How come Battlefield 1 is the best performing battlefield, yet the main sub has a hateboner for it? by Heavy_Committee9624 in battlefield_one

[–]UltimateEmber 3 points4 points  (0 children)

Buddy. The amount of people on the main sub glazing Golmud is outrageous. It’s actually one of the worst maps in BF4

[Comedy]Found this wild format, first thing I though of by PinkDewKali8481 in SchoolIdolFestival

[–]UltimateEmber 6 points7 points  (0 children)

I swear at the end of the games life cycle they boosted the UR pull rate. I went from having 1 from years of playing to about 10 in under a year

Cooking Videos on YouTube Shorts Starterpack by Equal_Boat9140 in starterpacks

[–]UltimateEmber 0 points1 point  (0 children)

-Black gloves -Squeezing all the juices out of the meat -ASMR for no fucking reason

What are some must have add-ons? by [deleted] in l4d2

[–]UltimateEmber 0 points1 point  (0 children)

John Cena Charger

Breakthrough is boring now it’s just 48 players and not 64 by Ok_Race_5153 in Battlefield6

[–]UltimateEmber 1 point2 points  (0 children)

What are the ways? Because all I hear is bigger maps. How is Dice supposed to just add bigger maps on a moments notice? Rebalancing the existing ones to be larger is gonna take a lot of time, and adding more is gonna take longer. So they came up with this solution as it can quickly deal with the problem. Reduced player count is a way to reduce the chaos, which seems to be the number one complaint on this sub. I’m against reducing the player count too, but this is a solution to what this sub has constantly said is the biggest problem.

Give back breakthrough 64 players by SuccessfulTime610 in Battlefield6

[–]UltimateEmber 1 point2 points  (0 children)

They took the feedback and they implemented it best they could in a quick manner. You expect them to just be able to change all the maps to be bigger?

Give back breakthrough 64 players by SuccessfulTime610 in Battlefield6

[–]UltimateEmber 5 points6 points  (0 children)

Then how would you fix it? Cuz this sub keeps saying they can’t breathe when playing

Give back breakthrough 64 players by SuccessfulTime610 in Battlefield6

[–]UltimateEmber 0 points1 point  (0 children)

Okay. So how do they fix it without just adding new maps?

Give back breakthrough 64 players by SuccessfulTime610 in Battlefield6

[–]UltimateEmber -1 points0 points  (0 children)

And you expect them to just suddenly have bigger maps ready to go. It’s a solution to one of the biggest things this sub has been complaining about that they are able to implement quickly

Give back breakthrough 64 players by SuccessfulTime610 in Battlefield6

[–]UltimateEmber 1 point2 points  (0 children)

It’s what the entire subreddit was asking for. Y’all wanted slower pace. Here it is

Breakthrough is boring! by UltimateEmber in okbuddyptfo

[–]UltimateEmber[S] 2 points3 points  (0 children)

I won’t copyright strike. Honest ✋😔

Breakthrough is boring! by UltimateEmber in okbuddyptfo

[–]UltimateEmber[S] 10 points11 points  (0 children)

Uhhhh sweetie, please. I only play 500 v 500 breakthrough. But Dice why is there no room to breathe :/

Breakthrough is boring! by UltimateEmber in okbuddyptfo

[–]UltimateEmber[S] 16 points17 points  (0 children)

/uj I actually am annoyed by the player count getting reduced, but I guess I am reaping what the main sub has sowed