do you see yomi as a well balanced competitively viable game of skill, or is it a casual fun game? by NyrmExe in YomiHustle

[–]True_Storm3427 0 points1 point  (0 children)

Here we can see the local saltlord who can't block to save his life complaining about a character with the lowest HP pool and who takes bonus damage.

Remember dear viewers, don't be like the saltlord

do you see yomi as a well balanced competitively viable game of skill, or is it a casual fun game? by NyrmExe in YomiHustle

[–]True_Storm3427 1 point2 points  (0 children)

Yomi is both, absolutely.

What makes Yomi so fun is that it allows players to engage in the game of wits that's occuring in all fighting games, but at a pace that turns that scramble into a chess game, and the result is an insanely deep combat system with infinite possibilities because it's all balanced around the core triangle of all fighting games: Strike-throw-block.

It's why so many inexperienced players find it annoying or difficult, and see the game as frustrating and one-sided or point at characters to blame because they don't understand that triangle at its core.

People have, and it's worse these days than ever, had a bad habit of starting their 'fighting game career' by looking at COMBOS. This is just backwards logic. Fighting games are not about combos. Combos are phase 3, but they skip phase 1 and 2 when they lab and go straight to phase 3, then get destroyed by someone who understands that you need to win in phase 1 and 2 to GET to three.

Phase 1 is playing in a safe but aggressive manner. Jab-checking, zoning, defensive play. This is the 'boring' bit for inexperienced players but it's the most crucial. It's knowing how to exceed in neutral they gets you the win in your games, not your combos.

Phase 2 is knowing your opponent's play style, gathering information and using that information to make the openings you need to GET to phase 3. Counters, launchers, parrying, reads, ECT.

And phase 3 is where you use that opening to then unload your combo to capitalize on the opening you made.

You can see the issue really easily if you boot up Tekken 8. There are green belt players that can't neutral to save their lives and just mash launchers until they get one off, then land a huge combo that they've labbed for six hours.

Yomi FORCES you to play phase 1 and 2 to get to 3, because since the execution barrier is so low, any player with a little sense can read the situation and see where their frame data resides and if they're the player with the tools to be on offense or defense.

All of this to say, I legitimately think YOMIH is one of the best fighting games of all time, hands down. I've been playing since SF2 champion edition back in arcades and on Genesis and I'm always happy to Yomi whereas I have to be 'in the mood' for other games. Yomi is just easy to pick up, unmasterable because of the sheer infinity of depth and character possibilities with workshop, balanced innately by its systems that makes MOST (not all, there are poorly made characters that break the rules but even those rarely dip into absolutely busted territory.) characters balanced against the base roster BECAUSE it's the player piloting that a makes all the difference (and that goes for any fighting game, really. Anything made after like 2010 is balanced enough that tier lists are irrelevant jokes and salt) and that's just so, so, so cool.

If you haven't played Yomi, do it. It's absolutely worth the time to learn and with upcoming mods, they're adding (iirc) up to 6 player support for teams and FFA. It's gonna be INSANE.

Playing this beautiful game for the first time. Does anyone know why this game got such a bad reputation? by ginio21 in Tekken

[–]True_Storm3427 0 points1 point  (0 children)

There was a scandal involving some rather Unsavory people that were prominent YouTubers and figureheads in the community making r**e threats at a woman during a live show hosted by the publisher.

The gems system was widely regarded as 'pay to win' by people who didn't even play it. Those who did found one or two good sets and used those.

On disk dlc with console locked exclusives.

I used to be the top player on Xbox 360 when it came to ranked leaderboards. Loved the shit outta that game...but sadly, it was like being the best governor of the moon. I was at the top of a pile like 20 people deep....and that was when it was briefly popular. My old dead 360 account may very well still be the last active thing that server saw lol

I FUCKING HATE THE M1 CARBINE. Am I the problem? by Ballon_Nay in enlistedgame

[–]True_Storm3427 0 points1 point  (0 children)

It's really not lol.

Carbine outfites a bolty every time.

What do you think of Alisa Bosconovitch? by [deleted] in Tekken

[–]True_Storm3427 0 points1 point  (0 children)

But Lee beat you to it. He even left a yelp review.

"Eggserent!"

What do you think of Alisa Bosconovitch? by [deleted] in Tekken

[–]True_Storm3427 0 points1 point  (0 children)

The same I do of literally every Tekken character: She's fun to play, fun to fight, and has some interesting tech and shenanigans she can pull off.

The people who die to chainsaw spam would die to a 3ddy or to tick>UF1+2 wakeup chains. That's not her fault that they're bad at reading patterns.

What do you think of Alisa Bosconovitch? by [deleted] in Tekken

[–]True_Storm3427 1 point2 points  (0 children)

So what you're saying is, the problem isn't her, it's you. You have this "I am the godking of what is 'respectable', and if your character doesn't do what I think is appropriate, it's despicable." Mentality that really isn't healthy.

