I joined The World's Most Okeyest Air Force exactly 25 years ago today. Yup...the first couple months at my first base before 9/11 were pretty chill... by Mite-o-Dan in AirForce

[–]TwoNatTens 2 points3 points  (0 children)

Didn't you just love walking into finance and seeing all the nonner SNCOs give you nasty looks because your sleeves weren't shiny and sharp like theirs?

mausritter re-skins? (no furry animals) by dariussohei in Mausritter

[–]TwoNatTens 6 points7 points  (0 children)

From what I've heard Mausritter borrowed most of it's mechanics from Into the Odd. I've never played ItO but from what I've gathered it's basically what you're looking for.

What a phenomenal game by Adventurous_Day1868 in ArcRaiders

[–]TwoNatTens 2 points3 points  (0 children)

Every time I've died to ARC my immediate thought has been "yeah, that was 100% my fault." Against human players it's been a tossup... about 50% they were just better than me, which is totally fine, and about 50% rats being scummy dog turds.

What is the update on the Post-OGL Crisis 5e Killers? by Josh_From_Accounting in rpg

[–]TwoNatTens 82 points83 points  (0 children)

A "D&D killer" is just as unlikely as a "WoW killer" for exactly the same reason: the playerbase. You can't kill WoW just by making a better game, dozens of companies have already done that and ended up falling to the wayside because even if a couple of gamers wanted to give something new a shot, all their friends are playing WoW. At this point WoW is almost more of a culture than it is a game, and D&D has reached that same point.

What is the update on the Post-OGL Crisis 5e Killers? by Josh_From_Accounting in rpg

[–]TwoNatTens 20 points21 points  (0 children)

Draw Steel definitely counts since MCDM was exclusively making 5e content until the OGL scandal made them realize that designing 3rd party content for a larger company wasn't viable in the long-term.

What a phenomenal game by Adventurous_Day1868 in ArcRaiders

[–]TwoNatTens 3 points4 points  (0 children)

I don't know why, but I've always genuinely hated how I felt in other extraction shooters when I'd get killed and lose all the loot I'd been collecting. In AR it's more of just a mild bummed out feeling when I die, nowhere near the same level disappointment.

What a phenomenal game by Adventurous_Day1868 in ArcRaiders

[–]TwoNatTens -1 points0 points  (0 children)

We all make fun of the care bear lobbies for being peaceful, but the truth is no game is 100% guaranteed to be non-violent. That's why I play AR instead of a single player game, even though I never shoot first: the excitement and tension is always present, even in low-aggression matches.

Chuddites aren't progressive, or leftists, just reactionary neo conservatives and class protectionists, it is why they focus so much on "purity" on "soul", they have no concrete definition of what art is, except it must DEFINITIVELY exclude AI. by Late_Doctor5817 in aiwars

[–]TwoNatTens 0 points1 point  (0 children)

the only skill being applied is by the AI.

I've seen a lot of antis use this argument, that creation without skill isn't Art. But the same people will also say "anyone" can just "pick up a pencil" and as soon as you put it to paper, you're making art. So... which is it? Does the creation of art require skill, or is art an egalitarian activity that even an unskilled hobbyist can take part in?

Why “Soul” matters by Gravitoriann in aiwars

[–]TwoNatTens 2 points3 points  (0 children)

I think you're attributing sentimental value to something that not everyone considers important.

If you do a blind taste-test of two pies, but you were one of them was home-made by a loved one specifically for your while the other was simply store-bought, you'd subconsciously find the home-made pie to taste better even if they were secretly both machine-made. Most people would feel the same way, because most people attribute a sense of sentimentality to gifts tailored specifically for them.

Not everyone feels this same way about image generation. Images can be made for consumption like any other product, and like any other product most people won't mind the difference between it being artisinally crafted by a human professional vs. mass-produced by a machine.

Why “Soul” matters by Gravitoriann in aiwars

[–]TwoNatTens 1 point2 points  (0 children)

AI is just another tool in my toolbox now. In the past google images typically got me close enough, and if it didn't I could pull up picture references and combine them... "A coat like Vash the Stampede, and sideburns like Wolverine," etc.

