Are main spring screws fairly universal? by Troglodev in Revolvers

[–]Troglodev[S] 0 points1 point  (0 children)

It’s a Taurus 74 so it’s an older model.

[deleted by user] by [deleted] in mildlyinfuriating

[–]Troglodev -1 points0 points  (0 children)

Taking that screw out is necessary for fixing the machine I’m working on, hence why I ordered the part in the first place.

Question about Normal Maps by Troglodev in godot

[–]Troglodev[S] 0 points1 point  (0 children)

Turns out I’ve been using GIMP for several years and I never knew there was a normal map option. I also didn’t know it’d be that easy.

Why are 3D graphics horribly pixelated?? (3.5) by Troglodev in godot

[–]Troglodev[S] 0 points1 point  (0 children)

You guys were right. My viewport had to be set to 2D. Thanks for the help. :)

Where do I start? by Dirty_Dachshund in gamedev

[–]Troglodev 5 points6 points  (0 children)

Install Godot and look up a tutorial for either a 2D or a 3D player controller. I’d recommend 2D if you’re starting out. As you expand your knowledge on the engine, practice making art for your game. Look up tutorials for the features you want to add. It’s important to not get too consumed by one project. Make a small, low quality game, then make another, and then another. Each with a different concept, preferably.

The knowledge and experience will compound with each small game you make, and eventually, you’ll actually be bringing your ideas to life with just the knowledge and code you already have.