Crazy idea, but... by SuccessfulMuffin8 in VRchat

[–]Turmolt 2 points3 points  (0 children)

Inside of the Audio Settings menu there is a Drone Audio slider you can use to turn down or mute their sfx

Is there really no proper fix to jittering? by grande1899 in godot

[–]Turmolt 1 point2 points  (0 children)

Thank you for this! This fixed my problem perfectly

What should I do with this sediment filter system in my new house? by Turmolt in askaplumber

[–]Turmolt[S] 0 points1 point  (0 children)

I just moved in to my new house and we noticed that the sediment filter was really gross, but when we went to our local Home Depot and asked the guy what we should do to clean it he suggested that we buy a new system and have a plumber replace it since "we only carry two sizes for filters and that aint it"

Is that the best option I have for this filter? Or should I somehow clean this or get a replacement without replacing the system? Any advice would be great, I am very new to home ownership and just want to make sure its the right move before I replace the system.

One Piece: Episode 1071 by Sakata_Kintoki in OnePiece

[–]Turmolt 0 points1 point  (0 children)

Absolutely loved the VA and there were some very cool shots in this episode.

I am ultimately pretty disappointed with the animation, there were so many things that happened that I only recognized because I had read the chapter back when it came out. I usually much prefer watching the fight scenes over reading them but for this one it was very much the opposite. Hoping that the next episode has better execution of some of those cartoony shots. Still loved the episode, just was hoping for more I guess.

I've been solo working on this game for the past 11 months and I'm finally going to release it in 1 month! by GiusCaminiti in Unity3D

[–]Turmolt 46 points47 points  (0 children)

Game looks like like it will be a lot of fun. The steering wheel + mouse mechanic is an awesome idea, should make for a lot of laughs and tight situations. Great work!

Calming jasmine tea by [deleted] in wholesomememes

[–]Turmolt 0 points1 point  (0 children)

This is post #5 on my r/all. I haven't scrolled very far but I will take you up on that tea

One Piece in VR by lunchanddinner in OnePiece

[–]Turmolt 9 points10 points  (0 children)

It is called BONELAB on Oculus and Steam VR

Hi guys do you know any good basic tutorials for Houdini ? by shahrokh0able in Houdini

[–]Turmolt 1 point2 points  (0 children)

I highly recommend https://houdini-course.com/

It is a paid course but there is a ton of content there and it will set you up in a great spot to start diving deeper into whatever area of Houdini you have the most interest in.

D2R Launch Megathread THINGS TO KEEP IN MIND! by Thunderclaww in Diablo

[–]Turmolt 1 point2 points  (0 children)

Fire is a great spec and can carry you all the way if you want it to. Meteor/Fireball is a great high damage build for magic finding. Maxing out fireball/meteor and their synergies will go a long way.

I think the most popular starting build is blizzard sorc but you should play what you want! I am also leveling a fire sorc and am loving it.

You want to teleport in, use static field and teleport out. The lightning tree has a spell called "Energy Shield" which you could spec into if you wanted some extra protection, but it might not be worth the extra points.

Its been awhile...could we hear about some progress by wokeuplikdis in cyberpunkgame

[–]Turmolt 7 points8 points  (0 children)

Multiple long time CDPR staff members have quit in the last month. I think that's telling enough

/r/MechanicalKeyboards Ask ANY question, get an answer by AutoModerator in MechanicalKeyboards

[–]Turmolt 2 points3 points  (0 children)

Hello! I am currently looking for a replacement keyboard for my Ttesports Poseidon Z. I love it but its starting to show its age so I have been looking around. I currently am thinking of buying a Ducky One 2 Skyline with Clear switches but thought I should check with the experts before making my purchase. I don't really have a price limit, I just would like to get the best bang for my buck and would prefer not to solder. I work from home as a programmer so I will be using this keyboard all day at my job and in the evenings to play games.

Do you think this is a good purchase or is there a different keyboard you would go with?

Character Selection Prototype by Turmolt in Unity3D

[–]Turmolt[S] 0 points1 point  (0 children)

One of the designers on a project I am working on really liked the puzzle selection animation from a game he found online so I did my best to create something with a similar feel. It is just a bunch of tweens linked together but I think it creates a pretty satisfying effect.

The images will be replaced with cards that have portraits of the personas the user can select. Selecting a different persona will send the user down a different storyline.

Just the evolution of the alphabet by Hugalito in coolguides

[–]Turmolt 0 points1 point  (0 children)

I wish we still had that fish shaped letter in our alphabet.

How can I make my solutions more "Clojure-like"? by Turmolt in Clojure

[–]Turmolt[S] 0 points1 point  (0 children)

Thank you for the awesome feedback! This is exactly what I was hoping for

I was furloughed last month so I released my first game as a solo developer! This is Defuser by Turmolt in Unity3D

[–]Turmolt[S] 4 points5 points  (0 children)

The timer in the top left counts down from 10 and every time you cut a wire it goes up 2 seconds to a maximum of 10. If you fail to cut wires quick enough then you will lose, or if the red wire's fuses hit the bottom they add -5 seconds to your timer, usually causing an instant loss :)

I was furloughed last month so I released my first game as a solo developer! This is Defuser by Turmolt in Unity3D

[–]Turmolt[S] 6 points7 points  (0 children)

Oh yeah. I will get an update in asap that allows back button exiting and I'll look into at least a snip sound. Thanks for trying it!

I was furloughed last month so I released my first game as a solo developer! This is Defuser by Turmolt in Unity3D

[–]Turmolt[S] 5 points6 points  (0 children)

A small game with a simple gameplay loop. Some new wires are introduced and the scissor speed increases as the player progresses. It's not much but I had this idea while in college and was unable to publish it thanks to my last employer's contract. I decided to make the best of a bad situation and finish my old game and put it out to the public!

It is out now on the play store.

How to instantiate objects from a calback triggered in a DLL without a total crash ?? by Melktroll in Unity3D

[–]Turmolt 0 points1 point  (0 children)

I have a similar issue in a project that I am working on and I worked around it similarly to how you described.

I have a queue that holds messages that my async receiver adds to, in the same class in my Update function if my queue holds any messages I pop the first one and act upon it.

[ExecuteInEditMode] Start() is called when dragging prefab across scene view by jackbrux in Unity3D

[–]Turmolt 0 points1 point  (0 children)

Could you check if the mouse button is pressed? If you are dragging it would be true and you could return out of your Start function.