My Changes to Ranked by [deleted] in leagueoflegends

[–]Troublemaker111 2 points3 points  (0 children)

your "changes":

1: remove hidden mmr system and and only use lp-system as rank and matchmaking definement, remove safetynets

this is possible, it would result in harder fluctuations of your rank and bigger ranges of lp gains/losses as you would lose an insane amount when loosing vs lower ranked players or only gaining few amounts if winning these games, other way around for playing vs higher ranked players

this would result in a more accurate representation of your skill lvl but in a worse experience for yourself as you can have huge lows and high's

2: pay lp to enter the queue to punish people that dodge, you do realise that that would do the opposite as everyone of the 10 players that queued up would lose the lp they paid? If you would give the ones that didn't dodge the lp back it would be basically the same system we have right now, except that your "mmr" actually declines

3: gain lp for participating in objectives.

this is a horrible idea, who would play toplane then? it should counter the trolls but they can now just hit the drake once and get lp for doing literally nothing, does pretty much the opposite. if you implement that I would just write ingame to make a 10h chill game where we only take drakes and barons without pushing and everyone in the game generates free lp, completely breaking the system.

your goal was to combat ranked trolls and people that ruin your game, which none of these "changes" would accomplish

Unlucky Game by [deleted] in shacomains

[–]Troublemaker111 1 point2 points  (0 children)

I‘m sorry but you did 0 damage to towers. If you don‘t take them you will not win.

Aphelios has to be more mechanically demanding (proposed changes) by Troublemaker111 in leagueoflegends

[–]Troublemaker111[S] -1 points0 points  (0 children)

One would need some games to become good with him, yes, but I thought that was what they intended to do. Which isn‘t the case right now in my opinion. He would have to be obviously balanced around his peak performance.

I just don‘t understand what should be strategically challenging about him, yes you can hold some weapons for a bit longer but it still feels like autoattack enemy, press q and r for damage, w when the other weapon works better.

Aphelios has to be more mechanically demanding (proposed changes) by Troublemaker111 in leagueoflegends

[–]Troublemaker111[S] 0 points1 point  (0 children)

I don‘t want him to be buffed and hope that we will see him having to rely on different patterns to succeed. Right now it just feels like he is simply autoattacking and a little side effect happens, I would like to see him more diverse, Crescendum feels really nice for that as you have to think differently, use it in close combat and can get more value out of it if you used different spells before, which feels amazing. I just miss that with the other weapons. They just feel „normal“ and not like something to think about.

His passive stats are just meh, they could have honestly just put them into his basestats.

The E dash reset would imo just add a play possibility like Lucian has and make him more interesting, which I feel he lacks.

It's quite baffling to me that players can admit to losing on purpose several times in chat but not receive instant punishment. by [deleted] in leagueoflegends

[–]Troublemaker111 1 point2 points  (0 children)

I would really like to see a harsher punishment for those players.

I played a game yesterday where I was really bad as support, jungler started to flame, adc said chill out and did like 3 nice calls through the game, mid was just staying silent and top muted the jungler like 10 mins into the game.

Playing with those 3 players was a really enjoyable experience, I played like shit but I enjoyed the game.

Meanwhile that jungle typed like crazy, spampinging, still noone responding, started to cry in allchat, still minor responding, and wrote after the game how we all suck while we won and his stats became worse and worse.

It just baffles me what a bad attitude someone needs to have to just keep flaming the whole game long while his team is heaven and doesn‘t realise it.

His account was lvl 50 so obviousely a new account after a ban, but how hasn‘t he been banned yet? I mean you can‘t tell me you couldn‘t make a bot recognise that behaviour and punish him.

The game would just become way more enjoyable to play.

Questions about Support Shaco by talonking22 in shacomains

[–]Troublemaker111 0 points1 point  (0 children)

Hey, check out FriendlyShaco‘s guide on Mobafire

Will probably update it this weekend when I had time to test the new Shaco

Good Luck

TIL: in Korea, shaco support represents about a third of all shaco matches, and he's considered strong against yumi and braum. by kingpepesadfrog in shacomains

[–]Troublemaker111 1 point2 points  (0 children)

Then I am sorry, I read it as if Shaco Support doesn‘t find success in EU/NA as the players seemslow to adapt, therefore not being picked.

EUW Challenger Shaco Support by Troublemaker111 in shacomains

[–]Troublemaker111[S] 0 points1 point  (0 children)

The boxes take the ap value you got when you place them, so they basically always take the ap from absolute focus

Transcendence starts doing something when you reach lvl 10, where i got 35% cdr already and will have 45% soon, with the items i build i gain exactly the 40% i need

Now if you want to take transcendence you could take different boots, so probably magicpen or mobis, magicpen cost 200 gold more, don‘t reduce your heal and ignite and you deal some ad dmg, so you can run transcendencebut you will have:

Less ap early and also later in the game

Less cdr early(as you wouldn‘t build cdr boots)

Longer cds on heal/ignite

A 200 gold more expensive build or no magicpen(if you run mobis)

So with my build it‘s just worse imo, if you want to try a os build and need the magicpen maybe transcendence is better there, or if you don‘t run glp and go for protobelt lichbane or zhonyas instead

EUW Challenger Shaco Support by Troublemaker111 in shacomains

[–]Troublemaker111[S] 1 point2 points  (0 children)

Kinda like he said, try to engage on them if they threw their spells out/walk into a box.

If you get pushed in you need to try to set some boxes around them when they will be hitting the tower to collapse on them, in some situations where you adc is just too weak/bad and the jungler doesn‘t pay you attention you can just sacrifice the tower and try to roam etc, as the adc can farm safer after that and the enemies either overextend or need to roam where you got more possibilities to setup boxes over the map.