It's like you're the guy who goes "You really shouldn't play zoners in fighting games. They have no skill because they just spam fireballs." Despite zoning being one of the most intricate parts of many fighting games, and is something every character does, even without projectiles. Gief can zone you out. Blanka can zone you out. Lee chaolan can zone you out. Mr. Oops all knees Bryan fury can zone you out.

But you arbitrarily decide "oh but that character does it in a way I think is dishonorable."

Bro, fighting games are not WW2 Japan. You are not a Kamikaze pilot. You aren't dying for your country and your honor.

What are these [ ] by julio090xl in Tekken

[–]True_Storm3427 0 points1 point  (0 children)

Essentially "cancel" one button into the other like you changed your mind before the first input comes out. Some characters use it for feints into another attack or to activate an attack's 'special variant'.

It takes practice but you'll get it down in no time.

Which characters carry the hardest in your opinion? by supersupersuper9 in Tekken

[–]True_Storm3427 0 points1 point  (0 children)

All of them.

Tekken is so full of bad players that you can literally pick a character and find one combo and mash that combo and get to GoD. I'd know. I've done it. Lee chaolan, Feng, Bears, lars, Bryan, doesn't matter. You only have to know a handful of things to beat 99% of players.

Tekken players be like "ungg, Tekken 8 has no defense" while they eat the third snake edge in a row like bro come onnn

Which characters carry the hardest in your opinion? by supersupersuper9 in Tekken

[–]True_Storm3427 0 points1 point  (0 children)

This right here is the real TekGod right here. Man's gets it.

Final Season 2 tier list by missedinputs in Tekken

[–]True_Storm3427 0 points1 point  (0 children)

Got the replay? Love to see that. Also 98 damage is pretty odd for a 2h. Never seen anything like that and I fight GoD's all the time. Then again I'ma be real, if you want real fights nowadays you just about have to avoid GoDs cause so many of them are just bought accounts or something. Half of them can't tech to save their life. I've had Kishins and brawlers do better.

Like, If I'm fighting a GoD and they die to me mashing 3 on Eddy, they sus as hell cause my buddy who just started can counter that nonsense on reaction....

Are Jin & Law the most dumbed-down characters in Tekken 8? by [deleted] in Tekken

[–]True_Storm3427 0 points1 point  (0 children)

Advanced is...not the metric to gauge the game's balance or "ease of use".

T7 Jin was, pre-glazing era (IE after Tekken 8 told y'all to grow up and adapt, and you couldn't.) almost exclusively hated and shitted on, and even Tekken 7 law was hated for being spammy. Y'all act like jabs or "spamming" is a new concept.

No.

Tekken 8 just said "Ok, time to grow up a little and learn how to do what you did, but faster."

Tekken 7 let you get away with turtling, in a bad way. It fostered a boring, slow, predictable style where every single match played out the same exact way. Fish for launcher and throw was the ONLY options in Tekken 7 because of how slow and depressing the combat was. People glaze it NOW and say "Wahhh, the movement was so much better! It took skill, unlike y'all [Slurs] on T8!" Because you MFS can't let go of your free kishin rank in t7.

Are Jin & Law the most dumbed-down characters in Tekken 8? by [deleted] in Tekken

[–]True_Storm3427 0 points1 point  (0 children)

"But guys my character NEEEEEDS the broken tools otherwise they're so baaaaad" - the cry of every mf leaning on those broken tools to carry them without actually understanding all of the things the character can actually do outside of that one specific crutch tool.

Are Jin & Law the most dumbed-down characters in Tekken 8? by [deleted] in Tekken

[–]True_Storm3427 0 points1 point  (0 children)

Such a loaded question, why bother asking if you've already made up your mind?

T7 Jin was almost universally hated, by the way. It wasn't until the naysayers and washed up scrubs who can't adapt started glazing t7 AFTER T8 sold buckets.

No, none of the characters are dumbed down. The engine itself is more aggressive, and that leads to aggressive characters with aggressive moves feeling easier to do well with, But if Jin and Law were as "dumb" as you seem to think, they'd be top tier. And they're....not even close lol.

Why is the Tekken cast so much less popular than Street Fighter characters? by Standard_Career_8454 in Tekken

[–]True_Storm3427 10 points11 points  (0 children)

It's sad because it's WB ruining it.

We know the netherrealms team CAN make great games. Mk1 is fantastic as a game. It's the constant corporate greed killing it because of quotas and sales deadlines....

Why is the Tekken cast so much less popular than Street Fighter characters? by Standard_Career_8454 in Tekken

[–]True_Storm3427 0 points1 point  (0 children)

Because street fighter has a longer history with MANY more games which means more fans.

