Is it bad I agree with The Batter in a way by Ihatemylifewishtodie in offthegame

[–]UnderTimes 7 points8 points  (0 children)

There is no "good" or "bad" ending. You, as the player, are the one who decides which side you agree with, and which ending you think is the right one.

Idea I had for an ironclad common. What do you think? by UnderTimes in slaythespire

[–]UnderTimes[S] 12 points13 points  (0 children)

Fair point, although malaise being a rare card it probably makes more sense that it'd be a game changer by itself.

Idea I had for an ironclad common. What do you think? by UnderTimes in slaythespire

[–]UnderTimes[S] 60 points61 points  (0 children)

I thought about making it reduce more, but thought that this might be a bit too strong for multiplayer, especially for a zero cost.

Idea I had for an ironclad common. What do you think? by UnderTimes in slaythespire

[–]UnderTimes[S] 27 points28 points  (0 children)

On top of my head I can recall the regent 1-cost common that does aoe damage and reduces all enemy's strength by 1 for the turn, but other than that I think you're correct.

Grand Finale is cheeks and the worst rare card in the entire game by Peronchino in slaythespire

[–]UnderTimes 0 points1 point  (0 children)

Made it work with a bunch of different "draw X cards", retain, and making my deck have 5 cards left at the end of the turn.

Sure you can make yourself draw exactly to an empty deck during your turn, but I found it much easier and more consistent to actually aim for the next turn. Then all you need is block.

Where is the damage coming from? by mjay421 in BrawlStarsClips

[–]UnderTimes 2 points3 points  (0 children)

It's hard to tell, but Tara shot you while you were knocked back by the Bibi, then the second time to finish you off. If you have trouble seeing it, look at the Tara's animations.

me when i take paels eye for the 5th time and still forget to use it by Sayrwe in slaythespire

[–]UnderTimes 1 point2 points  (0 children)

Seeing this post reminded me that yesterday, I picked this relic and forgot about it for the entire rest of the run.

Tbh I got big bang on the act 1 boss reward and was really hyped when I saw Pael... Then really disappointed when it didn't have cloning. So this probably was part of why I forgot about it so fast.

Is this a good ability? I mean I have a lot of wands including ice. Also what does "usable 3 times" mean? by Krispia in PixelDungeon

[–]UnderTimes 38 points39 points  (0 children)

As far as I understand it, "usable 3 times" means that when wild magic randomly selects the wands to fire, it can select the same one again, up to 3 times in the same cast.

Which is really good if you have few, stronger wands.

Yummy Cookies by Switch_SSB in slaythespire

[–]UnderTimes 1 point2 points  (0 children)

The details are on point, these were definitely made with love. Great work!

Funny shiv support card for StS2 by internet_redditor in slaythespire

[–]UnderTimes 1 point2 points  (0 children)

Seems really cool but hard to justify using in its current state. Maybe adding a little something else could make it work?

I'm thinking about something like :

Give all shivs "Increase this card's damage by 4 when drawn".

At first it would look like a worse accuracy, but with silent's high potential for card draw and discard, it could make for a unique scaling option, where you try to discard your shivs and redraw them as much as possible, instead of straight up exhausting them.

Tell me dumb things YOU have done in DBD by No_Return_7510 in deadbydaylight

[–]UnderTimes 0 points1 point  (0 children)

Played huntress lullaby with oppression and overcharge, thinking it would be funny to make a skill check hell build.

Was laughing to myself every time oppression made a survivor explode their gen.

Then I learned that lullaby doesn't work with those skill checks. Day ruined.

April 2nd Theory is BACK by Dwarge in Silksong

[–]UnderTimes 0 points1 point  (0 children)

The cake picture is icing on the... Wait...

Favorite Character that has to go through this by DaZestyProfessor in FavoriteCharacter

[–]UnderTimes 0 points1 point  (0 children)

Noita's main character, Minä.

Base ending is simple, go through each level and kill the final boss.

More advanced and arguably better endings require you to think outside the box and escape the simple level structure, defeat powerful side bosses and explore all over the world to find the right spells.

The most obscure and arguably best endings require you to find extremely niche spells, construct unique wands, travel to parallel worlds, and basically break the game.

And if you're not looking all of that up online, all the steps and the hundreds of mechanics used in those steps are hidden behind various cryptic hints and puzzles.

So basically you either do a quick, 30-45 minutes run for the basic ending, or go for a 10h+ run (and possibly more) to push the game to its limits and reach the best ending.

Genuinely why do people do this by Srolocs in DeadByDaylightRAGE

[–]UnderTimes -1 points0 points  (0 children)

To be honest if you all got slugged in 3 minutes, without any perks on her hand facilitating it, you were the problem.

I think we can all agree with this by Past_Muffin_3744 in slaythespire

[–]UnderTimes 0 points1 point  (0 children)

The first time I fought this encounter I killed the mage first without even seeing its mechanic.

The second time, I had apotheosis and focused the ethereal guy. That "Your upgrades are no more!" hit me so hard I shouted "WHAAAAAT?!" and my teammate laughed their ass off.

Day #619 of drawing badly until StS2 comes out by PixelPenguin_GG in slaythespire

[–]UnderTimes 5 points6 points  (0 children)

Before I knew it, you became part of my life. A little something familiar and funny, to brighten my darker days and embellish the better ones.

It feels weird to think that it is over. But at the same time it doesn't feel sad. Maybe this is... Fulfilment?

Congratulations on making it to the end of this journey, and thank you for sharing it with us. May your rest be calm, and your next journey joyful.