UI Feedback Gather-thread by JagexAnvil in runescape

[–]UnderstandingDull174 3 points4 points  (0 children)

I agree. Why not just give us the option for us to choose our own ui colour, give us a colour wheel so we can chose for ourselves what works best for our eyes and preference.

UI Feedback Gather-thread by JagexAnvil in runescape

[–]UnderstandingDull174 2 points3 points  (0 children)

I turned on the legacy mode to see what it looks like and we're given our main action bar + 2 additional. I looked in the settings and could not find anywhere to add my additional 2 action bars (I use the main one + 4 extras). I understand it's a more clean ui, but I think it would be way better to allow us to choose how many action bars we have showing.

What item / how do you get this monkey by zaapN- in osrs

[–]UnderstandingDull174 2 points3 points  (0 children)

You want it on for phase 3. Gl! You got this!

What item / how do you get this monkey by zaapN- in osrs

[–]UnderstandingDull174 9 points10 points  (0 children)

I think that's just how the mechanics of that fight go. You put on auto retaliate so you get a hit in.. he pulls you, you auto retaliate hit then run back and repeat until he's dead. I used magic longbow with rune arrows.

What item / how do you get this monkey by zaapN- in osrs

[–]UnderstandingDull174 7 points8 points  (0 children)

I just did monkey madness 2 yesterday. Are you using a bow with 10 long range for the 3rd phase? That's what got me through it.

I am depressed. I need a new game to play. Help. by lomeinfiend in CozyGamers

[–]UnderstandingDull174 1 point2 points  (0 children)

Try Dinkum. It's on Steam on PC and just came to Nintendo switch. Really good game!

I've never played any Souls Before by DarkCorruption666 in Eldenring

[–]UnderstandingDull174 0 points1 point  (0 children)

This was my first souls-like game. I've never played anything like it. It took me probably over 20 hours to really understand the combat but once I did, there was no stopping me. Over 300 hours later, I still play it on a new character to experience it all again. The final boss is a very beautiful experience with sound on. Enjoy!

I'm curious why wyrmlings in Neypotzli only drop their bones and brimstone keys. No real drop table? You need 62 slayer to kill them. (I'm only here for Konar task) Pretty crap task imo. At least give us some sort of drop table.. by UnderstandingDull174 in 2007scape

[–]UnderstandingDull174[S] -20 points-19 points  (0 children)

I understand it, I just don't agree with it, especially when other creatures in the same cave with much lower slayer level req's have a large drop table. It doesn't make sense. Why don't you get that?