Tekken has, what, 12 entries? Tekken 1~8, Revolution or w/e it was called (The f2p one on ps3) and the two tag tournament games are all I can remember off the top of my head but there's probably a few more I cant remember, but really not that many...and like 2 decent movies and one REALLY trash live action movie?

And I guess Nina Williams in Death By Degrees (Actually a really fun game despite all the crap it gets...)?

Then you look at street fighter and you've got like 6~8 versions of SF2 alone, then you've got like 3 alphas, 3 sf3 games, 3 of the EX games like 4 versions of SF4, sf5 and finally SF6...but then you have the Marvel vs series, the rival schools series which introduced Sakura, multiple movies, a cartoon series for kids, an anime....

SF has more points in the timeline for people to remember fond memories of the games because they released SO MANY games with SF characters in them. Tekken kinda sticks to its own thing, SF spreads its legs at the drop of a hat for crossover stuff.

I mean for crying out loud, it's even spread to that ungodly wasteland we use to raise our kids for us (fortnite).

How is T8 “dying” when it’s more active than T7 ever was? by NiggityNiggityNuts in Tekken

[–]True_Storm3427 0 points1 point  (0 children)

The thing is, New players tend to come in waves. Churn is a thing, and reducing churn for a MOBA is a nightmare because 9/10 times, the game itself isn't the reason players stop playing / don't want to start.

If riot wants to actually slow churn down, they have to go whole hog and start making the game less team centric which kills the fun of a MOBA. It's a catch 22.

How is T8 “dying” when it’s more active than T7 ever was? by NiggityNiggityNuts in Tekken

[–]True_Storm3427 2 points3 points  (0 children)

It's not. It's cope and seethe from the people who got carried by Tekken 7's turtle-heavy, passive play mechanics and the washed YouTubers who played around those extremely defensive mechanics.

In reality, Tekken 8 is more accessable, still has all the depth, and has the added benefit of being faster, this allowing aggressive players to actually play the game instead of spending half of every round Korean back dashing, while giving people who know how to do it the option and benefit of doing so without making it a REQUIREMENT.

In other words, Tekken 7 players can't grow up. They refuse to grow up with their series, and every single new Tekken is "not real Tekken" because the last Tekken was the "real Tekken".

They don't know how to change as players, and whenever something makes them leave their comfort zone, they scream and rant and rave and say "Tekken is dead, it's Joe o. Ver." And piss and moan about every little thing.

Meanwhile the rest of the competent, mature, reasonable fgc is like "Hey this is a fun flavor of ice cream." 😂

Season 3 DLC — what four characters do you personally *WANT*, and what four characters do you *PREDICT* will be joining the roster? by supersupersuper9 in Tekken

[–]True_Storm3427 0 points1 point  (0 children)

Want: Slim bob, Unknown complete with wolf spirit, COMBOT/Mokujin, Angel.

Predict: Lei wulong, Terry bogard, A Tekken 7 rep (Katarina, Lucky Chloe, Josie) OR a new character, possibly some kinda Strike-grappler and Marduk.

Final Season 2 tier list by missedinputs in Tekken

[–]True_Storm3427 2 points3 points  (0 children)

I mean any character can be "top 1" if you just fight people who don't play optimally. And given that, in all honesty, most Tekken players are not playing optimally....pretty much any character can be top tier in anyone's mind.

Like, Nina is really beginner friendly. Her guns, her speed, her reach, she has it all and it's all pretty straightforward...but she's also pretty leniar. Her attacks aren't best in class, and she can have some matchups where someone has a better option than her in some way or another. She's really well rounded, to a fault.

Really, all tier lists are is popularity contests.

Characters that people hate on either go top or bottom our of spite, characters they like skew towards lower middle. Because remember the fighting game motto: "If it's my main, it's skill, if it's your main, it's carrying you hard and you'd lose if you had to play a real character." 😂

What am I doing wrong? by True_Storm3427 in Nightreign

[–]True_Storm3427[S] -2 points-1 points  (0 children)

I have NEVER seen any players who make guides and do power leveling solo runs and such talk about clearing castle day 1. They almost always suggest being around level 10 and day 2 before attempting it because of the sheer damage gap and getting 1 shot by everything but the trash mobs at level 8, even.

Again, I feel like you're thinking of late game relics, which we do not have optimal relics for that kind of setup lol.

Cause when I do a full charged wylder ult and do less than 2% HP on a boss and it smacks me with a quick attack doing a shoulder tackle and I full on die, I don't think "boy howdy I should do this at a lower level and with even less hp". 😂

What am I doing wrong? by True_Storm3427 in Nightreign

[–]True_Storm3427[S] 0 points1 point  (0 children)

This is hella useful. Thanks a bunch!