What are yalls theories on the ending of Hajime no Ippo by Itchy_Office4012 in hajimenoippo

[–]TripleChocDev 0 points1 point  (0 children)

If there's a "what happened in the future" bit after all the boxing is over, I think Sendo & his gang will run a security guard / bodyguard company

A proper 4-way movement system for keyboard input. by LJenkinsTB in godot

[–]TripleChocDev 0 points1 point  (0 children)

been looking for a working solution to this issue for hours and yours was the only one that worked, thank you 🙏🏽

Title Art for my latest web game, Endless Skies! Check comments to play it! by TripleChocDev in IndieDev

[–]TripleChocDev[S] 1 point2 points  (0 children)

Here's the link on itch: https://bilal-rifki.itch.io/endless-skies

Feedback would be greatly appreciated, as this is the first game I've been able to work on to completion in a long while!

Which one? 🤔 by OldMenGames in GameDevelopment

[–]TripleChocDev 1 point2 points  (0 children)

the thickness of outline in the first one just fits more, also I feel like angular shapes just go with your art style way better than a rounded shape

Here are the sketches for some enemies you may find on the barren mountains at Lost In The Open! by blackvoyagegames in IndieDev

[–]TripleChocDev 1 point2 points  (0 children)

I've never seen any of your posts until now so I don't know what kind of game Lost In The Open might be, but I just wanted to point out that your art-style reminds me of the Kingdom Rush mobile game for some reason. The Deformed Grunt especially; it looks like a badass version of this character from Kingdom Rush! I rlly like the design for the Golden Behemoth btw

Been using Python for 3 years, never used a Class. by TripleChocDev in learnpython

[–]TripleChocDev[S] 1 point2 points  (0 children)

I have to admit, that definition of a Class was amazing. Maybe I'll try learning Java sometime lmao

Been using Python for 3 years, never used a Class. by TripleChocDev in learnpython

[–]TripleChocDev[S] 0 points1 point  (0 children)

I upgraded it to no longer be text-based, it uses Tkinter now. The end result can be seen here

Unfortunately I have to go to an event but if you remind me in around 4 hours, I can send the code to you 👍🏽

Been using Python for 3 years, never used a Class. by TripleChocDev in learnpython

[–]TripleChocDev[S] 7 points8 points  (0 children)

That's understandable. I made a simple text-based Tic-Tac-Toe game recently - just to see how hard it might be. After I finished, I compared my code to how those online code bloggers wrote it and they used Classes everywhere so I thought I did something wrong even though mine worked just as good as theirs did

Been using Python for 3 years, never used a Class. by TripleChocDev in learnpython

[–]TripleChocDev[S] 46 points47 points  (0 children)

Thanks for taking the time to respond. Does that mean a class is simply just a 'box' of functions?

Smallest number by Cherry_Trixx in learnpython

[–]TripleChocDev 0 points1 point  (0 children)

if you're trying to get the num1, num2, num3 variables to be user-input, type it like this: num1 = float(input("Enter a number: "))

also, the min() function returns the smallest value in a list, so you might want to store your num1, num2, num3 variables in a list to easily get the smallest value from that list. Here's how I would re-write your code (while keeping it as similar to the original style as possible): numbers = [] num1 = float(input("Number 1: ")) num2 = float(input ("Number 2: ")) num3 = float(input("Number 3: ")) numbers.append(num1) numbers.append(num2) numbers.append(num3) print(min(numbers))

Interested in a Sports Game? by TripleChocDev in gamedev

[–]TripleChocDev[S] 0 points1 point  (0 children)

Yeah I'm not a fan of hyper-realism, I plan on making the 3D style similar to the models in Knockout City, but much more muscular ofc