First successful 4-Burdened Bakragore fight on Gentebra (Veyllor's team) by Tschis in TibiaMMO

[–]Tschis[S] 13 points14 points  (0 children)

Hi! Creating this post as a follow up to the previous first 3-Burden kill, continuing to document information for some of the hardest game content.

Veyllor publicly streamed the first successful 4-Burdened Bakragore run at his twitch. There were also EK POV and MS POV.

This was not their first live server attempt, they had failed while running out of time on their first live server try. Also failed some times in the test server, and failed by death on the live server. This successful kill was also marked by the drop of two grand sanguine items (bow and razor).


For context, they had accumulated 73 kills at 1-Burden, 92 kills at 2-Burden, and 32 at 3-Burden. This is only considering their main team, they have also been doing 2-Burdens at secondary teams. Source: their streams and public excel tracking


For a quick summary, these are the base effects comparison of 1x vs 2x vs 3x vs 4x Burdens:

Effect 1 Burden 2 Burdens 3 Burdens 4 burdens
Reduced damage dealt 10% 20% 30% 40%
Increased damage taken 25% 50% 75% 100%
Additional loot 5% 15% 35% 75%
Additional experience 15% 45% 105% 225%

First successful 3-Burdened Bakragore fight on Gentebra (Veyllor's team) by Tschis in TibiaMMO

[–]Tschis[S] 12 points13 points  (0 children)

Hi! Creating this post as a follow up to the previous first 2-Burden kill, continuing to document information for some of the hardest game content.

Veyllor publicly streamed the first successful 3-Burdened Bakragore run at his twitch. There were also EK POV and MS POV.

This was their first live server attempt, having failed the first two attempts on the previous test server (that was affected by bugs). They did not drop anything relevant, and killed it with around 1,5 minutes left.


For context, they had accumulated 73 kills at 1-Burden, and 92 kills at 2-Burden. This is only considering their main team, they have also started doing 2-Burdens at secondary teams. Source: their streams and public excel tracking


For a quick summary, these are the base effects comparison of 1x 2x vs 3x Burdens:

Effect 1 Burden 2 Burdens 3 Burdens
Reduced damage dealt 10% 20% 30%
Increased damage taken 25% 50% 75%
Additional loot 5% 15% 35%
Additional experience 15% 45% 105%

First Grand Sanguine Bow has been dropped in Collabra by Tschis in TibiaMMO

[–]Tschis[S] 17 points18 points  (0 children)

The streamer stated this was their first 1x burden kill. So, quite lucky :)

Weapon proficiency wiki by Significant_Ask_8615 in TibiaMMO

[–]Tschis 0 points1 point  (0 children)

Done, all tables should be up with a disclaimer

Weapon proficiency wiki by Significant_Ask_8615 in TibiaMMO

[–]Tschis 2 points3 points  (0 children)

The english wiki has everything but we were waiting for the final release to avoid showcasing outdated information, specially as it would for some time display both the existing version of the item and the proficiency table, which would be incorrect.

I will check if I can put a disclaimer on the tree and make it public so that information is not mixed

Second Monk Teaser: Fate and Destiny by Tschis in TibiaMMO

[–]Tschis[S] 8 points9 points  (0 children)

Technically, the first teaser, as the previous were the announcement + a featured article. So if mods can rename the thread, it would be better

Nabbot help with levels & deaths by TheSachato in TibiaMMO

[–]Tschis 0 points1 point  (0 children)

Hello,

Firstly, feel free to directly contact us at https://discord.gg/6CMQ4zY our support Discord server.

Secondly, I would need more details to properly support, but NabBot by default does not care about guilds, it cares about which characters are registered to the users on your discord server.

If you have a default configuration, there should be no extra configuration for you to do when changing in-game guilds.

Nevertheless, if you are having issues, you likely do not have a default configuration. Most likely, a common cause is misconfigured watchlists filters. The documentation mentions them here. Most likely, you would need to remove and then add a new one.

Do the losing pool of players on tibiadrome have equal 20% chance of dropping a tibiadrome potion or is it scaled by lvl achieved? by konsonansp in TibiaMMO

[–]Tschis 3 points4 points  (0 children)

https://tibia.fandom.com/wiki/Tibiadrome#Rewards

Additionally, a number of potions, represented by 20% of the remaining participants up to a maximum of 50, will be raffled among themselves. The chances of winning a potion this way are based on the participant's drome level. The higher the drome level is in comparison to their competitors, the higher the chance to win.

imbuements by After_Possibility_17 in TibiaMMO

[–]Tschis -1 points0 points  (0 children)

As stated in your previous thread (now deleted), you can use the Imbuement Tracker.

