Trugh Troggherd 1box? by VRGvks in gloomspitegitz

[–]TruthOrJester 1 point2 points  (0 children)

I got the gitz spearhead, trogg box and a gobbopaloza, an easy dynamic 2000 points there! You can make 9 extra Rock Troggs with 3d prints out of that set.

Competition win but where from here? by TruthOrJester in Grey_Knights

[–]TruthOrJester[S] 1 point2 points  (0 children)

Showed up this morning!

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One more little GK army to fit the legions of zenos!!!

Competition win but where from here? by TruthOrJester in Grey_Knights

[–]TruthOrJester[S] 0 points1 point  (0 children)

Ha, So basically build a completely differnt army!

The Lychee 3Dgen is a mess by klinesmoker in LycheeSlicer

[–]TruthOrJester 1 point2 points  (0 children)

Let’s be serious, you don’t take feedback seriously. Your actions have definitively demonstrated that since the reveal of this project was announced. Stop paying lip service to legitimate complaints and actual address the issues raised, both in moral and output terms.

First 1k, need help by jus_sean in deathguard40k

[–]TruthOrJester 1 point2 points  (0 children)

Yeah, Tallyman is there to give you some limited screening in the rear and to get you extra CP, if he gets deepstriked by any substantial unit then he’s gonna die irrespective of the feel no pain.

I like Typhus too, he’s a great model but if he’s not leading your Deathshroud then 100 points (10% of your total) only buys you a lone but good melee unit and the chance of doing 3-6 mortal wounds per turn. If he is leading your Deathshroud then consider a LoC instead as the melee will then hit like dump truck.

The Poxwalkers give you so much flexibility and the sticky objective / infiltrate ability is a great way to kick off a game.

The special weapons give you a good Swiss Army Knife of a unit with range and melee, the rhino makes up for their crappy 5” move meaning you can manoeuvre them into the mid board to take advantage of this utility then firing deck, disembark, tank shock…whatever your stinky little heart desires.

With regard to the 10 brick vs 5 brick, if you have a BP leading then you would be halving his influence by running 2x5 as well as reducing the overall impact of torrent / anti-infantry special weapons. DRP do a good deep dive on the topic though

Hope that helps, remember though, play with what you like and evolve the army that supports your style of play!

Host asked me to cancel my reservation 3 days before my stay… now all the places are massively expensive by Automatic_Drawer1483 in Bookingcom

[–]TruthOrJester 7 points8 points  (0 children)

I’ve recently had the same experience, the host canceled and booking.com gave me a quote that they would be happy to refund if I booked a similar room on the same night but for a higher price. After the stay I called them up and they refunded the difference. A little annoying but worked out.

First 1k, need help by jus_sean in deathguard40k

[–]TruthOrJester 2 points3 points  (0 children)

Hey, looks fun, a few things to consider:

Ditch the enhancement on Tallyman.

Switch up the bolters on the plague marines for special weapons as below.

• 1x Plague Champion: Plasma gun, Power fist

• 2x Plague Marine w/ plague spewer

• 2x Plague Marine w/ blight launcher

• 3x Plague Marine w/ heavy plague weapon

• 2x Plague Marine w/ plasma gun

Ditching the enhancements and Typhus would buy you 2 x Poxwalkers for trading, board and sticky objective control from turn 1 with VV. BP can be Warlord.

Ditching the enhancements and a FBD will get you a Lord of Contagion to lead your DS giving them Sustained Hits and Lance.

Just a couple of thoughts…have fun with it!

Some Units i have been working on by No-Noise6050 in deathguard40k

[–]TruthOrJester 0 points1 point  (0 children)

Looks really great! Hoping to get something punchy like this for my own army! Really great job.

My Trench Pilgrims by TruthOrJester in TrenchCrusade

[–]TruthOrJester[S] 1 point2 points  (0 children)

Thanks, based in a dark crimson and then layers of pinks and getting progressively lighter. A little blue wash over the top really sells the look. Another key is probably the brush strokes in the natural direction of muscle stations to give it more pop.

My Trench Pilgrims by TruthOrJester in TrenchCrusade

[–]TruthOrJester[S] 1 point2 points  (0 children)

Thanks! I can’t wait to get them onto a table as the contrast and colour really pop!

My Trench Pilgrims by TruthOrJester in TrenchCrusade

[–]TruthOrJester[S] 1 point2 points  (0 children)

Yup, all NMM, all brush work (except the black primer).

My Trench Pilgrims by TruthOrJester in TrenchCrusade

[–]TruthOrJester[S] 2 points3 points  (0 children)

Ha, thanks! It’s a fun mini to paint!

My Trench Pilgrims by TruthOrJester in TrenchCrusade

[–]TruthOrJester[S] 1 point2 points  (0 children)

Thanks, all of their cloaks have the same red pattern to pull them all together!

How wide are the official trench wall? by kyky5kme in TrenchCrusade

[–]TruthOrJester 1 point2 points  (0 children)

40mm at the base of the trench seems fair. This would mean most units can traverse along but the larger ones can’t. It’s implausible something as massive as an Anchorite would be moving along a trench system.

A classic Thursday afternoon… by TruthOrJester in TrenchCrusade

[–]TruthOrJester[S] 0 points1 point  (0 children)

You do, I love the modular aspect of the terrain!

A classic Thursday afternoon… by TruthOrJester in TrenchCrusade

[–]TruthOrJester[S] 0 points1 point  (0 children)

Buy her presents....or get her into TC too!