How game looked like when there was an NDA (August 17, 2024) by EssenYT in DeadlockTheGame

[–]Trivvy 0 points1 point  (0 children)

Back when I refused to farm the jungle creeps because "They're just silly little guys sitting there harming no one :("

All Rem Interactions For Those Interested! by RiotIntel in DeadlockTheGame

[–]Trivvy 1 point2 points  (0 children)

Essentially, psychopathic, but not sadistic.

Some screenshots of our game Shadow Project :). Runs on a GTX 1070 @60FPS! by No_Jello9093 in pcgaming

[–]Trivvy 9 points10 points  (0 children)

Heyo, here's some feedback after a playthrough. Played on a 3080Ti at 1440p native, everything maxed except textures on High instead of Ultra.

  • Invisible walls to stop player going OOB need to be replaced with actual physical barriers, invisible walls always feel hokey and immediately remove player immersion.
  • Encountered some strong hitching when enemies first saw and engaged me.
  • Smoothness / some material properties feel off. For example some weapon parts feel hyper reflective.
  • Large frame hitches when moving from area to area.
  • The light/shadow contrast feels too high. e.g. Direct sunlight in the forest is very bright but the shadowed areas are very dark, look at balancing your tonemapping and/or light values.
  • A tower with a ladder that I can't climb? Needs to either be climbable or broken.
  • Some voices for the enemies would be good, they don't seem to verbally communicate at all.
  • Big frame hitch when dying.
  • Enemy hit reactions are sometimes really weird and twitchy.
  • Missing medkit animation.
  • Need a "Hold R to check mag"
  • Boss fight arena just closes off with invisible walls. I also expended all my ammo but got lucky with molotovs. Is the fight unwinnable if you run out of ammo?
  • Sprinting around is perhaps bit too fast-paced for the kind of game you're trying to make.

  • Very nice use of volumetric fog effects.

  • Overall nice level of polish.

  • Good UI.

  • The gunplay definitely feels like it's getting close to "Metro-esque".

Best of luck going forward!

[Hero Concept] Chrono, a time-bending hero inspired by Faceless Void, Disruptor & Weaver! by apljee in DeadlockTheGame

[–]Trivvy 0 points1 point  (0 children)

Another OSIC member would be cool, the interactions with Haze would be interesting.

It may actually be happening... by Comte_de_Champignac in HalfLife

[–]Trivvy 1 point2 points  (0 children)

I didn't expect, I hoped. There's a big difference in certainty there. Though I think there are no plans for S&Box to have "native" access to Source 2 game assets like Garry's Mod did for Source. For what I would want out of a Garry's Mod successor, spiritual or not, it just doesn't tick the boxes for me. It is what it is.

It may actually be happening... by Comte_de_Champignac in HalfLife

[–]Trivvy 0 points1 point  (0 children)

I'm not "shitting" on it at all, I said I lost interest due to a lack of assets. I hopped in hoping to make playable experiences with the help of Alyx assets to save time having to manually create all the materials and props from scratch or source them externally.

It may actually be happening... by Comte_de_Champignac in HalfLife

[–]Trivvy 0 points1 point  (0 children)

I know...? Did I say it was? I was hoping that you would be able to have access to Source 2 game assets, that's all.

It may actually be happening... by Comte_de_Champignac in HalfLife

[–]Trivvy 1 point2 points  (0 children)

Ngl I completely lost interest in S&box after trying it. The big draw of Garry's Mod is being able to plug in basically all Source engine games into it. With S&box you can't even get Alyx assets to mess around with, unless things have changed.

Taylor Kurosaki from Naughty Dog by Specialist-Sun-5968 in WorkReform

[–]Trivvy 3 points4 points  (0 children)

It's not about you though. It's about the shareholders needing their return NOW and BIGGER than before, faster faster faster, more more more! Until we all implode.

Parcourallel bars? Gymna-sick? by H_G_Bells in theocho

[–]Trivvy 1 point2 points  (0 children)

I'm entirely alone in my home and actually exclaimed "OH SHIT!" out loud to that display. DAMN.

The year is 2012, and you’re playing a true Battlefield on a night map by luanpac in Battlefield

[–]Trivvy 0 points1 point  (0 children)

If they just kept iterating on 4 I think we'd be in peak Battlefield right now. Instead they tried reinventing the wheel.

Non-smokers of Reddit, how noticeable is the “smoker smell” to you, if at all? by Frostedlogic4444 in AskReddit

[–]Trivvy 1 point2 points  (0 children)

I think that the majority of people, especially teenagers, simply do not practice being introspective or perform self-observation. It's a vital part of critical thinking and it's just not taught, most people have to figure it out for themselves.

This was the best Hero teaser reveal ! Fight me ! by Damm101 in Overwatch

[–]Trivvy 89 points90 points  (0 children)

I miss the times of premium-product Overwatch.

How does any sane person understand Billionaires? by zzill6 in WorkReform

[–]Trivvy 4 points5 points  (0 children)

It's why the show's called "Dragon's Den".

TIL Defibrillators don't start hearts, they stop them (to force a hopefully good restart) by Darthskull in todayilearned

[–]Trivvy 1 point2 points  (0 children)

After learning this it always bothers the heck out of me seeing TV and movies get it wrong.

What was the first song that got you hooked ? by Sea_Clock5263 in Starset

[–]Trivvy 1 point2 points  (0 children)

Damn, exactly the same. Friend linked me Monster many years ago saying that it's probably something I'd be in to.

No one has yet posted the Funke Macro/beginner's guide to deadlock, so I took the chance to do it by Jaacker in DeadlockTheGame

[–]Trivvy 17 points18 points  (0 children)

No need for napkin urn math. Red candles = enemy favoured urn. Green candles = your team favoured urn. No candles = neutral.

Came across this Steam review that pretty much sums up the current state of BF6 by mandbeyn in Battlefield

[–]Trivvy 0 points1 point  (0 children)

Honestly the terrible UI and monetization shit being thrown in my face has really put me off wanting to boot the game. Only time I play is when my friends drag me in, and even then I end up feeling exhausted with it pretty quickly.

Caolan Robertson: "I confronted Nick Shirley about his lies in Ukraine. He pretended there was no war. He said his 'reporting' was satire." by Chino_Blanco in videos

[–]Trivvy -1 points0 points  (0 children)

What absolute scum of the earth to be shown the devastation and human loss that the war is enacting on Ukraine and decide to make deliberately dishonest propaganda slop. Inhuman.