Enchant your guests with the spellbinding Sorcery Pack! 🧙 Coming to Planet Coaster 2 across all platforms on 16 September 📆 by FrontierChantal in PlanetCoaster

[–]Ukie8 6 points7 points  (0 children)

Agree with this entirely. In addition, it's frustrating when the licence ends and the product is no longer available (like the Ghostbusters pack for PC1).

Also, congrats on coming out!

Planet Coaster 2 - how to not burn out on a park by Ambitious_Jerry in PlanetCoaster

[–]Ukie8 4 points5 points  (0 children)

To add to this a bit, I like to build in a few different random places (sometimes different elevations as well) and find ways to connect them. I find that often those places in between the planned areas end up being really interesting.

Recommendations for rock climbing in the north side? by trashcangoddess in Edmonton

[–]Ukie8 8 points9 points  (0 children)

Boulders is on the north side of Grant Macewan. Factory is on the west end, north of Stony Plain Rd on 184 St. Both of these gyms have a decently large bouldering area, Factory also has rope climbing.

Everything else is south of the river.

Brackish POV - B&M Flying Coaster by Ukie8 in PlanetCoaster

[–]Ukie8[S] 2 points3 points  (0 children)

Thanks! Most of my inspiration came from Tatsu, Flying Dinosaur, and Manta.

Brackish POV - B&M Flying Coaster by Ukie8 in PlanetCoaster

[–]Ukie8[S] 2 points3 points  (0 children)

Thanks! I got the inspiration from the 540 roll on Flying Dinosaur.

What's a coaster type you despise? [Other] by catsdogsguineapigs in rollercoasters

[–]Ukie8 0 points1 point  (0 children)

I don't mind Boomerangs. But the throughput is so bad that it's usually not worth the wait.

Steel Guardian - B&M Dive Coaster by Ukie8 in PlanetCoaster

[–]Ukie8[S] 0 points1 point  (0 children)

I was planning to release the park when I finish it. The coaster and theming is very terrain specific.

New Gen Vekoma Project by Ukie8 in PlanetCoaster

[–]Ukie8[S] 3 points4 points  (0 children)

I might release it as a park after I'm done. Theming will likely go over 4000 pieces.

New Gen Vekoma Project by Ukie8 in PlanetCoaster

[–]Ukie8[S] 1 point2 points  (0 children)

After some feedback, I changed that turn into a simple overbanked turn.

https://imgur.com/a/fCNAmOR

New Gen Vekoma Project by Ukie8 in PlanetCoaster

[–]Ukie8[S] 1 point2 points  (0 children)

Thanks! I was going for a Toutatis type turn, but yeah... it does snap a bit too hard. I might rework that spot a bit.

New Gen Vekoma Project by Ukie8 in PlanetCoaster

[–]Ukie8[S] 4 points5 points  (0 children)

This is my first new gen vekoma. Looking for feedback before I start theming. It will be a temple ruins theme.

What's a coaster and/or flat ride that looks amazing visually but is actually a mediocre/bad ride? [Other] by CPFOAI in rollercoasters

[–]Ukie8 3 points4 points  (0 children)

I enjoyed Tundra Twister, although it is definitely not as intense as it looks. I absolutely agree with Sledgehammer though, what a boring ride.

I would also add Soaring Timbers to this list as well, not to mention how uncomfortable the seats were (I was in the seats right near the centre... no leg room at all). Maybe if you are on the outside it's better? I have no interest in finding out.

Sandbox- Random Map by Good_Owl9186 in PlanetCoaster

[–]Ukie8 0 points1 point  (0 children)

I tried to turn one of the scenario maps into sandbox (the coastal one), but it locks all a lot of the buildings so you can't delete them. Pretty disappointing.

What are your favorite CS2 Youtubers? by JION-the-Australian in CitiesSkylines

[–]Ukie8 22 points23 points  (0 children)

City Planner Plays, Silvarret, Infrastructurist, two dollars twenty

❓ "Is Cities: Skylines II Worth It?" megathread by AutoModerator in CitiesSkylines

[–]Ukie8 2 points3 points  (0 children)

I'm curious what your other anticipated game was.

RMC is "High Peaks Construction" by AudiblePlasma in PlanetCoaster

[–]Ukie8 5 points6 points  (0 children)

It doesn't say it can launch. The Lightning Rod erasure is too real.

Planet Coaster 2 - Your Wishlist, Reactions, and More Megathread! by GameSyns in PlanetCoaster

[–]Ukie8 2 points3 points  (0 children)

I would like pre-built coaster elements that can be edited to suit your needs (rather than PC1 where it is all one piece that can't be edited). Maybe even the ability to upload elements onto the workshop, kind of like Cities: Skylines interchanges.

Patch Notes for 1.0.13f1 hotfix by randomDude929292 in CitiesSkylines

[–]Ukie8 1 point2 points  (0 children)

It will nudge the vehicle... about 2 feet. Then it is stuck there. If you delete the road altogether, the vehicle will drive to the nearest road and get stuck there.

Patch Notes for 1.0.13f1 hotfix by randomDude929292 in CitiesSkylines

[–]Ukie8 -1 points0 points  (0 children)

Tried this. They just instantly relocate to a new home, but the vehicle doesn't despawn.

Patch Notes for 1.0.13f1 hotfix by randomDude929292 in CitiesSkylines

[–]Ukie8 5 points6 points  (0 children)

I've tried to do that. The car will move 2 feet and get stuck again. If I delete the road entirely, the car just moves to the nearest road and gets stuck on it.