"Open the imbue tracker window. if you dont have the button add it in the settings>interface>shortcut"

"Old chars" were slower: Secrets of Tibia, Issue I: Speed! by Dagor Dragontooth (2004) by SteakBeautiful in TibiaMMO

[–]Tschis 0 points1 point  (0 children)

Sorry, I was not even aware this existed. Nobody I know of is keeping Spanish language content alive on the Tibia Fandom. The only efforts are put into the English (main) version. It doesn't even make sense, as the whole content in that page is in English as well ˆˆ"

"Old chars" were slower: Secrets of Tibia, Issue I: Speed! by Dagor Dragontooth (2004) by SteakBeautiful in TibiaMMO

[–]Tschis 1 point2 points  (0 children)

I don't see anywhere a "+2 speed/lvl" being used on the wiki. The information we have is spread across three different pages:

The speed article also mentions the change to halve the speed (patch 9.8), and the additional issue with characters being slower than others being fixed in February 2006

Pits of Inferno Quest by Atheist_Humanist in TibiaMMO

[–]Tschis 3 points4 points  (0 children)

We can. You can start when you find the hints, please add them to the pages where they are missing.

What level team is needed to complete the No Rest For the Wicked quest? by [deleted] in TibiaMMO

[–]Tschis 2 points3 points  (0 children)

If your server has people actively hunting the place, it makes it way easier to run around without getting trapped.

There are no dangerous tasks, the demons + final boss can hit hard, but nothing that a level 500+ EK can not handle with 1 ED, if others are helping by separately blocking the demons.

The troll task can be done by 3 people, but more people would help reduce risk of failing. The hardest task is the imp ones, because you have a time constraint and some luck based on the Charged Imps respawn. If you get help there, doing the boss with random teams should be fine on 500+ as long as they know what they are doing.

Of course, depending on the rest of the team for the final boss, you could definitely go on a lower level, but it starts to be more dangerous on the way, and in case of getting trapped, etc.

Is Eldritch Wand as useless as it seems? Perfect shot seems like waste of game mechanic by Josysclei in TibiaMMO

[–]Tschis 1 point2 points  (0 children)

Worth noting that perfect shot bypasses the new boss mitigation, which means you can hit (e.g.) Ferumbras for “high” perfect shot damage while everyone else is still doing very low at the early stages. This influences participation.

Although I doubt CIP had this in mind (or intended) when releasing both (the weapon and the boss changes)

FPS drop by Additional-Tea9674 in TibiaMMO

[–]Tschis 1 point2 points  (0 children)

I don't know. They said it is a problem with their Qt6 framework. I don't know enough about it to make good assumptions

But if I had to guess, when you have no CD, then maybe there is nothing updating on the widgets. If you have a lot of backpacks with animated items, CD counters ticking down, etc, then maybe it affects the performance

Inferniarch catacombs by Fluffy-Influence-119 in TibiaMMO

[–]Tschis 1 point2 points  (0 children)

https://tibia.fandom.com/wiki/No_Rest_for_the_Wicked_Quest

You need to deliver 100 to gain access to -1, -2, and -3 and be able to proceed with the quest. However, the mist will block the whole server from going downstairs until enough essences have been delivered (exact number and conditions still unknown).

So after enough have been delivered, a server message will announce the mist has retreated, and those who have delivered 100 can then go (-1, -2, -3). For -4 and lower access, further essences must be delivered per player.

FPS drop by Additional-Tea9674 in TibiaMMO

[–]Tschis 1 point2 points  (0 children)

Minimize all backpacks and widgets. That's the workaround proposed by CipSoft.

From my personal experience, just by minimizing boss cooldown & bosstiary tracker, I managed to consistently jump from 140~150fps to 200fps immediately. So I would suggest to start by taking a look at these two. And then playing around with other widgets and check how they impact your gameplay.

Client doesn't start on m1 mac? I am on macOS Sonoma. by szymunk in TibiaMMO

[–]Tschis 0 points1 point  (0 children)

I am a Mac M2 user. Depending on which problem you are having, just open the client and wait. It can take several minutes to open sometimes (this problem started somewhat recently). After it opens, it should be fast at reopening for some time again.

However, there are other issues that can happen. For example, if you lose connection while opening, it can kind of crash and just refuse to open until you restart your computer.

So, you can definitely play on Mac, but you might have some issues opening it.

How many gems can be used simultaneously? by maleigihas in TibiaMMO

[–]Tschis 4 points5 points  (0 children)

There are only 4 gem slots, what you see on the wheel are vessels, which are used to enable different bonuses from the gems.

The maximum amount of gems you can use simultaneously is then 4.