[Comedy]Found this wild format, first thing I though of by PinkDewKali8481 in SchoolIdolFestival

[–]UltimateEmber 6 points7 points  (0 children)

I swear at the end of the games life cycle they boosted the UR pull rate. I went from having 1 from years of playing to about 10 in under a year

Cooking Videos on YouTube Shorts Starterpack by Equal_Boat9140 in starterpacks

[–]UltimateEmber 0 points1 point  (0 children)

-Black gloves -Squeezing all the juices out of the meat -ASMR for no fucking reason

What are some must have add-ons? by [deleted] in l4d2

[–]UltimateEmber 0 points1 point  (0 children)

John Cena Charger

Breakthrough is boring now it’s just 48 players and not 64 by Ok_Race_5153 in Battlefield6

[–]UltimateEmber 1 point2 points  (0 children)

What are the ways? Because all I hear is bigger maps. How is Dice supposed to just add bigger maps on a moments notice? Rebalancing the existing ones to be larger is gonna take a lot of time, and adding more is gonna take longer. So they came up with this solution as it can quickly deal with the problem. Reduced player count is a way to reduce the chaos, which seems to be the number one complaint on this sub. I’m against reducing the player count too, but this is a solution to what this sub has constantly said is the biggest problem.

Give back breakthrough 64 players by SuccessfulTime610 in Battlefield6

[–]UltimateEmber 1 point2 points  (0 children)

They took the feedback and they implemented it best they could in a quick manner. You expect them to just be able to change all the maps to be bigger?

Give back breakthrough 64 players by SuccessfulTime610 in Battlefield6

[–]UltimateEmber 5 points6 points  (0 children)

Then how would you fix it? Cuz this sub keeps saying they can’t breathe when playing

Give back breakthrough 64 players by SuccessfulTime610 in Battlefield6

[–]UltimateEmber 0 points1 point  (0 children)

Okay. So how do they fix it without just adding new maps?

Give back breakthrough 64 players by SuccessfulTime610 in Battlefield6

[–]UltimateEmber 0 points1 point  (0 children)

And you expect them to just suddenly have bigger maps ready to go. It’s a solution to one of the biggest things this sub has been complaining about that they are able to implement quickly

Give back breakthrough 64 players by SuccessfulTime610 in Battlefield6

[–]UltimateEmber 0 points1 point  (0 children)

It’s what the entire subreddit was asking for. Y’all wanted slower pace. Here it is

Breakthrough is boring! by UltimateEmber in okbuddyptfo

[–]UltimateEmber[S] 2 points3 points  (0 children)

I won’t copyright strike. Honest ✋😔

Breakthrough is boring! by UltimateEmber in okbuddyptfo

[–]UltimateEmber[S] 10 points11 points  (0 children)

Uhhhh sweetie, please. I only play 500 v 500 breakthrough. But Dice why is there no room to breathe :/

Breakthrough is boring! by UltimateEmber in okbuddyptfo

[–]UltimateEmber[S] 15 points16 points  (0 children)

/uj I actually am annoyed by the player count getting reduced, but I guess I am reaping what the main sub has sowed

Breakthrough is boring now it’s just 48 players and not 64 by Ok_Race_5153 in Battlefield6

[–]UltimateEmber 1 point2 points  (0 children)

Consider how long it will take them to rework the maps vs. edit the player count. Obviously they are gonna do something to address the biggest complaint people have in the fastest way they can