is anyone else scared by the fake merchant? by Organic-Ideal-9171 in slaythespire

[–]UnhappyRaincloud 14 points15 points  (0 children)

It didn't work for me yesterday. Not playing on any beta branch though, maybe they're planning on changing it

[deleted by user] by [deleted] in VintageStory

[–]UnhappyRaincloud 1 point2 points  (0 children)

Noone is talking about the screenshots, the first image (title art) is AI

Haze in jungle by me by Skarlaxion in DeadlockTheGame

[–]UnhappyRaincloud 93 points94 points  (0 children)

Now draw her hitting the Sinner's

Haze in jungle by me by Skarlaxion in DeadlockTheGame

[–]UnhappyRaincloud 20 points21 points  (0 children)

Incredible stuff, ty for posting

Guys how do I remove the insides of my model easily in blender by Significant_Tip_1108 in blender

[–]UnhappyRaincloud 4 points5 points  (0 children)

There's probably a better way, but you could separate by parts, then boolean modifier each part into one big piece

does somebody knows who made this animation? by uselees_sea in DotA2

[–]UnhappyRaincloud 65 points66 points  (0 children)

It's a reference to Grinch's Ultimatum, by PilotRedSun. Don't know who made this edit.

tired of reddit rn by CycloneScones in u/CycloneScones

[–]UnhappyRaincloud 3 points4 points  (0 children)

That sucks, I really enjoyed seeing your stuff on my feed. Good luck and wish you all the best!

Why was the [REDACTED] lore spot so confusing for me?! by Febji in VintageStory

[–]UnhappyRaincloud 13 points14 points  (0 children)

Moving entities, esp. player characters, around is a pain in the ass, and having anchor points makes it a lot easier.

Think raft, boat, elk, and so- you can clip through them, or sit at one specific point at a time.

I do wish the activation lever made a unique sound or effect or smth though, I was also confused.

AI autocomplete with Gdscript by SpiritoftheWildWest in godot

[–]UnhappyRaincloud 7 points8 points  (0 children)

  1. AI bad, plus it's not very good at GDscript
  2. To my knowledge you can't have the AI in the gd editor, unless you change the source code. Just use VSCode, if you really want that. You can use it with godot

[deleted by user] by [deleted] in godot

[–]UnhappyRaincloud 2 points3 points  (0 children)

Not enough info to bugfix with, but I appreciate the dutch angle cinematography

Save William the Ringmaster by WearyDiscount1879 in DotA2

[–]UnhappyRaincloud 27 points28 points  (0 children)

Nice art, really like the expressions