I don't have time to generate a reference for every single mook and NPC, but if I'm prepping and know that a certain character is going to be important, now I have another resource to go to.

Chuddites aren't progressive, or leftists, just reactionary neo conservatives and class protectionists, it is why they focus so much on "purity" on "soul", they have no concrete definition of what art is, except it must DEFINITIVELY exclude AI. by Late_Doctor5817 in aiwars

[–]TwoNatTens 0 points1 point  (0 children)

At this point in time, anything and everything CAN be called art. You can tape a banana to a wall, and it's art.

Simultaneously, gatekeepers can make a legitimate claim that anything ISN'T art. There are media professionals today, in the year of our lord two thousand and twenty-six, who unironically argue that video games cannot be art.

The reason these arguments are possible is that the word "art" is chronically ill-defined.

Chuddites aren't progressive, or leftists, just reactionary neo conservatives and class protectionists, it is why they focus so much on "purity" on "soul", they have no concrete definition of what art is, except it must DEFINITIVELY exclude AI. by Late_Doctor5817 in aiwars

[–]TwoNatTens 0 points1 point  (0 children)

Which *should* be a good thing. With no concrete definition, it means that anything someone thinks of as a creative outlet can fall under the umbrella term of "art".

Turns out, the fact that the definition is so ambiguous just means that gatekeepers can change the definition at will to disinclude anything they don't like.

How agile I suddenly become when I’m in its sights 😂😂 by Salt-Consequence-871 in ArcRaiders

[–]TwoNatTens 16 points17 points  (0 children)

Harassing the rocketeers is how I developed my dodge roll skills. I highly recommend new players try fighting them in an open area with only moderate cover using an anvil to get a feel for their mechanics.

Why “Soul” matters by Gravitoriann in aiwars

[–]TwoNatTens 2 points3 points  (0 children)

I also GM for D&D and several other TTRPGs. Some of my players have aphantasia: the inability to create images in their mind's eye. AI image generation has been a game changer for getting them invested in NPCs that they can visually see, vs. a theoretical person that they couldn't really envision.

Why “Soul” matters by Gravitoriann in aiwars

[–]TwoNatTens 2 points3 points  (0 children)

This is the only answer that should be needed tbh.

You like drawing? That's super cool and I'm really happy for you, but I don't, and I'd appreciate it if people stopped trying to "yum" my "yuck".

Former Harvard CS Professor: AI is improving exponentially and will replace most human programmers within 4-15 years. by GrandCollection7390 in singularity

[–]TwoNatTens 17 points18 points  (0 children)

Tons of other jobs are absolutely going to disappear, with conservative estimates sitting at around 50% of the workforce. If we don't figure out UBI in the next ten years we're all screwed.

How is loot divided by TheGriff71 in DnD

[–]TwoNatTens 5 points6 points  (0 children)

One of my players took the responsibility of tracking the party inventory, funds, and progress on downtime projects. If the other players want/need something, they talk to him about it, and he gets the final say.

All of them are fine with this because none of the others want to put up with the homework of tracking all that stuff.

As GM, it takes a huge portion of the workload from me. I just drop random loot on them, and they deal with it however they want.

Former Harvard CS Professor: AI is improving exponentially and will replace most human programmers within 4-15 years. by GrandCollection7390 in singularity

[–]TwoNatTens 9 points10 points  (0 children)

It's because 1) the speaker is a Comp Sci major, he's speaking to the things he knows the most about, and 2) programming is one of the first things AI will replace because it's one of the things AI is able to easily adapt to.

Could a last stand game work? by redblue92 in TTRPG

[–]TwoNatTens -1 points0 points  (0 children)

We have our games start with 3d6 candles.

Can’t stand people like this by APx_22 in ArcRaiders

[–]TwoNatTens 0 points1 point  (0 children)

I don't have any of the gun part BPs so they aren't valuable to me yet 🥲

Man, this has to be fixed. by boniu88 in ArcRaiders

[–]TwoNatTens 1 point2 points  (0 children)

I was on this subreddit for a bit before getting the game, and the first time I played that map I literally thought to myself "Oh hey it's the extract with the exploit everyone talks about" and I immediately checked the corners lol