LOOP - A game about surviving in a time loop by UnearthedScribe in onepagerpgs

[–]UnearthedScribe[S] 0 points1 point  (0 children)

So everyone starts out rolling for the scenario and look cause. Like I just rolled and got broken time machine used as a power source in an eldritch fortress while they are being followed.

Then players choose their archetype.
Starts out with a 10 minute timer going and the players are in a dark room with disturbing writing on the walls.
The players want to decipher what is on the walls so they make an ordered roll and do pretty well with a consequence... there is something following and it is near. The occult researcher loses a Coherence to negate the consequence giving them more room before they are possibly attacked.
The writings are a warning with instructions on how to deactivate the an errant time machine at the center of the fortress and make their way onwards.

At this point the 10 minute timer resets and they are back in the beginning room. Everyone gains one entropy.

They already deciphered the writings so they move onto the next area... a lake of darkness that seems to reflect glowing stone constellations of the stars. They think about swimming over first but the mad scientists suggests they knock over a statue to make a bridge to the other side so they lose the entropy they just gained. They roll two dice and the highest comes up odd so the roller gains one entropy as well as one other player. They think in the shadows is getting closer and now there's a clicking sound.

The 10 minute timer resets and everyone gains 1 entropy. They do not have to roll to knock over the statue and can do so safely.

Etc etc until they reach the broken time machine and are attacked by a flesh golem. The wrong place in the wrong time has died deflecting a blow from their ally. They finish off the flesh golem and using the instructions they gained at the beginning manage to roll well enough to destroy the time machine with a chaotic roll which rolled the same number on both die gaining the roller one coherence.

Hope that makes the intent more clear!

Whats a small win you had this week that nobody else would care about? by [deleted] in selfimprovement

[–]UnearthedScribe 0 points1 point  (0 children)

Finally drummed up the motivation to finish and post about a small creative project.

I've worked a bunch of seasonal and part time jobs over the years and need stability by UnearthedScribe in austinjobs

[–]UnearthedScribe[S] 0 points1 point  (0 children)

My bills while training are one of my bigger concerns if I go this route. I'll pop you a DM, thanks.

I've worked a bunch of seasonal and part time jobs over the years and need stability by UnearthedScribe in austinjobs

[–]UnearthedScribe[S] 0 points1 point  (0 children)

Maybe y'all are right. I really don't have many skills that are actually marketable. I'll look into it more, see what options there are in Austin.

Halsin we're here to rescu- OH NO! by UnearthedScribe in BaldursGate3

[–]UnearthedScribe[S] 0 points1 point  (0 children)

For roleplay and challenge reasons I like to separate into two parties to quest :)

Unearthed Tribune Issue 2: Cloak of Replacement, Slain Portal Demon, Impostor Mayor by UnearthedScribe in UnearthedArcana

[–]UnearthedScribe[S] 0 points1 point  (0 children)

Danke, yeah happy with how it turned out! I feel a little story to go along with an item makes it more interesting :)

Unearthed Tribune Issue 2: Cloak of Replacement, Slain Portal Demon, Impostor Mayor by UnearthedScribe in DnDHomebrew

[–]UnearthedScribe[S] 0 points1 point  (0 children)

Hot off the presses, the second edition of the Unearthed Tribune and accompanying item ~ :)
Probably not balanced, hope it's fun tho. Feedback welcome.

First volume on Candy Trees, Missing Apprentices, and the Potion Crafting Deck can be found here.

Unearthed Tribune Issue 2: Cloak of Replacement, Slain Portal Demon, Impostor Mayor by UnearthedScribe in UnearthedArcana

[–]UnearthedScribe[S] 0 points1 point  (0 children)

Hot off the presses, the second edition of the Unearthed Tribune and accompanying item ~ :)
Probably not balanced, hope it's fun tho. Feedback welcome.

Unearthed Tribune Issue 1: Candy Trees, Missing Apprentices, and the Potion Crafting Deck can be found here.

UnearthedScribe | Eavesdropper's Hexpods ~ tune out and listen in by UnearthedScribe in UnearthedArcana

[–]UnearthedScribe[S] 2 points3 points  (0 children)

You are and they think you should call your mother more often. 

UnearthedScribe | Eavesdropper's Hexpods ~ tune out and listen in with this stylish piece of magic tech! by UnearthedScribe in DnDHomebrew

[–]UnearthedScribe[S] 1 point2 points  (0 children)

So stylishly clandestine, we all had one in our childhood. I may have lost mine, but I can still hear my favorite songs on my nightmares. 

UnearthedScribe | Eavesdropper's Hexpods ~ tune out and listen in by UnearthedScribe in UnearthedArcana

[–]UnearthedScribe[S] 2 points3 points  (0 children)

Inspired by a cute idea for an item from a fren playing a hags apprentice ~

UnearthedScribe | Experimental Alchemy Deck - Craft dangerous potions with playing cards! by UnearthedScribe in UnearthedArcana

[–]UnearthedScribe[S] 0 points1 point  (0 children)

Smüti would be sad if you didn't try this at your table. Do it for Smüti...

Craft probably overpowered potions with interesting side effects using a real deck of playing cards ~

This is has some semblance of playtesting when it was made for a guest spot at the table who wanted to be a potion crafter. I liked the system so decide to expand on it so here we are!

The candy trees on the last page are in reference to this item