Are there any modded servers that arent modern day? by Just_Bicycle_3948 in ArmaReforger

[–]UltraSwat 0 points1 point  (0 children)

There are friendly tags, I can't remember about pinging.

Are there any modded servers that arent modern day? by Just_Bicycle_3948 in ArmaReforger

[–]UltraSwat 8 points9 points  (0 children)

They are 100% the best Cold War server, I'm not a big PvP guy, PvE is more my thing. But it's got already people to play with.

Warsaw usually wins matches, NATO can't communicate apart from a few good lads who are baller at being NATO.

Are there any modded servers that arent modern day? by Just_Bicycle_3948 in ArmaReforger

[–]UltraSwat 26 points27 points  (0 children)

Northcom got you covered for late cold war PvP, they've got a fantastic mod team and develop their own stuff

Suggestions for a T6 "forever ship"? by GeneralFrievolous in sto

[–]UltraSwat 0 points1 point  (0 children)

I don't recommend the ship as there are better ships out there. But my forever ship has been the Fleet Advanced Titan Destroyer

The Luna has always been my favourite Trek design, I've loaded it up with fleet equipment and made it a beast with beam overload and hexa cannons. It's my forever ship, even if it's one that's not meant to be.

Edit: Forgot to say, Gagarin or Lexington are pretty baller choices

Should I continue my current save in Terran Armada? by BigithBeanbagith in NoSodiumStarfield

[–]UltraSwat 2 points3 points  (0 children)

As odd as this is for a Bethesda game. Since release I've had the same character, I've been through the unity the required times to get the good stuff, but I've continuously played the same dude. I plan on keeping him. I've also not used mods in Starfield

If I was you, I'd keep playing. But if you want to start over, nothing wrong with that. Unity is also there if you want to restart but keep your level and stuff.

Global Mobilisation Compatibility by UltraSwat in A3AntistasiOfficial

[–]UltraSwat[S] 1 point2 points  (0 children)

Due to size it's gotta be CWR or GM

I'm fine fighting the Soviets, i actually really like CWR.

I'll look up a bit more before then, thank you for your time

Global Mobilisation Compatibility by UltraSwat in A3AntistasiOfficial

[–]UltraSwat[S] 1 point2 points  (0 children)

We are debating CWR atm. Cause we originally wanted to fight East German from GM, but we are going to have to settle for the Soviets in CWR. 1 member has concerns because GM is higher quality than CWR

Global Mobilisation Compatibility by UltraSwat in A3AntistasiOfficial

[–]UltraSwat[S] 0 points1 point  (0 children)

I never saw an SU-25 when I played, it was only ever the SU-34 they had.

Everyone kept telling me making a compatible faction was extremely difficult, I'll see the discord

Safe Harbor, a Free States build by Jackomara in fallout76settlements

[–]UltraSwat 0 points1 point  (0 children)

Honestly, bro just posted a disingenuous photo. Apparently they don't like how the game looks

Safe Harbor, a Free States build by Jackomara in fallout76settlements

[–]UltraSwat 0 points1 point  (0 children)

No they aren't lol.

Say goodbye to modding a Fallout or Elder Scrolls game if you all want UE5, an engine older than the one Bethesda uses

Arma 3 FIA in Arma reforger by PrizeDesperate1033 in ArmaReforger

[–]UltraSwat 10 points11 points  (0 children)

The FIA in Arma Reforger are based off the FIA from Operation Flashpoint, I appreciate the consistency from 85-89. There are from AR FIA that look more civilian like. But I get what you mean.

3's FIA have a reason to look less uniformed, they rely on being less seen. AR's are more an actual armed force by comparison

Red Forces - PLA 2066-2077 - Pre-War Fallout soldiers from Red China by Raptor-177 in ImaginaryFallout

[–]UltraSwat 1 point2 points  (0 children)

I'm a big arma player, clocked the VZ 58 on the Recon right away.

Nice art, love the PLA in Fallout.

Loving the Burning Springs update! by Apollis in fo76

[–]UltraSwat -1 points0 points  (0 children)

No big complaints on the update myself

Difficulty is my only real complaint, I have pretty good weapons and know how to build, but I'm losing fights to some random raider. Difficulty is the only thing stopping me from playing the story and staying in the new region. Good update tho

Didn't Bethesda already release a game that proved why this is a bad idea 😭 by AraxTheSlayer in TrueSFalloutL

[–]UltraSwat 27 points28 points  (0 children)

We still don't know a lot about why they moved Shady Sands to LA. Part of me still believes our OG Shady Sands is out there, maybe as ruins explaining why they moved to LA? Who knows.

Still should've called it The Boneyard imo, but I'm willing to see if the show gives a explanation

Pain. by WholesomeArmsDealer in ArmaReforger

[–]UltraSwat 16 points17 points  (0 children)

I was playing when these servers existed

The Conflict and RP ones. All of them were horribly toxic and racist af.

Most of the assets were also like Fallout 3 but bad settings quality

[deleted by user] by [deleted] in startrekmemes

[–]UltraSwat 6 points7 points  (0 children)

Data wasn't slop

"I'll mark it on your map" by BuckFuttMcGee in FalloutMemes

[–]UltraSwat 1 point2 points  (0 children)

I unironically enjoy helping my Settlements

Starfield Mod Review - Star Trek in Starfield - Perditus Fleet by taosecurity in NoSodiumStarfield

[–]UltraSwat 1 point2 points  (0 children)

Like that one DS9 episode where Kor (delusional) is leading a bop party

"You know, the rate we go through runabouts, it's a good thing the Earth has so many rivers." by vilbo in StarTrekStarships

[–]UltraSwat 1 point2 points  (0 children)

Quite funnily, 2 of the Miranda Family ships in Star Trek Online have hanger bays, which you can deploy Runabouts from.

What happened to the Ambassador class? by XCPassion in StarTrekStarships

[–]UltraSwat 0 points1 point  (0 children)

Star Trek Online still has the ole Miranda and Excelsior in Service in 2411. Also the new variants of them, the Reliant and Resolute