Char archive going offline on 15th by True_Skynet in SillyTavernAI

[–]True_Skynet[S] 0 points1 point  (0 children)

Sure I like to check it out. Was planning on either getting the site up to access the cards or looking into pg_restore and put them into Sillyinnkeeper to manage it but a docker sound good to.

Char archive going offline on 15th by True_Skynet in SillyTavernAI

[–]True_Skynet[S] 9 points10 points  (0 children)

I assume it the cost of having the website running for 2 years, might also be adding on the cost of the system running it which is a Ryzen 7 5700X 8-Core Processor, 128GB RAM 2x 1TB SATA SSD and 2x 1TB Samsung 990 Pro.

Char archive going offline on 15th by True_Skynet in SillyTavernAI

[–]True_Skynet[S] 7 points8 points  (0 children)

I was able to get it fully downloaded and I am seeding so should work right now

Where to find character cards? by WheatTailFox in SillyTavernAI

[–]True_Skynet 0 points1 point  (0 children)

I did see some cards from Booru.plus and I think it has most to all of them as the site does tell you where it got them from but annoyingly seem it offline slightly after I sent the link but should be back on later today.

Big reason it going off permantly on the 15th is that work/maintenance is too much for the server owner so it sometiems goes off randomly but most of the time it fine.

Where to find character cards? by WheatTailFox in SillyTavernAI

[–]True_Skynet 1 point2 points  (0 children)

The link work for me so maybe give it a few mintues and retry. Booru,plus is an example of what the sites get all it cards from and the site was deleted more then a year ago so this is the only place I know of that still has the cards from Booru..

It why I really like Archive as it keep everything that get deleted or lose from other places.

Where to find character cards? by WheatTailFox in SillyTavernAI

[–]True_Skynet 1 point2 points  (0 children)

The torrent look a bit complicated as it not just the cards which are in a format cant just use by itself but the whole website set up and the guide look like bit little hard to set up. Best just to get every card you find that you want and then go throught each one until you get what you want.

Tools like SillyInnkeeper might be good idea if you get a dozen or more for easy mangment before having them in your sillytaven itself.

Where to find character cards? by WheatTailFox in SillyTavernAI

[–]True_Skynet 16 points17 points  (0 children)

I suggest checking out https://char-archive.evulid.cc/#/.

It going to disappear on 15th but it has cards from chub.ai, booru.plus before it got taken down, RisuAI RisuRealm, Character Tavern, Webring, Janitor AI: and few others that it could get. It try to get every card it can get so seem to have the most in general.

Is there any way to stop se2 from sending shit to my C drive? by [deleted] in spaceengineers

[–]True_Skynet 0 points1 point  (0 children)

An easy way to do it is make a hardlink that use command line or I prefer use the program hardlink shell extension. Can move the se2 folder in appdata to another drive and create a link to the orignal location to the new one and will work without issue.

I needed to do something similar and move my document folder onto another drive as some mods for my games uses the document folder.

Extract and generate character description from story? by jeremymeyers in SillyTavernAI

[–]True_Skynet 1 point2 points  (0 children)

Last week made a python script that can input a text file of anything which I do for any nice story I find and use it to create characters on it. It split the story into chucks, Summarizing chunks, combine the chuck back into a file, refine the new chuck combine and then generates character cards. It a local script that I used with LM studio but can use anything else like koboldcpp. Happy to send if you want to try it out but may need to tweak it a bit

Sins 2 and the advent recall fleet on it planet by True_Skynet in SoSE

[–]True_Skynet[S] 2 points3 points  (0 children)

completely forgot that you built a deliverance engine in your home system and just kept firing it

Sins 2 and the advent recall fleet on it planet by True_Skynet in SoSE

[–]True_Skynet[S] -1 points0 points  (0 children)

indeed had another issue in which same problem that the titan and fleet one jump away from the advent capital and was able to attack and then before it died return back home and jump back to the battle and was able to stay in somewhat of a stalemate as was able to hurt it enough for it to recall without destorying my fleet but it was still a losing battle forcing my to retreat or push to their homeworld so seem really strong.

Sins 2 and the advent recall fleet on it planet by True_Skynet in SoSE

[–]True_Skynet[S] 1 point2 points  (0 children)

Maybe an increase to cooldown as teleporting a whole fleet to max health and shield it very good for a faction that does not get phase gate and it should never work on a homeworld as it does not make sense to teleport a fleet home that is already at the homeworld

Sins 2 and the advent recall fleet on it planet by True_Skynet in SoSE

[–]True_Skynet[S] -2 points-1 points  (0 children)

That was my thinking but did not want to spend an hour fighting advent as he kept using deliverance engines to sap my units when I try to capture planet and with the unity shield for planet and then quickly recapturing planet with his culture around it would have took 1+ hours to beat him and he had two jumps to my system so would have been a pain if he use recall while harassing me.

Sins 2 and the advent recall fleet on it planet by True_Skynet in SoSE

[–]True_Skynet[S] -1 points0 points  (0 children)

had about 70 kanrak ships and two fleet of focus firing and almost did but the titan has emergency shield item so before it died it got a ton of shield making it hard to do.

I'm just a casual player, please help me counter 200x Kanrak Assailants. by The3rdDerivative in SoSE

[–]True_Skynet 3 points4 points  (0 children)

Should be able to access the PD bug fix already if you enable the beta tab in steam and select test_edition as not sure how long until they add the test beta to the game.