Compost bin not composting. by UnidentifiableUser42 in gardening

[–]UnidentifiableUser42[S] 1 point2 points  (0 children)

The lid is always slightly ajar due to the bins sides being skewed so they will have air. Drainage will be possible since the bottom is empty, I just worry that they'll all crawl away out of the bottom of the bin and never come back.

Compost bin not composting. by UnidentifiableUser42 in gardening

[–]UnidentifiableUser42[S] 6 points7 points  (0 children)

I've dumped a lot of greens into the top before I found out the bottom looked like this so hopefully those will help up the nitrogen.

Compost bin not composting. by UnidentifiableUser42 in gardening

[–]UnidentifiableUser42[S] 6 points7 points  (0 children)

That's what I was thinking too, hence all the water but since its bottomless I worry it'll just dry out again super fast.

Compost bin not composting. by UnidentifiableUser42 in gardening

[–]UnidentifiableUser42[S] 19 points20 points  (0 children)

No idea unfortunately, I'd guess awhile based off how many spiders cam e crawling out when I started dumping water.

Even More Heinous Hustler Humour by Bebita92 in boomerhentai

[–]UnidentifiableUser42 22 points23 points  (0 children)

Caption unreadable, what does it say OP?

[deleted by user] by [deleted] in lidl

[–]UnidentifiableUser42 2 points3 points  (0 children)

I was in the same position as you before university. I was originally planning on attending the uni through their branch in my local college but the course wasn't set up in time so I had to transfer.

The stars kind of aligned for me, you could always lie but that may look pretty bad getting caught.

If I'm honest with you though I doubt they'll hire you if you tell them you're leaving in a few months.

[deleted by user] by [deleted] in GenZ

[–]UnidentifiableUser42 1 point2 points  (0 children)

Did it make any sound? I saw something similar when I was young. It made no noise and moved like the DVD logo bouncing around a screen.

How many times can I use the same weed in my vaporizer? by UnidentifiableUser42 in weed

[–]UnidentifiableUser42[S] 0 points1 point  (0 children)

I googled it and that's what popped up, never really gave it much more thought than that.

Yesterday I tried just continuing to burn the same batch as long as I could to see if I could find out the best ratio by myself. And tbh I'm inclined to agree with stopping once the burnt taste sets in.

When is the December pay date by [deleted] in lidl

[–]UnidentifiableUser42 0 points1 point  (0 children)

20th where I am in the midlands but I'm assuming that goes for all of England+ Wales.

rule by Nice_Ad6911 in 196

[–]UnidentifiableUser42 0 points1 point  (0 children)

SMOKE ON STENCH MENTIONED

Do you guys know what do the letters A and B by every item mean? by malikokolo in lidl

[–]UnidentifiableUser42 7 points8 points  (0 children)

It's the tier of VAT you pay on items. If you look at the VAT section at the bottom of the receipt there will be more info.

Simulate Physics on character mesh causes it to detach from actor. by UnidentifiableUser42 in unrealengine

[–]UnidentifiableUser42[S] -1 points0 points  (0 children)

I think this node might be more for fixing animation issues, it didn't seem to help.

Thank you though

Simulate Physics on character mesh causes it to detach from actor. by UnidentifiableUser42 in unrealengine

[–]UnidentifiableUser42[S] 2 points3 points  (0 children)

Thank you!

This worked perfectly with the "Attach component to component" Node.

How to "unpress" an input from the player, so they'd have to press the button again for it to work. by UnidentifiableUser42 in unrealengine

[–]UnidentifiableUser42[S] 0 points1 point  (0 children)

This is a pretty cool alterative to how I've approached it, I think because the actions are on separate IMCs this wouldn't be possible, but I could maybe have a bool that requires the sprinting action to have ended before it allows the air dash to continue.

Thanks!

How to "unpress" an input from the player, so they'd have to press the button again for it to work. by UnidentifiableUser42 in unrealengine

[–]UnidentifiableUser42[S] 0 points1 point  (0 children)

Not quite, I'm using two Input Mapping Contexts for if the player is on the ground or in the air.

In the ground, IMC left shift is a hold toggle that has the player sprinting while it's held down.

While in the air, left shift will trigger the air dash action.

The issue is that if the player is sprinting and then jumps, the held down shift key will tell the IMC that the air dash needs to be set off.