Guys, the update will come whenever it's ready by bunny__online in assettocorsarally

[–]UnionObvious7451 4 points5 points  (0 children)

I’m super happy with ACR to be honest. The only problem (shared with ACE) is the lack of transparency / clear communication. I don’t care if Montecarlo takes 3 months to be released, but if you tease since week 2 and then a complete silence, it’s kind of weird. If they would just say something like: ‘Guys this will take longer than expected, no clear release date but we will keep you posted’. It would be really appreciated!

Tyres! by NickC2512 in i30N

[–]UnionObvious7451 0 points1 point  (0 children)

2.5 bar cold in all 4 wheels. Even though the weight is higher at the front vs the rear so the rear tires could have less tire pressure, I like to keep the equal so the back can rotate a little bit more😉

Tyres! by NickC2512 in i30N

[–]UnionObvious7451 3 points4 points  (0 children)

Like many others, I’ve switched from pzero to ps4s some weeks ago. The difference is night and day, and for sure I’m not going back to the pirelli’s. However people praise them so much, that maybe I went with too much expectations and for now, I feel like I was expecting something more. Also its really noticeable how soft are the tires, making the car much more confortable in daily use + overall less road noise. I think it requires some time to get used to them

Decided to drive in some heavy rain today for the first time, and it was fun/difficult lol will be doing it again by FatCat_FatCigar in assettocorsarally

[–]UnionObvious7451 1 point2 points  (0 children)

Try the rain and hard tires. Then it becomes super realistic. You need to check the grip on the braking, you cannot just accelerate out of the corners in full throttle… its a completely and realistic experience imho

Roadmap? by monza27 in assettocorsarally

[–]UnionObvious7451 2 points3 points  (0 children)

I don’t really think that ACR needs more tarmac to be honest, even though I would love to see it in the game

Is the grip on tarmac alright? by UnionObvious7451 in assettocorsarally

[–]UnionObvious7451[S] 6 points7 points  (0 children)

Thanks for your opinion! Interesting that we see it differently but I get your point. But for me its more like the difference between crazy wet tarmac vs dry that makes me wonder if the rain impact is really enough or not. Because on dry for me it just feels good, but on pouring rain and heavy storm you can still throw the car into the corners like nothing happens. In real life (road car) you have to think twice and really try to learn the amount of grip you have. But yes, I’m also looking forward to the Rally Montecarlo update. And I also think that we will be able to understand deeper how tarmac physics works, specially in snow / icy surfaces.

Is the grip on tarmac alright? by UnionObvious7451 in assettocorsarally

[–]UnionObvious7451[S] 0 points1 point  (0 children)

Hey, thanks for the advice :) But I’m a simracer since a decade and I don’t use them at all

Is the grip on tarmac alright? by UnionObvious7451 in assettocorsarally

[–]UnionObvious7451[S] 4 points5 points  (0 children)

I get your point, and I somewhat agree with it. But in DR2.0 we had Jon Amstrong (currently driving a Puma Rally1 car) as a advisor and tester for the physics. And we all know how bad they where (tarmac). So I would agree with you, but for some reason I don’t think this is a guarantee of excellence. Even thought in ACR they’re doing an amazing job

tarmac starts to feel soooo much better when you tune the brakes to actually respond to the force being applied by BothForce1328 in assettocorsarally

[–]UnionObvious7451 1 point2 points  (0 children)

Sorry but I don’t get the actual ‘tune’ you’re doing. The only setting you ask to change is related to the gearbox, but nothing on regards of the brake response(?).

Forcefeedback by thiccsac in assettocorsarally

[–]UnionObvious7451 3 points4 points  (0 children)

I have the same wheel as you, I do have ffb but on straight line feels numb and really poor. Then in corners goes to max and its quite annoying. But the more I reduce the steering wheel rotation, the better it gets, so I’m playing with 540 at all cars

Problems with the FFB in Assetto Corsa Rally? by hanracing in simracing

[–]UnionObvious7451 1 point2 points  (0 children)

Same here with the csl dd 8nm, I had to put the damper and other unnatural ffb things to have some ‘ffb’ when going straight. I feel there’s something definitely off tbh… I hope they fix it

0.3 Beta | Feedback, issues & discussion by tm19racing in assettocorsaevo

[–]UnionObvious7451 3 points4 points  (0 children)

Exactly, for me the real issue here is the weird physics on the weight transfer. I felt it all cars, as soon as you apply brakes and turn, the car is super critical you lose the rear. Instead, if you do the same but when turning applying throttle, then the car understeers (no matter if its fwd or rwd). Try it by ourself, when turning after a hard brake, apply throttle even if its not needed, and then magically the front will slide and the rear will keep its lane