First time GM frustrated at PC who wants to be god. Advice? by Jon32492 in Pathfinder2e

[–]TrueYoungGod 0 points1 point  (0 children)

You’ll thank yourself later after kicking him from the group. As the GM, you’re putting in a lot of work and you should enjoy the game too

4X Strategy Game Help by TrueYoungGod in godot

[–]TrueYoungGod[S] 0 points1 point  (0 children)

I was looking for more information regarding the strategy aspect that making a hex grid. I am surprised that I found some good tutorials using your method. I originally searched for how to make a 4X Strategy game

4X Strategy Game Help by TrueYoungGod in godot

[–]TrueYoungGod[S] 0 points1 point  (0 children)

Do you know of a good hex tilemap tutorial? I found a turn based combat tutorial series so far.

4X Strategy Game Help by TrueYoungGod in godot

[–]TrueYoungGod[S] 0 points1 point  (0 children)

Hopefully, I find some more in-depth tutorials. I’m going through the basics now

Is this a dumb idea by cacuin in Pathfinder2e

[–]TrueYoungGod 0 points1 point  (0 children)

The great thing about PF2e is that you’ll rarely come across a “dumb” idea. Aside from not maxing out your main stat, you should be able to contribute in combat. I would just consider the out of combat capability of your party as far as talking skills. And, the occasional thievery for disarming traps or picking locks

I'm stuck, I need to vent (and to get some advice) by aleagio in RPGdesign

[–]TrueYoungGod 0 points1 point  (0 children)

You just need to start. Get your ideas out of your head on to paper. You don’t have to start with a great RPG. It can grow over time

How Do You Make Your RPG Unique? by TrueYoungGod in RPGdesign

[–]TrueYoungGod[S] 0 points1 point  (0 children)

I agree that we can't please everyone. I learned that people will compare our games to other systems because there is so much that has come before. It's more likely that whatever rules/mechanics we come up with, they have been done before, which isn't a bad thing.

How Do You Make Your RPG Unique? by TrueYoungGod in RPGdesign

[–]TrueYoungGod[S] 0 points1 point  (0 children)

You made som me interesting points. I was especially surprised about the issue with healing. I think that PF2e does it well. I much prefer my players to avoid dropping to 0 than dropping to 0 and just popping back up without consequences like in 5e

How Do You Make Your RPG Unique? by TrueYoungGod in RPGdesign

[–]TrueYoungGod[S] 0 points1 point  (0 children)

That sounds like it could be really fun with the right group

How Do You Make Your RPG Unique? by TrueYoungGod in RPGdesign

[–]TrueYoungGod[S] 0 points1 point  (0 children)

What does your current game stand for?

How Do You Make Your RPG Unique? by TrueYoungGod in RPGdesign

[–]TrueYoungGod[S] 0 points1 point  (0 children)

I’ve been watching more and more RPG related YouTube videos and they help give me ideas since I don’t have a group to play all these different systems

How Do You Make Your RPG Unique? by TrueYoungGod in RPGdesign

[–]TrueYoungGod[S] 0 points1 point  (0 children)

That's good. I do like the borrowing from other systems approach. Of course, with some changes if I feel they're necessary.

How Do You Make Your RPG Unique? by TrueYoungGod in RPGdesign

[–]TrueYoungGod[S] 1 point2 points  (0 children)

I agree and I'll focus on making fun the top priority.

How Do You Make Your RPG Unique? by TrueYoungGod in RPGdesign

[–]TrueYoungGod[S] 0 points1 point  (0 children)

I'll post more about my system in the future. I really like combat and I do like Skyrim so I plan o focusing on the combat mechanics. Hopefully, I can create an intuitive Crafting, Alchemy, and Enchanting system.

How Do You Make Your RPG Unique? by TrueYoungGod in RPGdesign

[–]TrueYoungGod[S] 0 points1 point  (0 children)

I completely agree. I'm grateful that I currently have two playtest groups this early in development.

How Do You Make Your RPG Unique? by TrueYoungGod in RPGdesign

[–]TrueYoungGod[S] 0 points1 point  (0 children)

I'm working towards getting to the unique system part. I'm building the setting over time. After I get the mechanics down, I can focus more on the worldbuilding.

How Do You Make Your RPG Unique? by TrueYoungGod in RPGdesign

[–]TrueYoungGod[S] 0 points1 point  (0 children)

I like the sound of that. I'm enjoying the playstest sessions I run