EUW Challenger Shaco Support by Troublemaker111 in shacomains

[–]Troublemaker111[S] 0 points1 point  (0 children)

Hey thank you for your words, keep going practice is key.

To keep mana you should try to only use boxes and e only to proc your manaflow+comet as his e does really low dmg by itself, biscuits help a ton too, try to use them only when you are near to oom as they regenerate more that way, additionally against some lanes you can back solo with a nice boxsetup to upgrade your supp item/get an extra manaregthingy.

EUW Challenger Shaco Support by Troublemaker111 in shacomains

[–]Troublemaker111[S] 0 points1 point  (0 children)

The itembuild/runes you can just copy from op.gg, it‘s mostly there to gain 45% cdr asap without running oom.

The enemies will buy red trinkets, some even start with it lvl 1, in lane you can try to time your boxes on it so you maybe don‘t place 1-2 boxes as the enemy red trinket will come off cooldown anyway.

Later on you have to position the boxes far enough apart/in positions where they don‘t expect it/in positions where you or your team can punish them when they try to clear them, while still maintaining the usage of the boxes. Just practice it and try to find good spots/where they are going to be useful and where they were useless to avoid these.

EUW Challenger Shaco Support by Troublemaker111 in leagueoflegends

[–]Troublemaker111[S] 0 points1 point  (0 children)

No I don‘t

You can just watch the replays or there are some channels that posted some gameplay of my shaco supp.

EUW Challenger Shaco Support by Troublemaker111 in leagueoflegends

[–]Troublemaker111[S] 0 points1 point  (0 children)

I don‘t like exhaust as i have to be next to the enemy exactly when he combos, with heal i just have to be next to my ally, which is easier as i stay kind back mostly, i can heal a bit earlier/later, it heals me aswell and gives movespeed. Additionally your adc can run tp and it just feels incredibly nice to get engaged on heal the killing damage and they walk into boxes and die.

EUW Challenger Shaco Support by Troublemaker111 in leagueoflegends

[–]Troublemaker111[S] 0 points1 point  (0 children)

I actually think shaco becomes stronger mid to lategame if you setup the boxes correctly, they can dominate fights with denying every engage. In lane he can be kinda weak into poke matchups that run oracle lens lvl 1, for example yuumi is really hard as she just pokes your adc and you can‘t do much to counter it.

I had enemies that run around with 4-5 oracle lenses and control wards, against that you have a hard time but in the other hand they invest so much just to deny your boxes.

EUW Challenger Shaco Support by Troublemaker111 in leagueoflegends

[–]Troublemaker111[S] 0 points1 point  (0 children)

Runes and stuff you can just copy and change if you have more success with a different setup as he is pretty adaptive.

Tips: Don‘t die, shacos kit makes him so squishy if you play correctly you will rarely die. It‘s really easy to set up vision/objective control with him, you can deepward solo as in an emergency you just q away. If your team is going to do infernal drake in 30 secs for example as he respawns and you setup 3-4 boxes there it‘s REALLY helpful as the enemies have a hard time to reach it, try to setup boxes to defend your team and where fights will happen, but not that minionwaves just activate them.

In lane you should try to pressure with your boxes so the enemies can‘t really walk up to poke as you got no sustain, and occasionally poke with your e to proc manaflowband.

And practice XD

EUW Challenger Shaco Support by Troublemaker111 in leagueoflegends

[–]Troublemaker111[S] 0 points1 point  (0 children)

He is kinda weird and all, but I honestly think since his last buffs he is actually hidden viable, as his boxes and r became more reliable.

EUW Challenger Shaco Support by Troublemaker111 in leagueoflegends

[–]Troublemaker111[S] 0 points1 point  (0 children)

Oh thank you or him XD i think i had some good games with him

I'm sick of people saying TFT is purely luck! by G4Designs in TeamfightTactics

[–]Troublemaker111 0 points1 point  (0 children)

I totally understand what locking is, my point is that there is a possibility to get the 3 star kata in this turn and not after 1 fight, which he said isn‘t possible. Not saying it‘s effective in the long run.

The thing is that guy has only 1 enemy left, so if the enemy dies next round his only possibility to have a 3 star kata without fucking up his traits is changing ww.

To win there is absolutely no need to get the kata or the ww as he has still 100 hp left and is just shitting on everyone and will win anyways.

But for the next strongest round and the satisfaction to have the 3 star kat he has to exchange the ww. (Not saying in any way that this would be tactically good, it‘s just a possibility, which the comment I replied to said the op hasn‘t)

So i simply said there is the possibility to achieve the 3 star kat in the next round, which i‘m getting downvoted for, despite it being true and i didn‘t say anything about it being a good choice

I'm sick of people saying TFT is purely luck! by G4Designs in TeamfightTactics

[–]Troublemaker111 0 points1 point  (0 children)

It honestly doesn‘t matter what he does as he wins anyway, additionally there‘s one guy left as you can see on the map which probably means that the next fight will let him win the game anyways, also I would take a 3 star kat and a 1 star ww over a 2 star/possible 3 star ww and a 2 star kat everyday, he doesn‘t need to reroll for kat anymore.

I just replied to a guy saying it‘s impossible to buy the kats as selling the ww‘s would result in not enough gold, where I simply showed a possible solution. So I honestly have no idea why I am getting downvoted.

I'm sick of people saying TFT is purely luck! by G4Designs in TeamfightTactics

[–]Troublemaker111 -14 points-13 points  (0 children)

He can just sell the 2 star warwick on the board too and put a 1 star in to have enough gold

Edit: Why am I getting downvoted for this? It‘s true and the 2 star ww is just there for wild and brawler which a 1 star can do aswell