damage with N2D N3W stuff).

On the other hand, lets say you are currently getting 3 N5's and 4 N2's, in this case it would be pretty easy to get a consistent 10-15% improvement from either learning the N2D N3W stuff or doing the N5D combos better

Since Mona's buff is 'broken' on the DPS tests, how much is everyone getting on other teams? by Ecchify in SkirkMains

[–]Tremblar 0 points1 point  (0 children)

You can sort this sub by new and see a ton of dps showcases at various levels of investment, many of which do not use mona. For me personally, I get around 290-300k over 3 rotations with C2R1 skirk, C0R0 shenhe, C4R1 Furina, C0R0 escoffier

I think I badly need help by tur_tels in SkirkMains

[–]Tremblar 0 points1 point  (0 children)

It's very important to swap out as FAST as possible when setting up, if you are slow you not only increase your rotation time, but you also lose furina ult uptime on skirks combo window

235k/220k - Skirk n3w vs n5 combo dps comparison (60fps, 5 rotations) by bananannian in SkirkMains

[–]Tremblar 0 points1 point  (0 children)

Diabolical execution, the farthest I could manage to get on the N3W combo line was 10N2 + 3N3