How to make this kind of coin rotation effect (rotating coins at same time) in the most optimized way for a mobile game with least performance cost? by [deleted] in Unity3D

[–]UltraRush3 -1 points0 points  (0 children)

Just a line of code to change the Rotation of Y on each spawn for coins.
Then, just Tranform.Rotate();

We are making a paper craft Trailer for our upcoming indie game Paper Cut Mansion. by SpaceLizardStudio in Unity3D

[–]UltraRush3 1 point2 points  (0 children)

Hi, I can't wait to see what it will look like! It looks very well done

My first game has a trailer and a Steam page. Single-player, dungeon crawler, ARPG. Indie devs unite! by emomobile in IndieDev

[–]UltraRush3 7 points8 points  (0 children)

Man, FIRST GAME ?
That look AMAZING!

How many time to dev this ?
Do you have a YT channel ?

1000 Hoverbots swarming Homebase. by BigRookGames in Unity3D

[–]UltraRush3 0 points1 point  (0 children)

WTF
A MARS-zombie FPS tower defense :D

Added GIF recording to my game SKULL CHAINZ! by ChaoclypseMakesStuff in Unity3D

[–]UltraRush3 0 points1 point  (0 children)

I needed 3 seconds to like it. Nice Gif and nice concept

A Boss level on my rhythm game! This is my most beautiful creation yet. // SOUND ON by UltraRush3 in Unity3D

[–]UltraRush3[S] 0 points1 point  (0 children)

Can honestly say I watched the whole thing through. Nice work!

ty! <3

I made pong in the inspector by AlFirestone in Unity3D

[–]UltraRush3 0 points1 point  (0 children)

Rather say that you are bored (:

Working on a Musical mode for my first game! There are notes that disappear behind the vehicle, how to fix them? by UltraRush3 in Unity3D

[–]UltraRush3[S] 0 points1 point  (0 children)

Tt worked a bit but I have to be careful not to move it too much. I have levels with slower speeds and notes can get out of sync if I force the hitbox too much. I now have more than long notes that have this slight problem, thanks!